##### Crawl Init file ############################################### # For descriptions of all options, as well as some more in-depth information # on setting them, consult the file # options_guide.txt # in your /docs directory. If you can't find it, the file is also available # online at: # https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt # # Crawl uses the first file of the following list as its option file: # * init.txt in the -rcdir directory (if specified) # * .crawlrc in the -rcdir directory (if specified) # * init.txt (in the Crawl directory) # * ~/.crawl/init.txt (Unix only) # * ~/.crawlrc (Unix only) # * ~/init.txt (Unix only) # * settings/init.txt (in the Crawl directory) ##### Some basic explanation of option syntax ####################### # Lines beginning with '#' are comments. The basic syntax is: # # field = value or field.subfield = value # # Only one specification is allowed per line. # # The terms are typically case-insensitive except in the fairly obvious # cases (the character's name and specifying files or directories when # on a system that has case-sensitive filenames). # # White space is stripped from the beginning and end of the line, as # well as immediately before and after the '='. If the option allows # multiple comma/semicolon-separated terms (such as # autopickup_exceptions), all whitespace around the separator is also # trimmed. All other whitespace is left intact. # # There are three broad types of Crawl options: true/false values (booleans), # arbitrary values, and lists of values. The first two types use only the # simple =, with later options - which includes your options that are different # from the defaults - overriding earlier ones. List options allow using +=, ^=, # -=, and = to append, prepend, remove, and reset, respectively. Usually you will # want to use += to add to a list option. Lastly, there is := which you can use # to create an alias, like so: # ae := autopickup_exceptions # From there on, 'ae' will be treated as if it you typed autopickup_exceptions, # so you can save time typing it. # ##### Other files ################################################### # You can include other files from your options file using the 'include' # option. Crawl will treat it as if you copied the whole text of that file # into your options file in that spot. You can uncomment some of the following # lines by removing the beginning '#' to include some of the other files in # this folder. # Some useful, more advanced options, implemented in LUA. # include = advanced_optioneering.txt # Alternative vi bindings for Dvorak users. # include = dvorak_command_keys.txt # Alternative vi bindings for Colemak users. # include = colemak_command_keys.txt # Alternative vi bindings for Neo users. # include = neo_command_keys.txt # Override the vi movement keys with a non-command. # include = no_vi_command_keys.txt # Turn the shift-vi keys into safe move, instead of run. # include = safe_move_shift.txt game_scale = 2 tile_viewport_scale = 1.5 macros += M q y macros += M U q macros += M w k macros += M k w macros += M e u macros += M u e macros += M a h macros += M h a macros += M d l macros += M l d macros += M y b macros += M b y macros += M s j macros += M j s macros += M x n macros += M n x macros += M r z* macros += M R Z* macros += M z r bindkey = [tab] CMD_AUTOFIGHT_NOMOVE autofight_nomove_fires = false view_delay = 125 ############### # Damage Calc # ############### { local previous_hp = 0 local previous_mp = 0 local previous_form = "" local was_berserk_last_turn = false function AnnounceDamage() local current_hp, max_hp = you.hp() local current_mp, max_mp = you.mp() --Things that increase hp/mp temporarily really mess with this local current_form = you.transform() local you_are_berserk = you.berserk() local max_hp_increased = false local max_hp_decreased = false if (current_form ~= previous_form) then if (previous_form:find("dragon") or previous_form:find("statue") or previous_form:find("tree") or previous_form:find("ice")) then max_hp_decreased = true elseif (current_form:find("dragon") or current_form:find("statue") or current_form:find("tree") or current_form:find("ice")) then max_hp_increased = true end end if (was_berserk_last_turn and not you_are_berserk) then max_hp_decreased = true elseif (you_are_berserk and not was_berserk_last_turn) then max_hp_increased = true end --crawl.mpr(string.format("previous_form is: %s", previous_form)) --crawl.mpr(string.format("current_form is: %s", current_form)) --crawl.mpr(string.format("max_hp_increased is: %s", max_hp_increased and "True" or "False")) --crawl.mpr(string.format("max_hp_decreased is: %s", max_hp_decreased and "True" or "False")) --crawl.mpr(string:format("you_are_berserk is: %s", you_are_berserk and "True" or "False")) --crawl.mpr(string:format("was_berserk_last_turn is: %s", was_berserk_last_turn and "True" or "False")) --Skips message on initializing game if previous_hp > 0 then local hp_difference = previous_hp - current_hp local mp_difference = previous_mp - current_mp if max_hp_increased or max_hp_decreased then if max_hp_increased then crawl.mpr("You now have " .. current_hp .. "/" .. max_hp .. " hp.") else crawl.mpr("You now have " .. current_hp .. "/" .. max_hp .. " hp.") end else --On losing health if (current_hp < previous_hp) then if current_hp <= (max_hp * 0.30) then crawl.mpr("You take " .. hp_difference .. " damage, and have " .. current_hp .. "/" .. max_hp .. " hp.") elseif current_hp <= (max_hp * 0.50) then crawl.mpr("You take " .. hp_difference .. " damage, and have " .. current_hp .. "/" .. max_hp .. " hp.") elseif current_hp <= (max_hp * 0.70) then crawl.mpr("You take " .. hp_difference .. " damage, and have " .. current_hp .. "/" .. max_hp .. " hp.") elseif current_hp <= (max_hp * 0.90) then crawl.mpr("You take " .. hp_difference .. " damage, and have " .. current_hp .. "/" .. max_hp .. " hp.") else crawl.mpr("You take " .. hp_difference .. " damage, and have " .. current_hp .. "/" .. max_hp .. " hp.") end if hp_difference > (max_hp * 0.20) then crawl.mpr("MASSIVE DAMAGE!!") end end --On gaining more than 1 health if (current_hp > previous_hp) then --Removes the negative sign local health_inturn = (0 - hp_difference) if (health_inturn > 1) and not (current_hp == max_hp) then if current_hp <= (max_hp * 0.30) then crawl.mpr("You regained " .. health_inturn .. " hp, and now have " .. current_hp .. "/" .. max_hp .. " hp.") elseif current_hp <= (max_hp * 0.50) then crawl.mpr("You regained " .. health_inturn .. " hp, and now have " .. current_hp .. "/" .. max_hp .. " hp.") elseif current_hp <= (max_hp * 0.70) then crawl.mpr("You regained " .. health_inturn .. " hp, and now have " .. current_hp .. "/" .. max_hp .. " hp.") elseif current_hp <= (max_hp * 0.90) then crawl.mpr("You regained " .. health_inturn .. " hp, and now have " .. current_hp .. "/" .. max_hp .. " hp.") else crawl.mpr("You regained " .. health_inturn .. " hp, and now have " .. current_hp .. "/" .. max_hp .. " hp.") end end if (current_hp == max_hp) then crawl.mpr("Health restored: " .. current_hp .. "") end end --On gaining more than 1 magic if (current_mp > previous_mp) then --Removes the negative sign local mp_inturn = (0 - mp_difference) if (mp_inturn > 1) and not (current_mp == max_mp) then if current_mp < (max_mp * 0.25) then crawl.mpr("You regained " .. mp_inturn .. " mp, and now have " .. current_mp .. "/" .. max_mp .. " mp.") elseif current_mp < (max_mp * 0.50) then crawl.mpr("You regained " .. mp_inturn .. " mp, and now have " .. current_mp .. "/" .. max_mp .. " mp.") else crawl.mpr("You regained " .. mp_inturn .. " mp, and now have " .. current_mp .. "/" .. max_mp .. " mp.") end end if (current_mp == max_mp) then crawl.mpr("MP restored: " .. current_mp .. "") end end --On losing magic if current_mp < previous_mp then if current_mp <= (max_mp / 5) then crawl.mpr("You now have " .. current_mp .. "/" ..max_mp .." mp.") elseif current_mp <= (max_mp / 2) then crawl.mpr("You now have " .. current_mp .. "/" ..max_mp .." mp.") else crawl.mpr("You now have " .. current_mp .. "/" ..max_mp .." mp.") end end end end --Set previous hp/mp and form at end of turn previous_hp = current_hp previous_mp = current_mp previous_form = current_form was_berserk_last_turn = you_are_berserk end } show_more = false force_more_message += malevolent force force_more_message += into view -- Mutators force_more_message += .*Cacodemon.* come force_more_message += .*Neqoxec.* come force_more_message += .*Orb of fire.* come force_more_message += .*Shining eye.* come -- Tormentors force_more_message += .*Brimstone Fiend.* come force_more_message += .*Curse skull.* come force_more_message += .*Curse toe.* come force_more_message += .*Death knight.* come force_more_message += .*Fenstrider witch.* come force_more_message += .*Ice Fiend.* come force_more_message += .*Imperial myrmidon.* come force_more_message += .*Mummy priest.* come force_more_message += .*Necromancer.* come force_more_message += .*Tormentor.* come force_more_message += .*Tzitzimitl.* come -- Other bad stuff force_more_message += .*Floating eye.* come force_more_message += .*Guardian serpent.* come force_more_message += .*Golden eye.* come force_more_message += .*Ghost moth.* come -- Unique Monsters force_more_message += .*Agnes.* come force_more_message += .*Aizul.* come force_more_message += .*Amaemon.* come force_more_message += .*Antaeus.* come force_more_message += .*Arachne.* come force_more_message += .*Asmodeus.* come force_more_message += .*Asterion.* come force_more_message += .*Azrael.* come force_more_message += .*Bai Suzhen.* come force_more_message += .*Blork.* come force_more_message += .*Boris.* come force_more_message += .*Cerebov.* come force_more_message += .*Crazy Yiuf.* come force_more_message += .*Dispater.* come force_more_message += .*Dissolution.* come force_more_message += .*Donald.* come force_more_message += .*Dowan.* come force_more_message += .*Duvessa.* come force_more_message += .*Edmund.* come force_more_message += .*Enchantress.* come force_more_message += .*Erica.* come force_more_message += .*Ereshkigal.* come force_more_message += .*Erolcha.* come force_more_message += .*Eustachio.* come force_more_message += .*Fannar.* come force_more_message += .*Frances.* come force_more_message += .*Frederick.* come force_more_message += .*Gastronok.* come force_more_message += .*Geryon.* come force_more_message += .*Gloorx Vloq.* come force_more_message += .*Grinder.* come force_more_message += .*Grum.* come force_more_message += .*Grunn.* come force_more_message += .*Harold.* come force_more_message += .*Ignacio.* come force_more_message += .*Ijyb.* come force_more_message += .*Ilsuiw.* come force_more_message += .*Jessica.* come force_more_message += .*Jorgrun.* come force_more_message += .*Jory.* come force_more_message += .*Joseph.* come force_more_message += .*Josephine.* come force_more_message += .*Josephina.* come force_more_message += .*Khufu.* come force_more_message += .*Kirke.* come force_more_message += .*Lernaean.* come force_more_message += .*Lodul.* come force_more_message += .*Lom Lobon.* come force_more_message += .*Louise.* come force_more_message += .*Mara.* come force_more_message += .*Maggie.* come force_more_message += .*Margery.* come force_more_message += .*Maurice.* come force_more_message += .*Menkaure.* come force_more_message += .*Mennas.* come force_more_message += .*Mlioglotl.* come force_more_message += .*Mnoleg.* come force_more_message += .*Murray.* come force_more_message += .*Natasha.* come force_more_message += .*Nergalle.* come force_more_message += .*Nessos.* come force_more_message += .*Nikola.* come force_more_message += .*Pargi.* come force_more_message += .*Parghit.* come force_more_message += .*Pikel.* come force_more_message += .*Polyphemus.* come force_more_message += .*Prince Ribbit.* come force_more_message += .*Psyche.* come force_more_message += .*Robin.* come force_more_message += .*Roxanne.* come force_more_message += .*Royal Jelly.* come force_more_message += .*Rupert.* come force_more_message += .*Saint Roka.* come force_more_message += .*Serpent of Hell.* come force_more_message += .*Sigmund.* come force_more_message += .*Snorg.* come force_more_message += .*Sojobo.* come force_more_message += .*Sonja.* come force_more_message += .*Terence.* come force_more_message += .*Tiamat.* come force_more_message += .*Urug.* come force_more_message += .*Vashnia.* come force_more_message += .*Vv.* come force_more_message += .*Xtahua.* come force_more_message += .*Zenata.* come