# TEAMNAME Gozag or Stay Home # TEAMMEMBERS Dani Forgeling GordonOverkill Sergey Yermak # Frees up the 7th line for messages # Local Tiles/console: adds "+" at the start of the last row # Web Tiles: just decreases the interval between rows # Note: it should be set before anything that prints messages : if crawl.is_webtiles() and crawl.is_tiles() then small_more = true : end # Fonts for WebTiles msg_webtiles_height = 8 tile_font_crt_family = Iosevka Fixed SS09 Extended tile_font_stat_family = Input tile_font_msg_family = Iosevka Fixed SS09 Extended tile_font_lbl_family = Iosevka Fixed SS09 Extended tile_font_crt_size = 17 # Show more messages in the char dumps (the default is 40) dump_message_count = 50 note_messages += magical essence is drained by the effort # Stop for skills rising : stop_for_skills = false # Don't stop for boring stacks explore_stop -= greedy_visited_item_stack explore_wall_bias = 5 # Don't scale the map in X mode tile_map_scale = 1 # Versions 0.23- won't display the last action's duration show_game_time = false # Zot clock, 0.26+ always_show_zot = true # Wait until both HP and MP are restored before exploring explore_auto_rest = true # Turn off mouse support mouse_input = false tile_web_mouse_control = false # Make ranged weapons less annoying allow_self_target = no # Auto-fight options autofight_throw = false # Note: Disable for speed runs autofight_throw_nomove = false autofight_wait = true # Note: setting autofight_wait = true is not enough: # in a @R.g situation pressing Tab swaps me with my ancestor instead of waiting. # The following macro for Tab solves that problem # Note: Disable for speed runs macros += M \{9} ===hit_closest_nomove # Custom macros macros += M s zs macros += M ; zkf macros += M e zE macros += M c zC # OTR macros += M 1 zr # Apportation macros += M 2 zgf # Sublimation of Blood macros += M 3 za # Statue Form macros += M 4 zb macros += M 6 ===toggle_fire_stop # Toggles the autofight_fire_stop option (false by default) { local fire_stop = false function toggle_fire_stop() if fire_stop then crawl.setopt("autofight_fire_stop = false") crawl.mpr("Fire stop is OFF") else crawl.setopt("autofight_fire_stop = true") crawl.mpr("Fire stop is ON") end fire_stop = not fire_stop end } macros += M 7 ===toggle_stop_for_all # Stop for all enemies and don't open doors (except when in wizard mode) # Note: When travel_open_doors is set to "avoid", autoexplore/travel # will treat closed doors like walls. # If the only way for exploration or travel to continue is # through a closed door, it will stop by a closed door. { local stop_for_all = true if you.wizard() then stop_for_all = false crawl.mpr("Wiz-mode detected, Stop for All is OFF") else crawl.setopt("force_more_message += comes? into view") crawl.setopt("travel_open_doors = avoid") crawl.mpr("Stop for All is ON") end function toggle_stop_for_all() if stop_for_all then crawl.setopt("force_more_message -= comes? into view") crawl.setopt("travel_open_doors = open") crawl.mpr("Stop for All is OFF") else crawl.setopt("force_more_message += comes? into view") crawl.setopt("travel_open_doors = avoid") crawl.mpr("Stop for All is ON") end stop_for_all = not stop_for_all end } macros += M 8 ===toggle_autothrow macros += M 9 ===toggle_keep_transmutations # Ignore Transformations expiring messages by default runrest_ignore_message += Your transformation is almost over { local ignore_forms_expiring = false function toggle_keep_transmutations() if ignore_forms_expiring then crawl.setopt("runrest_stop_message -= Your transformation is almost over") crawl.setopt("runrest_ignore_message += Your transformation is almost over") crawl.mpr("Stop run/rest for Transmutations expiring is OFF") else crawl.setopt("runrest_ignore_message -= Your transformation is almost over") crawl.setopt("runrest_stop_message += Your transformation is almost over") crawl.mpr("Stop run/rest for Transmutations expiring is ON") end ignore_forms_expiring = not ignore_forms_expiring end } # F2 macros += M \{-266} *f@ego||artefact||jewel||scales||shield\{13} # F1 macros += M \{-1011} ===show_macros_info { function show_macros_info() crawl.mpr("F1: Help, " .. "F2: @search, " .. ";: zkf, " .. "e: zE, " .. "c: zC, " .. "1: zr, " .. "2: zgf, " .. "3: za, " .. "4: zb, " .. "6: toggle Fire Stop (ff/f.), " .. "7: toggle Stop for All, " .. "8: toggle Auto Throwing, " .. "9: stop run/rest for Transmutations ending") end } # Note: macros are available on Ctrl-d bindkey = [~] CMD_LUA_CONSOLE ability_menu = false # Turn off animations for projectiles, the screen flashing when low on HP, # and player spells (OR, OTR) use_animations -= beam, hp, player # Show a status message for standing in a cloud cloud_status = true # Turn off the "show more" prompt for long messages show_more = false # Run tile animations in real time tile_realtime_anim = true # Speed up animations (default: 600ms) view_delay = 200 # Use a custom tile when playing a Felid : if you.race() == "Felid" then : crawl.setopt("tile_player_tile = tile:felid_2") : end # Set a hot-key for Palentonga's Charge ability_slot ^= Rolling Charge:R : if you.race() == "Palentonga" then : crawl.setopt("macros += M c aRf") : end # Ignore silly questions about harming my battlesphere or breaking ice spells { function c_answer_prompt(prompt) if string.sub(prompt, -23) == "near your battlesphere?" or string.sub(prompt, -33) == "will break if you move. Continue?" then return true end end } # Automatically pick up gloves, boots, etc. # when the corresponding armour slot is empty { add_autopickup_func(function(it, name) if it.is_useless then return end if it.class(true) == "armour" then local good_slots = {cloak="Cloak", helmet="Helmet", gloves="Gloves", boots="Boots"} st, _ = it.subtype() if good_slots[st] ~= nil and items.equipped_at(good_slots[st]) == nil then return true end end end) } # Don't auto-train skills default_manual_training = true # Stop auto-fighting after losing 35% of HP autofight_stop = 65 # Ignore poison damage runrest_safe_poison = 80:100 # Only stop resting after restoring both HP and MP rest_wait_both = true # Override bcrawl's default value, 95% rest_wait_percent = 100 # Autopick up settings (default + misc + artefacts + scrolls - rings) autopickup = $?!+"/} autopickup_exceptions += ring of (stealth|positive energy|fire|ice|magical power|strength|intelligence|dexterity|wizardry|protection from|willpower) autopickup_exceptions ^= >(datura|atropa) # Note: "+=" doesn't work, because these are dangerous items : if you.race() ~= "Ghoul" and you.race() ~= "Mummy" then autopickup_exceptions ^=