# TEAMCAPTAIN shadedknight ##### Crawl Init file ############################################### # For descriptions of all options, as well as some more in-depth information # on setting them, consult the file # options_guide.txt # in your /docs directory. If you can't find it, the file is also available # online at: # https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt # # Crawl uses the first file of the following list as its option file: # * init.txt in the -rcdir directory (if specified) # * .crawlrc in the -rcdir directory (if specified) # * init.txt (in the Crawl directory) # * ~/.crawl/init.txt (Unix only) # * ~/.crawlrc (Unix only) # * ~/init.txt (Unix only) # * settings/init.txt (in the Crawl directory) ##### Some basic explanation of option syntax ####################### # Lines beginning with '#' are comments. The basic syntax is: # # field = value or field.subfield = value # # Only one specification is allowed per line. # # The terms are typically case-insensitive except in the fairly obvious # cases (the character's name and specifying files or directories when # on a system that has case-sensitive filenames). # # White space is stripped from the beginning and end of the line, as # well as immediately before and after the '='. If the option allows # multiple comma/semicolon-separated terms (such as # autopickup_exceptions), all whitespace around the separator is also # trimmed. All other whitespace is left intact. # # There are three broad types of Crawl options: true/false values (booleans), # arbitrary values, and lists of values. The first two types use only the # simple =, with later options - which includes your options that are different # from the defaults - overriding earlier ones. List options allow using +=, ^=, # -=, and = to append, prepend, remove, and reset, respectively. Usually you will # want to use += to add to a list option. Lastly, there is := which you can use # to create an alias, like so: # ae := autopickup_exceptions # From there on, 'ae' will be treated as if it you typed autopickup_exceptions, # so you can save time typing it. # ##### Other files ################################################### # You can include other files from your options file using the 'include' # option. Crawl will treat it as if you copied the whole text of that file # into your options file in that spot. You can uncomment some of the following # lines by removing the beginning '#' to include some of the other files in # this folder. # Some useful, more advanced options, implemented in LUA. # include = advanced_optioneering.txt # Alternative vi bindings for Dvorak users. # include = dvorak_command_keys.txt # Alternative vi bindings for Colemak users. # include = colemak_command_keys.txt # Alternative vi bindings for Neo users. # include = neo_command_keys.txt # Override the vi movement keys with a non-command. # include = no_vi_command_keys.txt # Turn the shift-vi keys into safe move, instead of run. # include = safe_move_shift.txt ##### Ancient versions ############################################## # If you're used to the interface of ancient versions of Crawl, you may # get back parts of it by uncommenting the following options: # include = 034_command_keys.txt # And to revert monster glyph and colouring changes: # include = 052_monster_glyphs.txt # include = 060_monster_glyphs.txt # include = 071_monster_glyphs.txt # include = 080_monster_glyphs.txt # include = 0.9_monster_glyphs.txt # include = 0.12_monster_glyphs.txt # include = 0.13_monster_glyphs.txt # include = 0.14_monster_glyphs.txt show_more = false explore_delay=-1 travel_delay=-1 rest_delay = -1 show_travel_trail=true #auto_eat_chunks=true easy_eat_chunks=true default_manual_training=true explore_auto_rest = True rest_wait_percent = 100 auto_butcher = True : if you.race() == "Felid" then auto_butcher = True : end #message_colour ^= mute:Your.*(bites|misses|hits|claws|gores) ################## # Character Dump # ################## dump_item_origins = all dump_item_origin_price = 100 dump_message_count = 100 #dump_order = header,hiscore,stats,misc,mutations,skills,spells,overview,inventory #dump_order += screenshot,monlist,messages,action_counts,vaults,notes,kills dump_order += vaults, turns_by_place, kills_by_place dump_book_spells = false ood_interesting = 6 note_hp_percent = 15 note_all_skill_levels = true note_xom_effects = true note_items += of Zot,rod,acquirement note_messages += Your scales start note_messages += protects you from harm note_messages += You fall through a shaft note_messages += [bB]anish.*Abyss note_monsters += orb of fire,silver star,pearl dragon,ancient lich ################## # Misc Stuff # ################## wall_jump_move = False ############################ # P0werm0de item settings # ############################ item_slot ^= (ration):e item_slot ^= potions? of curing:q item_slot ^= potions? of heal wounds:w item_slot ^= potions? of haste:h item_slot ^= potions? of might:d item_slot ^= potions? of agility:s item_slot ^= potions? of resistance:n item_slot ^= scrolls? of identify:r item_slot ^= scrolls? of remove curse:w item_slot ^= scrolls? of teleportation:t item_slot ^= scrolls? of blinking:z item_slot ^= wand of digging:v item_slot ^= (1|2|3|4|5|6) ring of protection: p item_slot ^= ring of protection from cold: c item_slot ^= ring of resist corrosion: k item_slot ^= ring of evasion: u item_slot ^= ring of protection from fire: f item_slot ^= ring of see invisible: i item_slot ^= ring of protection from magic: m item_slot ^= ring of poison resistance: o item_slot ^= ring of positive energy: n item_slot ^= ring of slaying: j ############################ # My item settings # ############################ #autoinscribe += blood:@q1 bindkey = [0] CMD_AUTOFIGHT_NOMOVE autofight_throw_nomove = False ######################### # For my hommie gressup # ######################### allow_extended_colours=true no_dark_brand=false bold_brightens_foreground=true blink_brightens_background=true best_effort_brighten_background=false ######################################################## # Stuff stolen from ManMan without even asking below # ######################################################## ############## # AUTOPICKUP # ############## # Add missiles ( to the default autopickup list # autopickup = $?!+"/%( autopickup_exceptions ^= wand of random effects # Autopickup artefacts ae +=