pregen_dungeon = false #automagic_enable = true automagic_fight = true autofight_prompt_range = false #autofight_throw = true #simple_targeting = true warn_hatches = true autopickup = $?!+"%\/}| tile_realtime_anim = true explore_wall_bias = 5 explore_greedy = true fail_severity_to_confirm = 0 auto_butcher = all allow_self_target = no tile_full_screen = 0 autopickup_exceptions +=< curare autopickup_exceptions +=< artifact #autopickup_exceptions +=> needle #autopickup_exceptions +=> net easy_confirm = all travel_delay = -1 explore_delay = -1 rest_delay = -1 default_manual_training = 1 show_more = false autofight_stop = 25 explore_auto_rest = false #rest_wait_percent = 85 easy_eat_chunks = true auto_eat_chunks = true confirm_butcher = never jewellery_prompt = false equip_unequip = true #tile_player_tile = tile:mons_giaggostuono autofight_caught = true #view_delay = 0 use_animations != player {crawl.sendkeys("m")} #rest_wait_both = true interrupt_memorise -= hp_loss hp_warning = 50 menu_colour += cyan:.*enchant weapon menu_colour += cyan:.*enchant armour show_travel_trail = false #show_god_gift = yes cloud_status = true ae := autopickup_exceptions #autopickup_exceptions ^= <(lign|mut|torment|vuln) #autopickup_exceptions += wand #ae += >amulet autopickup_exceptions += potion of stabbing #ae += darts ae += >amnesia ae += >arrow ae += >bolt ae += >bullet ae += >javelin ae += >stones ae += >tomahawk ae +=