#autopickup = $?!+"%\/}| runrest_ignore_monster ^= bat:0 simple_targeting = true allow_self_target = no tile_full_screen = 0 autopickup_exceptions +=< artifact #autopickup_exceptions +=> needle #autopickup_exceptions +=> net easy_confirm = all travel_delay = -1 explore_delay = -1 rest_delay = -1 default_manual_training = 1 show_more = false autofight_stop = 25 #explore_auto_rest = true rest_wait_percent = 85 easy_eat_chunks = true auto_eat_chunks = true confirm_butcher = never jewellery_prompt = false equip_unequip = true #tile_player_tile = tile:mons_giaggostuono autofight_caught = true #view_delay = 0 #use_animations -= beam,range,hp,monster_in_sight,pickup,player,monster,branch_entry {crawl.sendkeys("m")} #rest_wait_both = true interrupt_memorise -= hp_loss hp_warning = 50 menu_colour += cyan:.*enchant weapon menu_colour += cyan:.*enchant armour show_travel_trail = false #show_god_gift = yes cloud_status = true ae := autopickup_exceptions autopickup_exceptions ^= <(lign|mut|torment|vuln) #autopickup_exceptions += wand autopickup_exceptions += darts ae += >arrow ae += >bolt ae += >bullet ae += >javelin ae += >stones ae += >tomahawk ae += storm dragon scales ae += >disk of storms ss := spell_slot ss ^= Passwall: b ss ^= Blink: v ss ^= Petrify: e ss ^= Confuse: e ss ^= Slow: e ss ^= Lee's Rapid Deconstruction: d ss ^= Sticky Flame: e ss ^= Fireball: d ss ^= Regeneration: r ss ^= Icicle: d ss ^= drain: d ss ^= Iskenderun's Mystic Blast: d ss ^= Tukima's: w ss ^= Silence: s ss ^= Confusing: z ss ^= meph: e ss ^= conjure: s ss ^= air: d ss ^= swiftness: z #as := ability_slot as ^= Evoke Invis: i as ^= Turn Visibl: j as ^= Evoke Fligh: l as ^= Fly: l as ^= Stop Flying: m as ^= Evoke Telep: t as ^= Spit: q as ^= Breath: q force_more_message += You hear the loud creaking of a portcullis. #force_more_message += You have reached level force_more_message += You fall through a shaft force_more_message += You enter a teleport trap force_more_message += You are suddenly yanked force_more_message += interdimensional caravan force_more_message += distant snort force_more_message += Found a gateway leading out of the Abyss force_more_message += Found a gateway leading deeper into the Abyss force_more_message += Found .* abyssal rune of Zot force_more_message += Careful! force_more_message += You are starting to lose your buoyancy force_more_message += You miscast Flight force_more_message += filled with .* inner flame #force_more_message += skill increases force_more_message += starts rolling force_more_message += looks more exp force_more_message += plume of calc force_more_message += vile air hits you force_more_message += engulfs you in water force_more_message += breathes miasma force_more_message += You feel your flesh start force_more_message += Found * staircase leading down force_more_message += You are engulfed in seething chaos force_more_message += You are slowing down force_more_message += fire storm spell force_more_message += Your guardian golem overheats force_more_message += wielding.* distortion.* comes? into view force_more_message += serpent.* comes? into view #force_more_message += hydra.* comes? into view #force_more_message += Two-headed.* comes? into view force_more_message += the .* comes? into view force_more_message += 's ghost.* comes? into view force_more_message += demonologist.* comes? into view force_more_message += fiend.* comes? into view force_more_message += tzitzi.* comes? into view force_more_message += pandemonium lord.* comes? into view force_more_message += cacodemon.* comes? into view force_more_message += neqoxec.* comes? into view force_more_message += wretched star.* comes? into view force_more_message += shining eye.* comes? into view force_more_message += electric eel.* comes? into view force_more_message += hellion.* comes? into view force_more_message += tormentor.* comes? into view force_more_message += orb.* of fire.* comes? into view #force_more_message += ouch! force_more_message += Found a gate leading to another region of Pandemonium #force_more_message += Your transformation is almost over force_more_message += You are starting to lose your buoyancy force_more_message += You feel yourself come back to life force_more_message += You have a feeling this form force_more_message += time is quickly running out force_more_message += life is in your own hands force_more_message += Found a glowing drain force_more_message += Found a sand-covered staircase force_more_message += Found a flagged portal force_more_message += Found a crumbling entrance force_more_message += Found a flickering gateway force_more_message += Found a gateway to a bazaar force_more_message += Found a magical portal force_more_message += Found a frozen archway force_more_message += Found a dark tunnel force_more_message += Found a gateway leading out of the Abyss force_more_message += "Beware! This is a limited time offer!" force_more_message += You are electrocuted force_more_message += invokes the power of Zot force_more_message += ready force_more_message += The darkness around you begins to abate. force_more_message += You feel less protected from missiles. force_more_message += You have finished force_more_message += breathes a plume force_more_message += watched by something explore_stop_message += watched by something #runrest_stop_message += Your transformation is almost over runrest_stop_message += watched by something flash_screen_message += You are slowing down autoinscribe += potion:!q autoinscribe += scroll:!r note_items += manual confirm_action += revification confirm_action += Death's #confirm_action += Corrupt confirm_action += Silence message_colour += mute:The wall burns your fire vortex!* message_colour += mute:melds message_colour += mute:Your legs become a tail as you enter the water. message_colour += mute:Your shadow flickers message_colour += mute:Your shadow slips message_colour ^= mute:Your.*(bites|misses|hits|claws|gores) message_colour ^= mute:The.* ugly thing basks in the mutagenic energy from its kin and changes! runrest_ignore_message += Your shadow runrest_ignore_message += The.* ugly thing basks in the mutagenic energy from its kin and changes! dump_message_count = 64 tile_layout_priority = gold_turn { add_autopickup_func(function(it,name) if (not it.is_useless) and it.class(true) == "armour" then local good_slots = {cloak="Cloak",helmet="Helmet",gloves="Gloves",boots="Boots"} st, _ = it.subtype() if good_slots[st] then if (not items.equipped_at(good_slots[st])) or name:find("runed") or name:find("glowing") or name:find("dyed") or name:find("embroidered") or name:find("shiny") then return true end end end end) -- collect all artefacts (probably not useful) add_autopickup_func(function(it,name) if it.artefact and not it.is_useless then return true end end) -- all books should be picked up with trog add_autopickup_func(function(it,name) if it.class(true) == "book" and you.god() == "Trog" then return true end end) -- don't miss god gifts add_autopickup_func(function(it,name) if name:find("god gift") then return true end end) } bindkey = [h] CMD_NO_CMD_DEFAULT bindkey = [j] CMD_NO_CMD_DEFAULT bindkey = [k] CMD_NO_CMD_DEFAULT bindkey = [l] CMD_NO_CMD_DEFAULT bindkey = [H] CMD_NO_CMD_DEFAULT bindkey = [J] CMD_NO_CMD_DEFAULT bindkey = [K] CMD_NO_CMD_DEFAULT bindkey = [L] CMD_NO_CMD_DEFAULT bindkey = [^H] CMD_NO_CMD_DEFAULT bindkey = [^J] CMD_NO_CMD_DEFAULT bindkey = [^K] CMD_NO_CMD_DEFAULT bindkey = [^L] CMD_NO_CMD_DEFAULT bindkey = [y] CMD_NO_CMD_DEFAULT bindkey = [u] CMD_NO_CMD_DEFAULT bindkey = [b] CMD_NO_CMD_DEFAULT bindkey = [n] CMD_NO_CMD_DEFAULT bindkey = [Y] CMD_NO_CMD_DEFAULT bindkey = [U] CMD_NO_CMD_DEFAULT bindkey = [B] CMD_NO_CMD_DEFAULT bindkey = [N] CMD_NO_CMD_DEFAULT bindkey = [^Y] CMD_NO_CMD_DEFAULT bindkey = [^U] CMD_NO_CMD_DEFAULT bindkey = [^B] CMD_NO_CMD_DEFAULT bindkey = [^N] CMD_NO_CMD_DEFAULT fire_order += javelin, tomahawk, stone, rock, net tile_web_mouse_control = false #travel_open_doors = false #automagic_enable = true #automagic_fight = true #autofight_throw = true #autofight_throw_nomove = true auto_butcher = true tile_layout_priority = gold, minimap, inventory, command, spell, monster