name=Sergey tile_layout_priority=minimap,inventory,gold_turn,spell,monster default_manual_training = true explore_greedy = true travel_delay = -1 rest_delay = -1 show_travel_trail = false #################### # Autoinscriptions # #################### ai := autoinscribe ai += throwing net:!f ai += scroll of identify:@r1 ai += scroll of remove curse:@r2 ai += scroll of teleportation:@r3 ai += potion of heal wounds:@q1 ai += potion of curing:@q2 ai += potion of blood:@q3 stop += You fall through a shaft stop += You feel yourself slow down stop += less insulated stop += You are starting to lose your buoyancy stop += You lose control over your flight stop += Your hearing returns stop += Your transformation is almost over stop += back to life stop += uncertain stop += time is quickly running out stop += You start to feel a little slower force_more_message = finished your manual dos_use_background_intensity = true view_max_width = 80 view_max_height = 70 # Add the following to your options file to automatically pick up # armour for non-body armour slots (gloves, boots, etc.), if you don't # already have an item equipped there. { add_autopickup_func(function(it, name) if it.is_useless then return end if it.class(true) == "armour" then local good_slots = {cloak="Cloak", helmet="Helmet", gloves="Gloves", boots="Boots"} st, _ = it.subtype() if good_slots[st] ~= nil and items.equipped_at(good_slots[st]) == nil then return true end end end) }