##### Default ###### # Override the vi movement keys with a non-command. include = no_vi_command_keys.txt # Open the Skills menu at the start of the game. { local need_skills_opened = true function ready() if you.turns() == 0 and need_skills_opened then need_skills_opened = false crawl.sendkeys(".m!") end end } ##### 0.26 ###### morgue_dir = ../Morgue macro_dir = ../ bindkey = [5] CMD_NO_CMD_DEFAULT name = Arno default_manual_training = true travel_delay = -1 show_travel_trail = true explore_stop += artefacts,runes rest_delay = -1 rest_wait_both = true rest_wait_ancestor = true easy_confirm = none sort_menus = true : equipped, art, ego, glowing, identified, curse, >qty, basename, qualname, >fullname autofight_stop = 60 hp_warning = 30 stat_colour = 0:red, 5:magenta, 9:yellow, 125:lightgreen force_more_message += artefact force_more_message += of acquirement force_more_message += of experience force_more_message += book force_more_message += manual of menu_colour ^= brown:equipped menu_colour ^= yellow:artefact|scrolls? of acquirement|potions? of experience|book|manual of menu_colour ^= green:scrolls? of (blinking|fear|fog|summoning|teleportation) menu_colour ^= lightmagenta:scrolls? of (holy word|immolation|silence|torment|vulnerability) menu_colour ^= red:scrolls? of (noise) menu_colour ^= lightgrey:scrolls? of (amnesia|brand weapon|enchant armour|enchant weapon|identify|magic mapping|remove curse) menu_colour ^= darkgrey:scrolls? of (random uselessness) menu_colour ^= green:potions? of (brilliance|cancellation|curing|haste|heal wounds|magic|might|resistance) menu_colour ^= lightmagenta:potions? of (ambrosia|attraction|berserk rage|lignification|mutation) menu_colour ^= red:potions? of (degeneration) menu_colour ^= lightgrey:potions? of (flight|invisibility) show_god_gift = yes tile_map_scale = 1.0 tile_show_demon_tier = true tile_show_threat_levels = nasty, tough, easy, trivial monster_list_colour += easy:white, trivial:black note_hp_percent = 10 note_all_skill_levels = true mouse_input = false wiz_mode = no explore_mode = no