# TEAMNAME Babushka_ZINa # TEAMMEMBERS bl3nd3r Arum dakkaduck 7tar4e more := force_more_message more += suddenly seem different tile_viewport_scale = 1.1 tile_map_scale = 0.9 interrupt_travel -= sense_monster item_slot ^= identify:r item_slot ^= teleportation:T item_slot ^= curing:q item_slot ^= heal wounds:w item_slot ^= blinking:W item_slot ^= revelation:M menu_colour ^= lightmagenta:ambrosia autoinscribe += identify:@r1 autofight_warning = 0 #autofight_stop = 70 monster_list_colour = friendly:green, neutral:brown, good_neutral:brown, tough:yellow, nasty:lightred, unusual:lightmagenta tile_show_threat_levels += tough, nasty, unusual unusual_monster_items = wand, distor, chaos more_gem_info = true view_delay = 0 travel_delay = -1 rest_delay = -1 use_animations = autopickup_exceptions ^= amnesia, >wizardry, >faith, >guardian spirit, >magic regeneration, >of intelligence, >of magical power interrupt_travel -= sense_monster runrest_ignore_message += Your primal bloodlust, Your protection from, You feel less protected, Your transformation, Your horns, Your unholy, Your reaping, Your icy, yourself speed up, berserk rage, Trog's Hand show_more = false explore_auto_rest = false rest_wait_both = true rest_wait_ancestor = true explore_stop = portals,branches,stairs # Some Lua Scripting { if you.intelligence() > 4 then crawl.mpr("Hey " .. you.name() .. " your brain is dangerously large!", "warning") elseif you.intelligence() == 4 then crawl.mpr("FOUR INT GANG!!!", "warning") else crawl.mpr("АЫАЫАЫАЫАЫАЫАЫАЫ", "warning") end } # Add the following to your options file to automatically pick up # armour for non-body armour slots (gloves, boots, etc.), if you don't # already have an item equipped there. { add_autopickup_func(function(it, name) if it.is_useless then return end if it.class(true) == "armour" then local good_slots = {cloak="Cloak", helmet="Helmet", gloves="Gloves", boots="Boots"} st, _ = it.subtype() if good_slots[st] ~= nil and items.equipped_at(good_slots[st]) == nil then return true end end end) }