autofight_stop = 70 explore_auto_rest = true explore_delay = -1 show_more = false force_more_message += monster_warning:hydra force_more_message += monster_warning:tormentor force_more_message += monster_warning:fiend force_more_message += monster_warning:tzitzimi force_more_message += monster_warning:hell sentinel force_more_message += monster_warning:lurking horror force_more_message += monster_warning:cacodemon force_more_message += monster_warning:neqoxec force_more_message += monster_warning:catoblepas force_more_message += monster_warning:Sigmund force_more_message += monster_warning:Grinder force_more_message += monster_warning:Roka force_more_message += monster_warning:Tiamat { local function autopickup(it, name) if it.is_useless then return false end local class = it.class(true) if class == "armour" then local good_slots = {cloak="Cloak", helmet="Helmet", gloves="Gloves", boots="Boots"} st, _ = it.subtype() if good_slots[st] ~= nil and items.equipped_at(good_slots[st]) == nil then return true end end end clear_autopickup_funcs() add_autopickup_func(autopickup) }