bindkey = [s] CMD_CAST_SPELL bindkey = [S] CMD_FORCE_CAST_SPELL bindkey = ['] CMD_WAIT bindkey = [.] CMD_PREV_CMD_AGAIN bindkey = [p] CMD_WEAR_JEWELLERY bindkey = [`] CMD_LUA_CONSOLE show_travel_trail = true autopickup_exceptions += 0 then return end if it.artefact then return true end local cur = items.equipped_at(good_slots[st]) if cur == nil then return true end if cur.branded or cur.artefact then return end if it.branded then return true end -- Autopickup found body armour of the same kind we're wearing, according -- to conditions (2) and (3) above used for aux slots. elseif st == 'body' then local cur = items.equipped_at('armour') if cur == nil then return end if cur.name('qual') ~= it.name('qual') then return end if it.artefact then return true end if cur.branded or cur.artefact then return end if it.branded then return true end end end return end) } { local need_skills_opened = true function ready() if you.turns() == 0 and need_skills_opened then need_skills_opened = false crawl.sendkeys('m') end end } bindkey = [^I] CMD_AUTOFIGHT_NOMOVE autofight_throw_nomove = false force_more_message += (death cob|warmonger|silent spectre).* (comes? into view|opens the door) force_more_message += (guardian serpent|draconian shifter|doom hound).* (comes? into view|opens the door) force_more_message += (deep elf high priest|deep elf sorcerer|brimstone fiend|hell sentinel|hellion).* (comes? into view|opens the door) force_more_message += (orb of fire|shrike|iron giant|juggernaut|hellephant|blood saint).* (comes? into view|opens the door) force_more_message += (flayed ghost|lurking horror|curse skull|curse toe|mummy priest|greater mummy|tormentor|fiend|tzitzimitl).* (comes? into view|opens the door) force_more_message += (shining eye|neqoxec|cacodemon|orb of fire|wretched star|infernal corrupter).* (comes? into view|opens the door) force_more_message += (golden eye|vault sentinel).* (comes? into view|opens the door) force_more_message += (acid dragon|oklob plant|acid blob|yellow draconian|deep elf sorcerer|entropy weaver).* (comes? into view|opens the door) force_more_message += (Agnes|Aizul|Antaeus|Arachne|Asmodeus|Asterion|Azrael|Bai Suzhen|Blork the orc|Boris|Cerebov|Chuck|Crazy Yiuf|Dispater|Dissolution|Donald|Dowan|Duvessa|Edmund|Ereshkigal|Erica|Erolcha|Eustachio|Fannar|Frances|Frederick|Gastronok|Geryon|Gloorx Vloq|Grinder|Grum|Harold|Ignacio|Ijyb|Ilsuiw|Jessica|Jorgrun|Jory|Joseph|Josephine|Khufu|Kirke|Lom Lobon|Louise|Mara|Margery|Maud|Maurice|Menkaure|Mennas|Mnoleg|Moon troll|Murray|Natasha|Nellie|Nergalle|Nessos|Nikola|Pikel|Polyphemus|Prince Ribbit|Psyche|Purgy|Robin|Roxanne|Rupert|Saint Roka|Serpent of Hell|Sigmund|Snorg|Sojobo|Sonja|Terence|The 27-headed Lernaean hydra|The Royal Jelly|Tiamat|Urug|Vashnia|Xtahua|the Enchantress).* (comes? into view|opens the door) force_more_message += seraph.* (comes? into view|opens the door) auto_butcher = very full confirm_butcher = auto tile_show_player_species = true