# csdc ##### Crawl Init file ############################################### # For descriptions of all options, as well as some more in-depth information # on setting them, consult the file # options_guide.txt # in your /docs directory. If you can't find it, the file is also available # online at: # https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt # # Crawl uses the first file of the following list as its option file: # * init.txt in the -rcdir directory (if specified) # * .crawlrc in the -rcdir directory (if specified) # * init.txt (in the Crawl directory) # * ~/.crawl/init.txt (Unix only) # * ~/.crawlrc (Unix only) # * ~/init.txt (Unix only) # * settings/init.txt (in the Crawl directory) # tiles options tile_display_mode = glyphs tile_web_mouse_control = false # end tiles options default_manual_training = true autofight_stop = 50 auto_butcher = true auto_eat_chunks = true show_more = false travel_delay = -1 # other stuff autofight_throw = false autofight_throw_nomove = false show_travel_trail = true rest_delay = -1 auto_sacrifice = true sacrifice_before_explore = true show_game_time = true warn_hatches = true jewellery_prompt = false equip_unequip = true allow_self_target = no confirm_butcher = never easy_eat_gourmand = true sort_menus = true : equipped, identified, basename, qualname, charged hp_warning = 50 auto_hide_spells = true wall_jump_move = false # lua { local need_skills_opened = true function ready() if you.turns() == 0 and need_skills_opened then need_skills_opened = false crawl.sendkeys("m") end end }