##### Crawl Init file ############################################### # For descriptions of all options, as well as some more in-depth information # on setting them, consult the file # options_guide.txt # in your /docs directory. If you can't find it, the file is also available # online at: # https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt # # Crawl uses the first file of the following list as its option file: # * init.txt in the -rcdir directory (if specified) # * .crawlrc in the -rcdir directory (if specified) # * init.txt (in the Crawl directory) # * ~/.crawl/init.txt (Unix only) # * ~/.crawlrc (Unix only) # * ~/init.txt (Unix only) # * settings/init.txt (in the Crawl directory) ##### Some basic explanation of option syntax ####################### # Lines beginning with '#' are comments. The basic syntax is: # # field = value or field.subfield = value # # Only one specification is allowed per line. # # The terms are typically case-insensitive except in the fairly obvious # cases (the character's name and specifying files or directories when # on a system that has case-sensitive filenames). # # White space is stripped from the beginning and end of the line, as # well as immediately before and after the '='. If the option allows # multiple comma/semicolon-separated terms (such as # autopickup_exceptions), all whitespace around the separator is also # trimmed. All other whitespace is left intact. # # There are three broad types of Crawl options: true/false values (booleans), # arbitrary values, and lists of values. The first two types use only the # simple =, with later options - which includes your options that are different # from the defaults - overriding earlier ones. List options allow using +=, ^=, # -=, and = to append, prepend, remove, and reset, respectively. Usually you will # want to use += to add to a list option. Lastly, there is := which you can use # to create an alias, like so: # ae := autopickup_exceptions # From there on, 'ae' will be treated as if it you typed autopickup_exceptions, # so you can save time typing it. # ##### Other files ################################################### # You can include other files from your options file using the 'include' # option. Crawl will treat it as if you copied the whole text of that file # into your options file in that spot. You can uncomment some of the following # lines by removing the beginning '#' to include some of the other files in # this folder. # Some useful, more advanced options, implemented in LUA. # include = advanced_optioneering.txt # Alternative vi bindings for Dvorak users. # include = dvorak_command_keys.txt # Alternative vi bindings for Colemak users. # include = colemak_command_keys.txt # Alternative vi bindings for Neo users. # include = neo_command_keys.txt # Override the vi movement keys with a non-command. # include = no_vi_command_keys.txt # Turn the shift-vi keys into safe move, instead of run. # include = safe_move_shift.txt ##### Ancient versions ############################################## # If you're used to the interface of ancient versions of Crawl, you may # get back parts of it by uncommenting the following options: # include = 034_command_keys.txt # And to revert monster glyph and colouring changes: # include = 052_monster_glyphs.txt # include = 060_monster_glyphs.txt # include = 071_monster_glyphs.txt # include = 080_monster_glyphs.txt # include = 0.9_monster_glyphs.txt # include = 0.12_monster_glyphs.txt # include = 0.13_monster_glyphs.txt # include = 0.14_monster_glyphs.txt default_manual_training = true show_more = false stop = Your transformation is almost over. autoinscribe += scroll.*blinking:!r autoinscribe += scroll.*fear:!r autoinscribe += scroll.*fog:!r autoinscribe += scroll.*teleport:!r autoinscribe += potion.*berserk:!q autoinscribe += potion.*ambrosia:!q autoinscribe += scroll.*fog:!r autoinscribe += dart.*curare:=f autofight_stop = 75 autopickup_exceptions += ring of (poi|resist cor|fli|see) ae += >amulet of (the acr|fai|the gou|gua|har|mag|rag|ref|reg) ae += >scrolls? of (amn|noise) ae += >potions? of ligni ae += >wand of rand ae += >ring of (protection from (mag|fire|cold)|mag|ste|ice|fire|pos|wil|wiz) ae += >ring of (dex|int|str) ae ^= staff of runrest_ignore_message += You feel.*sick runrest_ignore_message += You howl as the wereblood boils in your veins runrest_ignore_message += Your primal bloodlust use_animations -= hp, player, pickup, branch_entry view_delay = 35 default_show_all_skills = true default_manual_training = true confirm_butcher = never skill_focus = false show_travel_trail = true travel_one_unsafe_move = true easy_floor_use = true action_panel_show = false show_game_time = false show_god_gift = yes cloud_status = true simple_targeting = false force_spell_targeter = eringya's noxious bog force_ability_targeter = sanctuary, word of chaos, recite, elemental force, oozemancy, drain life, disaster area, corrupt, foxfire swarm tile_web_mouse_control = false tile_show_threat_levels = fire_order = launcher, boomerang, rock, poisoned dart, javelin, stone ## Messages msc := message_colour channel.monster_damage = plain channel.god = plain channel.monster_spell = plain channel.monster_enchant = plain channel.friend_spell = darkgrey channel.friend_enchant = darkgrey channel.monster_warning = yellow channel.timed_portal = lightgreen # Danger msc ^= red: you shout at msc ^= red: carrying a wand msc ^= red: distortion.* comes? into view msc ^= red: floating eye.* comes? into view msc ^= red: You are slowing down msc ^= red: you cannot.* because msc ^= red: (the weather|forecast) msc ^= red: you will pay msc ^= red: flickers and vanishes msc ^= magenta: cacodemon.* comes? into view msc ^= magenta: neqoxec.* comes? into view msc ^= magenta: wretched star.* comes? into view msc ^= magenta: shining eye.* comes? into view : if you.race() == "Mummy" then msc ^= red: golden eye : end # Kills (is there a universal way to colour this?) msc ^= brown: you kill msc ^= brown: you destroy msc ^= brown: dies msc ^= brown: you blow up msc ^= brown: is destroyed # Misc msc ^= green: more experienced msc ^= green: you have finished your manual msc ^= darkgrey: you are exhausted msc ^= yellow: is nearby msc ^= yellow: there are.* nearby msc ^= darkgrey: You now have # mute useless messages # todo msc ^= mute: begin reading rest_wait_both = true rest_wait_ancestor = true show_god_gift = true warn_hatches = true