default_manual_training = true show_more = false auto_butcher=true auto_eat_chunks = true ae := autopickup_exceptions ae += >wand of random effects show_travel_trail = true easy_eat_gourmand = true sort_menus = true : equipped, identified, basename, qualname, charged # Autopickup artefacts ae += 2) or armourname:find("dragon") or armourname:find("troll") then return it.artefact else return it.artefact or it.branded or it.ego end end return true end if (sub_type == "shield") then if equipped_item then return it.artefact or it.branded or it.ego end end end end) } auto_sacrifice = true sacrifice_before_explore = true allow_self_target = never ai := autoinscribe ai += (vampiric):!w ai += (bad|dangerous)_item.*potion:!q ai += (bad|dangerous)_item.*scroll:!r ai += of faith:!P ai += rod of:!a ai += lightning rod:!a ai += [^r]staff of (conj|energy|power|wizardry):!a ai += manual of:!d ai += dispersal:!f ai += tome of Destruction:!d ai += throwing net:!f ai += curare:!f ai += needle of (frenzy|paralysis|sleeping|confusion):!f : if you.god() ~= "Lugonu" then ai += (distortion):!w :end ai += of identify:@r1 ai += remove curse:@r2 ai += curing:@q1 ai += potions? of heal wounds:@q2 ai += potions? of haste:@q3 ai += scrolls? of teleportation:@r4 ai += potions? of blood:@q0 : if you.god() == "Fedhas" then ai += fruit:!e : end # Uniques and baddies more += 27-headed.*comes? into view. more += Agnes.*comes? into view. more += Aizul.*comes? into view. more += Antaeus.*comes? into view. more += Arachne.*comes? into view. more += Asmodeus.*comes? into view. more += Asterion.*comes? into view. more += Azrael.*comes? into view. more += Blork the orc.*comes? into view. more += Boris.*comes? into view. more += Cerebov.*comes? into view. more += Crazy Yiuf.*comes? into view. more += Dispater.*comes? into view. more += Dissolution.*comes? into view. more += Donald.*comes? into view. more += Dowan.*comes? into view. more += Duvessa.*comes? into view. more += Edmund.*comes? into view. more += Enchantress.*comes? into view. more += Ereshkigal.*comes? into view. more += Erica.*comes? into view. more += Erolcha.*comes? into view. more += Eustachio.*comes? into view. more += Fannar.*comes? into view. more += Frances.*comes? into view. more += Francis.*comes? into view. more += Frederick.*comes? into view. more += Gastronok.*comes? into view. more += Geryon.*comes? into view. more += Gloorx Vloq.*comes? into view. more += Grinder.*comes? into view. more += Grum.*comes? into view. more += Harold.*comes? into view. more += Ignacio.*comes? into view. more += Ijyb.*comes? into view. more += Ilsuiw.*comes? into view. more += Jorgrun.*comes? into view. more += Jory.*comes? into view. more += Jessica.*comes? into view. more += Joseph.*comes? into view. more += Josephine.*comes? into view. more += Jozef.*comes? into view. more += Khufu.*comes? into view. more += Kirke.*comes? into view. more += Lamia.*comes? into view. more += Lom Lobon.*comes? into view. more += Louise.*comes? into view. more += Mara.*comes? into view. more += Margery.*comes? into view. more += Maud.*comes? into view. more += Maurice.*comes? into view. more += Menkaure.*comes? into view. more += Mennas.*comes? into view. more += Mnoleg.*comes? into view. more += Murray.*comes? into view. more += Natasha.*comes? into view. more += Nergalle.*comes? into view. more += Nessos.*comes? into view. more += Nikola.*comes? into view. more += Norris.*comes? into view. more += Pikel.*comes? into view. more += Polyphemus.*comes? into view. more += Prince Ribbit.*comes? into view. more += Psyche.*comes? into view. more += Purgy.*comes? into view. more += Robin.*comes? into view. more += Roxanne.*comes? into view. more += Rupert.*comes? into view. more += Saint Roka.*comes? into view. more += Sigmund.*comes? into view. more += Snorg.*comes? into view. more += Sojobo.*comes? into view. more += Sonja.*comes? into view. more += Terence.*comes? into view. more += The Lernaean hydra.*comes? into view. more += The royal jelly.*comes? into view. more += The Serpent of Hell.*comes? into view. more += Tiamat.*comes? into view. more += Urug.*comes? into view. more += Vashnia.*comes? into view. more += Wiglaf.*comes? into view. more += Xtahua.*comes? into view. more += .*player ghost.* comes? into view more += .*Ancient Lich.*comes? into view. more += .*Orbs? of Fire.*comes? into view. more += .*Fiend.*comes? into view. more += .*Hellion.*comes? into view. more += .*Tormentor.*comes? into view. more += .*Hell Sentinel.*comes? into view. more += .*Executioner.*comes? into view. more += .*Neqoxec.*comes? into view. more += .*Cacodemon.*comes? into view. more += .*Shining Eye.*comes? into view. more += .*Greater Mummy.*comes? into view. more += .*Mummy Priest.*comes? into view. more += .*Curse Toe.*comes? into view. more += .*Curse Skull.*comes? into view. more += .*('s|s') ghost.*comes? into view. more += .*shrike.*comes? into view. more += .*wretched star.*comes? into view more += .*lurking horror.*comes? into view more += You feel yourself slow down more += less insulated more += You are starting to lose your buoyancy more += You lose control over your flight more += Your hearing returns more += Your transformation is almost over more += You have a feeling this form more += You feel yourself come back to life more += uncertain more += time is quickly running out more += life is in your own hands more += is no longer charmed more += shroud falls apart more += You start to feel a little slower more += You flicker more += You feel less protected from missiles more += Your surroundings flicker more += You cannot teleport right now more += The writing blurs in front of your eyes more += You fall through a shaft more += A huge blade swings out and slices into you! more += (blundered into a|invokes the power of) Zot more += Ouch! That really hurt! more += dispelling energy hits you more += You convulse more += You are (blasted|electrocuted) more += You are.*confused more += flesh start more += (starving|devoid of blood) more += wrath finds you more += god:(sends|finds|silent|anger) more += You feel a surge of divine spite more += lose consciousness more += You are too injured to fight blindly more += calcifying dust hits more += Space warps horribly around you more += hits you.*distortion more += Space bends around you\. more += watched by something more += A sentinel's mark forms upon you more += Your limbs have turned to stone more += You are slowing down more += .*LOW HITPOINT WARNING.* more += warns you.*of distortion more += lethally poison more += space bends around your more += wielding.*of (distortion|chaos) # Skill menu at game start by rwbarton { local need_skills_opened = true function ready() if you.turns() == 0 and need_skills_opened then need_skills_opened = false crawl.sendkeys("m") end end } rest_wait_both = true autofight_caught = true autofight_hunger_stop = -1