##### Crawl Init file ############################################### # For descriptions of all options, as well as some more in-depth information # on setting them, consult the file # options_guide.txt # in your /docs directory. If you can't find it, the file is also available # online at: # https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt # # Crawl uses the first file of the following list as its option file: # * init.txt in the -rcdir directory (if specified) # * .crawlrc in the -rcdir directory (if specified) # * init.txt (in the Crawl directory) # * ~/.crawl/init.txt (Unix only) # * ~/.crawlrc (Unix only) # * ~/init.txt (Unix only) # * settings/init.txt (in the Crawl directory) ##### Some basic explanation of option syntax ####################### # Lines beginning with '#' are comments. The basic syntax is: # # field = value or field.subfield = value # # Only one specification is allowed per line. # # The terms are typically case-insensitive except in the fairly obvious # cases (the character's name and specifying files or directories when # on a system that has case-sensitive filenames). # # White space is stripped from the beginning and end of the line, as # well as immediately before and after the '='. If the option allows # multiple comma/semicolon-separated terms (such as # autopickup_exceptions), all whitespace around the separator is also # trimmed. All other whitespace is left intact. # # There are three broad types of Crawl options: true/false values (booleans), # arbitrary values, and lists of values. The first two types use only the # simple =, with later options - which includes your options that are different # from the defaults - overriding earlier ones. List options allow using +=, ^=, # -=, and = to append, prepend, remove, and reset, respectively. Usually you will # want to use += to add to a list option. Lastly, there is := which you can use # to create an alias, like so: # ae := autopickup_exceptions # From there on, 'ae' will be treated as if it you typed autopickup_exceptions, # so you can save time typing it. # ##### Other files ################################################### # You can include other files from your options file using the 'include' # option. Crawl will treat it as if you copied the whole text of that file # into your options file in that spot. You can uncomment some of the following # lines by removing the beginning '#' to include some of the other files in # this folder. # Some useful, more advanced options, implemented in LUA. # include = advanced_optioneering.txt # Alternative vi bindings for Dvorak users. # include = dvorak_command_keys.txt # Alternative vi bindings for Colemak users. # include = colemak_command_keys.txt # Alternative vi bindings for Neo users. # include = neo_command_keys.txt # Override the vi movement keys with a non-command. # include = no_vi_command_keys.txt # Turn the shift-vi keys into safe move, instead of run. # include = safe_move_shift.txt ##### Ancient versions ############################################## # If you're used to the interface of ancient versions of Crawl, you may # get back parts of it by uncommenting the following options: # include = 034_command_keys.txt # And to revert monster glyph and colouring changes: # include = 052_monster_glyphs.txt # include = 060_monster_glyphs.txt # include = 071_monster_glyphs.txt # include = 080_monster_glyphs.txt # include = 0.9_monster_glyphs.txt # include = 0.12_monster_glyphs.txt # include = 0.13_monster_glyphs.txt # include = 0.14_monster_glyphs.txt include = no_vi_command_keys.txt # FONT SETTINGS # webtles... tile_font_crt_family = Lucida Console tile_font_crt_size = 18 tile_font_crt_file = RecMonoSemi.ttf tile_font_stat_size = 18 tile_font_stat_file = iosevka-fixed-ss18-extrabold.ttf tile_font_msg_size = 16 tile_font_msg_file =RecMonoSemicasual-Bold-1.078.ttf tile_font_tip_size = 15 tile_font_tip_file = RecMonoSemi.ttf tile_font_lbl_size = 15 tile_font_lbl_file = DejaVuSans.ttf tile_font_ft_light = false tile_cell_pixels = 48 #CONFIG spell_slot += .*:asdqwebcfghijklmnoprtuvxyz ability_slot += .*:asdqwebcfghijklmnoprtuvxyz show_more = false travel_delay = 5 #OPTIONS #Check if picked up loot before leaving portal { function safe_upstairs() if you.branch() == "Gauntlet" or you.branch() == "Trove" then crawl.formatted_mpr("Really leave this portal?", "prompt") local res = crawl.getch() if string.lower(string.char(res)) == "y" then crawl.sendkeys("<") end else crawl.sendkeys("<") end end } #auto pickup armor { add_autopickup_func(function(it, name) if it.is_useless then return end if it.class(true) == "armour" then local good_slots = {cloak="Cloak", helmet="Helmet", gloves="Gloves", boots="Boots"} st, _ = it.subtype() if good_slots[st] ~= nil and items.equipped_at(good_slots[st]) == nil then return true end end end) } #open skill menu at start of game { local need_skills_opened = true function ready() if you.turns() == 0 and need_skills_opened then need_skills_opened = false crawl.sendkeys("m") end end } #KEYBINDS bindkey = [5] CMD_NO_CMD_DEFAULT bindkey = [r] CMD_REST bindkey = [h] CMD_FIRE bindkey = [f] CMD_USE_ABILITY bindkey = [`] CMD_WAIT bindkey = [c] CMD_EXPLORE