# TEAMCAPTAIN misterostroum ##### Crawl Init file ############################################### # For descriptions of all options, as well as some more in-depth information # on setting them, consult the file # options_guide.txt # in your /docs directory. If you can't find it, the file is also available # online at: # https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt # # Crawl uses the first file of the following list as its option file: # * init.txt in the -rcdir directory (if specified) # * .crawlrc in the -rcdir directory (if specified) # * init.txt (in the Crawl directory) # * ~/.crawl/init.txt (Unix only) # * ~/.crawlrc (Unix only) # * ~/init.txt (Unix only) # * settings/init.txt (in the Crawl directory) ##### Some basic explanation of option syntax ####################### # Lines beginning with '#' are comments. The basic syntax is: # # field = value or field.subfield = value # # Only one specification is allowed per line. # # The terms are typically case-insensitive except in the fairly obvious # cases (the character's name and specifying files or directories when # on a system that has case-sensitive filenames). # # White space is stripped from the beginning and end of the line, as # well as immediately before and after the '='. If the option allows # multiple comma/semicolon-separated terms (such as # autopickup_exceptions), all whitespace around the separator is also # trimmed. All other whitespace is left intact. # # There are three broad types of Crawl options: true/false values (booleans), # arbitrary values, and lists of values. The first two types use only the # simple =, with later options - which includes your options that are different # from the defaults - overriding earlier ones. List options allow using +=, ^=, # -=, and = to append, prepend, remove, and reset, respectively. Usually you will # want to use += to add to a list option. Lastly, there is := which you can use # to create an alias, like so: # ae := autopickup_exceptions # From there on, 'ae' will be treated as if it you typed autopickup_exceptions, # so you can save time typing it. # ##### Other files ################################################### # You can include other files from your options file using the 'include' # option. Crawl will treat it as if you copied the whole text of that file # into your options file in that spot. You can uncomment some of the following # lines by removing the beginning '#' to include some of the other files in # this folder. # Some useful, more advanced options, implemented in LUA. # include = advanced_optioneering.txt # Alternative vi bindings for Dvorak users. # include = dvorak_command_keys.txt # Alternative vi bindings for Colemak users. # include = colemak_command_keys.txt # Alternative vi bindings for Neo users. # include = neo_command_keys.txt # Override the vi movement keys with a non-command. # include = no_vi_command_keys.txt # Turn the shift-vi keys into safe move, instead of run. # include = safe_move_shift.txt ##### Ancient versions ############################################## # If you're used to the interface of ancient versions of Crawl, you may # get back parts of it by uncommenting the following options: # include = 034_command_keys.txt # And to revert monster glyph and colouring changes: # include = 052_monster_glyphs.txt # include = 060_monster_glyphs.txt # include = 071_monster_glyphs.txt # include = 080_monster_glyphs.txt # include = 0.9_monster_glyphs.txt # include = 0.12_monster_glyphs.txt # include = 0.13_monster_glyphs.txt # include = 0.14_monster_glyphs.txt show_more = false ############ ITEM COLOURS ############ menu := menu_colour menu = ## General ## menu += magenta:a book of conjurations menu += darkgrey:(melded) menu += darkgrey:.*useless_item.* menu += red:.*evil_item.* menu += lightred:[^n]cursed menu += inventory:lightcyan:.*equipped.* menu += white:.*artefact.* menu += yellow:^unidentified .*(jewellery|potion|scroll|wand).* menu += lightblue:^unidentified .*armour.*(embroidered|dyed|glowing|shiny|runed) menu += lightblue:^unidentified .*weapon.*(glowing|runed) ## Staves ## menu += blue:staff of (power|wizardry) menu += white:staff of energy menu += lightgreen:staff of poison menu += brown:staff of earth menu += red:staff of fire menu += lightblue:staff of cold menu += cyan:staff of air menu += lightgray:staff of summoning menu += lightmagenta:staff of conjuration menu += magenta:staff of death ## Consumables ## menu += green:scrolls? of (fear|teleportation) menu += lightgreen:scrolls? of blinking menu += cyan:scrolls? of summoning menu += green:scrolls? of fog menu += blue:scrolls? of (brand|enchant) (weapon|armour) menu += lightblue:scrolls? of (identify|remove curse|amnesia|recharging) menu += brown:scrolls? of magic mapping menu += lightred:scrolls? of immolation menu += magenta:scrolls? of (silence|torment|vulnerability) menu += lightgreen:potions? of (curing|heal wounds) menu += cyan:potions? of magic menu += green:potions? of (haste|invisibility|cancellation) menu += lightblue:potions? of (might|brilliance|resistance|agility|berserk rage|flight|lignification) menu += magenta:potions? of (ambrosia|mutation) menu += lightcyan:(potions? of experience|scrolls? of acquirement) menu += darkgray:scrolls? of random menu += lightgray:scrolls? of holy ## Ammo ## menu += lightblue:throwing net menu += lightgray:(sling bullet|stone|javelin|needle|arrow|bolt) ## Equippables ## menu += red:amulet of (inaccuracy|harm) menu += lightblue:amulet of (guardian spirit|the gourmand) menu += lightgray:amulet of rage menu += yellow:amulet of faith menu += green:amulet of (reflection|regeneration) menu += blue:amulet of magic regeneration menu += red:ring of \-.*(dexterity|evasion|intelligence|protection|slaying|strength) menu += red:ring of loudness menu += brown:ring of (fire|ice) menu += lightblue:ring of (poison|protection from fire|protection from cold|protection from magic|resist corrosion) menu += lightgray:ring of (flight|stealth) menu += green:ring of (.*evasion|.*protection) menu += blue:ring of (magical power|wizardry) menu += lightblue:ring of (poison|.*fire|.*cold|.*magic|resist corrosion) menu += green:ring of .*slaying menu += red:ring of teleportation menu += lightgray:ring of see invisible ## Books ## ### THIS DOESN'T WORK menu += inventory:blue:book of battle # CHARMS menu += inventory:lightcyan:book of (malediction|debilitation|misfortune|party tricks|enchantments|dreams|burglary) # HEXES menu += inventory:darkgray:book of (necromancy|death|unlife) # NECROMANCY menu += inventory:darkgray:necronomicon menu += inventory:red:book of (fire|flames|the dragon) # FIRE menu += lightblue:book of (frost|ice) # ICE menu += brown:book of (the earth|geomancy) # EARTH menu += brown:fen folio menu += cyan:book of (air|the sky|clouds|the tempests) # AIR menu += lightgreen:young poisoner's handbook # POISON menu += white:book of (minor magic|cantrips) # MINOR menu += lightmagenta:book of (conjurations|power|annihilations) # CONJ menu += magenta:book of (spacial translocations|the warp) # TRANSLOC menu += green:book of (alchemy|changes|transfigurations) # TRANSMUT menu += lightgray:book of (summonings|callings|beasts) # SUMMONING menu += lightgray:grand grimoire ## Evocables ## menu += darkgray:wand of random effects menu += brown:wand of (confusion|enslavement|paralysis|polymorph|disintegration) menu += white:wand of digging menu += cyan:wand of acid menu += lightcyan:wand of (scattershot|clouds) menu += lightblue:wand of (iceblast|flame) menu += darkgray:inert menu += lightgray:of beasts menu += lightblue:fan of gales menu += lightblue:lamp of fire menu += lightblue:phial of floods menu += lightgray:sacks? of spiders menu += blue:phantom mirror menu += cyan:crystal ball of energy menu += lightmagenta:horn of Geryon menu += lightgreen:figurine of a ziggurat ## Food ## menu += cyan:preferred menu += red:evil_eating menu += darkgrey:inedible menu += lightblue:bread ration menu += lightblue:meat ration menu += lightblue:(corpse|chunk) menu += magenta:mutagenic ## Runes/Orb ## menu += lightgreen:rune of Zot menu += white:orb of Zot menu += lightcyan:manual autofight_stop = 60 auto_eat_chunks = true show_more = false # autopickup = $?!:"/%}|\ ############ # Includes # ############ # include += HDAColors.rc # doesnt work without this rc being present # Skill menu at game start by rwbarton { local need_skills_opened = true function ready() if you.turns() == 0 and need_skills_opened then need_skills_opened = false crawl.sendkeys("m") end end } # Autopickup artefacts ae +=