as := ability_slot is := item_slot ae := autopickup_exceptions menu := menu_colour item_slot += weapon: ab # language = ru tile_layout_priority = minimap, monster, spell tile_cell_pixels = 45 : if you.god() == "Zin" then ae += potions? of ambro : end : if you.god() == "Trog" then ae += >potions? of brilliance ae += >potions? of berserk : end : if you.race() == "Tengu" then ae += >potions? of flight : end : if you.god() == "Gozag" then explore_auto_rest = false : end : if you.race() == "Vampire" then ae += scrolls? of (amn|vuln|noise) ae += >potions? of ligni ae += >ring of (protection from mag|mag|stealth|ice|fire|pos|wiz) ae +=