#mon_glyph = ; : white # #mon_glyph = 8 : white # #mon_glyph = a : white # #mon_glyph = b : white # #mon_glyph = c : white # #mon_glyph = d : white # #mon_glyph = e : white # #mon_glyph = f : white # #mon_glyph = g : white # #mon_glyph = h : white # #mon_glyph = i : white # #mon_glyph = k : white # #mon_glyph = l : white # #mon_glyph = m : white # #mon_glyph = n : white # #mon_glyph = o : white # #mon_glyph = p : white # #mon_glyph = r : white # #mon_glyph = s : white # #mon_glyph = t : white # #mon_glyph = u : white # #mon_glyph = v : white # #mon_glyph = w : white # #mon_glyph = x : white # #mon_glyph = y : white # #mon_glyph = z : white # #mon_glyph = A : white # #mon_glyph = B : white # #mon_glyph = C : white # #mon_glyph = D : white # #mon_glyph = E : white # #mon_glyph = F : white # #mon_glyph = G : white # #mon_glyph = H : white # #mon_glyph = J : white # #mon_glyph = K : white # #mon_glyph = L : white # #mon_glyph = M : white # #mon_glyph = N : white # #mon_glyph = O : white # #mon_glyph = P : white # #mon_glyph = R : white # #mon_glyph = S : white # #mon_glyph = T : white # #mon_glyph = V : white # #mon_glyph = W : white # #mon_glyph = X : white # #mon_glyph = Y : white # #mon_glyph = Z : white # #mon_glyph = @ : white # #mon_glyph = & : white # #mon_glyph = * : white # #mon_glyph = 1 : white # #mon_glyph = 2 : white # #mon_glyph = 3 : white # #mon_glyph = 4 : white # #mon_glyph = 5 : white # #mon_glyph = 9 : white # #mon_glyph = ( : white # #mon_glyph = % : white # #item_glyph = $ : white # #feature = floor {#,,white} #feature = wall {#,,white} #feature = water {#,,white} #feature = tree {#,,white} #feature = door {#,,white} #feature = stair {#,,white} travel_delay = -1 default_autopickup = true default_manual_training = true pickup_mode = multi equip_unequip = true auto_eat_chunks = true easy_eat_chunks = true easy_eat_contaminated = true sort_menus = true : equipped, freshness, charged show_more = false show_inventory_weights = true show_gold_turns = true show_game_turns = true show_newturn_mark = true show_travel_trail = true show_god_gift = yes tile_water_anim=false autofight_stop = 75 autofight_throw = false autofight_throw_nomove = false autofight_fire_stop = true #hp_warning = 75 #mp_warning = 50 hp_colour = 100:green, 90:lightgray, 75:yellow, 50:lightred, 25:red mp_colour = 100:green, 90:lightgray, 75:yellow, 50:lightred, 25:red drop_filter += potions? of (gain|cure mutation|mutation) drop_filter += wand of (magic darts|frost|flame|confusion|enslavement) drop_filter += wand of (random|slow) drop_filter += scrolls? of noise ae := autopickup_exceptions #-------------------------- ae += useless_item, dangerous_item, evil_item ae += scrolls? of (torment|brand|amnesia) ae += potions? of (cure mutation|berserk|lignification) ae += wand of (confusion|enslavement|fireball|flame|frost|invisibility) ae += wand of (magic darts|random effects|slowing) ae += ring of (fire|ice) : if you.race() ~= "Vampire" then ae += potions? of.*blood : end fm := force_more_message #----------------------- fm += This wand has no charges fm += You have reached level fm += Your scales start fm += You fall through a shaft fm += life is in your own hands fm += dispelling energy hits you fm += You convulse fm += god:(sends|finds|silent|anger) fm += divine experience fm += You have finished your manual fm += ^Careful! fm += interdimensional caravan fm += distant snort fm += calcifying dust hits fm += Space warps horribly around you fm += hits you.*distortion fm += Space bends around you\. #fm += watched by something fm += You are slowing down fm += ([Ff]iend|[Hh]ellion|[Tt]ormentor,[Ll]ich).*comes? into view fm += (Agnes|Aizul|Arachne|Asmodeus|Antaeus|Azrael).*comes? into view fm += (Blork|Boris|Cerebov).*comes? into view fm += (Dispater|Dissolution|Donald|Dowan|Duvessa).*comes? into view fm += (Edmund|Enchantress|Ereshkigal|Erica|Erolcha|Eustachio).*comes? into view fm += (Fannar|Frances|Frederick).*comes? into view fm += (Gastronok|Geryon|Grinder|Grum).*comes? into view fm += (Harold|Ignacio|Ijyb|Ilsuiw).*comes? into view fm += (Jorgrun|Jory|Joseph|Josephine).*comes? into view fm += (Ribbit|Roka).*comes? into view fm += (Khufu|Kirke).*comes? into view fm += (Lamia|Leanaean|Lobon|Louise).*comes? into view fm += (Mara|Margery|Maud|Maurice|Menkaure|Mennas|Mnoleg|Murray).*comes? into view fm += (Nellie|Nergalle|Nessos|Nikola|Norris).*comes? into view fm += (Pikel|Polyphemus|Psyche|Purgy).*comes? into view fm += (royal jelly|Roxanne|Rupert).*comes? into view fm += (Serpent of Hell|Sigmund|Sojobo|Sonja|Snorg).*comes? into view fm += (Terence|Tiamat).*comes? into view fm += (Urug|Vloq|Wiglaf|Xtahua|Yiuf).*comes? into view fm += ([Hh]ydr|[Oo]klob).*comes? into view fm += (orc priest|[Tr]roll|[Hhill] giant|eel|ice beast|[Jj]ell|[Ss]hadow|[Gg]argoyle|[Gg]host of).*comes? into view autoinscribe += (distortion|vampiric):!w autoinscribe += rod of:!a autoinscribe += staff of (wizardry|energy|power|conjuration|summoning):!a autoinscribe += chunk:@w1 : if you.god() == "Fedhas" then autoinscribe += fruit:!e : end ss := spell_slot #--------------- ss += Apportation:a ss += Blink:b ss += Controlled Blink:c ss += Dig:d ss += Flight:f ss += Haste:h ss += Invisibility:i ss += Abjuration:j ss += Mass Abjuration:jJ ss += Stoneskin:k ss += Recall:l ss += Repel Missiles:m ss += Deflect Missiles:mM ss += Necromutation:n ss += Ozocubu's Armour:o ss += Orb of Destruction:O ss += Regeneration:r ss += Swiftness:s ss += Control Teleport:t ss += Sublimation of Blood:u ss += Borgnjor's Revivification:p ss += .*:ABCDEFGHIJKLMNOPQRSTUVWXYZ ts := travel_stop_message #------------------------- ts += An alarm trap emits a blaring wail ts += You are starting to lose your buoyancy ts += You start to feel a little slower ts += Your transformation is almost over ts += You lose control over your flight ts += You start to feel a little uncertain ts += Your repel missiles spell is about to expire :if you.god() == "Xom" then ts += god: :end ri := runrest_ignore_message #---------------------------- ri += You feel.*sick ri += You feel a bit more experienced ri += disappears in a puff of smoke ri += engulfed in a cloud of smoke ri += safely over a trap ri += You hear a grinding noise ri += You smell something rotten ri += Your vampire flickers and vanishes for a moment ri += pray: ri += talk: ri += talk_visual: ri += friend_spell: ri += friend_enchant: ri += friend_action: ri += sound: runrest_ignore_poison = 2:40 dump_order = header,hiscore,stats,misc,mutations,skills,spells,action_counts, inventory dump_order += screenshot,monlist,kills,vaults,messages,notes #char_set = IBM #language = jaegerkin note_chat_messages = true tile_water_anim=false view_delay = 40