ERROR in 'mon-util.cc' at line 309: ASSERT failed: lev of 3 out of range 0 (0) .. 2 (2) Version: BcadrenCrawl: Boulder Brew 0.05.4-52-gbd2e00ed8b Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 2332116314365303720, deterministic pregen: 1 Command line: /usr/games/crawl-bcadren -name zxcv -rc /dgldir/rcfiles/crawl-bcadren/zxcv.rc -macro /dgldir/rcfiles/crawl-bcadren/zxcv.macro -morgue /dgldir/morgue/zxcv/ -webtiles-socket /crawl-master/webserver/sockets/zxcv:2022-05-16.04:07:46.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 27 stack frames. /usr/games/crawl-bcadren(_Z17write_stack_traceP8_IO_FILE+0x3b) [0x558ccc65668b]: write_stack_trace(_IO_FILE*) /usr/games/crawl-bcadren(_Z13do_crash_dumpv+0x47a) [0x558ccc65f60a]: do_crash_dump() /usr/games/crawl-bcadren(_Z20crash_signal_handleri+0xae) [0x558ccc6569fe]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3ef20) [0x7f0a50ef0f20]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xc7) [0x7f0a512b5727]: /usr/games/crawl-bcadren(+0x3a1c7b) [0x558ccc65ec7b]: /usr/games/crawl-bcadren(+0x3a2035) [0x558ccc65f035]: /usr/games/crawl-bcadren(+0x70e254) [0x558ccc9cb254]: /usr/games/crawl-bcadren(_ZN11ghost_demon17init_player_ghostEv+0x256) [0x558ccc75f946]: ghost_demon::init_player_ghost() /usr/games/crawl-bcadren(_ZN11ghost_demon11find_ghostsEb+0x126) [0x558ccc75fe86]: ghost_demon::find_ghosts(bool) /usr/games/crawl-bcadren(_Z8end_gameR15scorefile_entry+0x9db) [0x558ccc7125db]: end_game(scorefile_entry&) /usr/games/crawl-bcadren(_Z4ouchi16kill_method_typejPKcbS1_b+0x3231) [0x558ccca3dd41]: ouch(int, kill_method_type, unsigned int, char const*, bool, char const*, bool) /usr/games/crawl-bcadren(_ZN6player4hurtEPK5actori9beam_type16kill_method_typeNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEESA_bb+0x77) [0x558ccca6c087]: player::hurt(actor const*, int, beam_type, kill_method_type, std::__cxx11::basic_string, std::allocator >, std::__cxx11::basic_string, std::allocator >, bool, bool) /usr/games/crawl-bcadren(_ZN6attack14inflict_damageEi9beam_typeb+0x118) [0x558ccc5f2fa8]: attack::inflict_damage(int, beam_type, bool) /usr/games/crawl-bcadren(_ZN6attack20handle_phase_damagedEv+0x33) [0x558ccc5edcd3]: attack::handle_phase_damaged() /usr/games/crawl-bcadren(_ZN12melee_attack20handle_phase_damagedEv+0x3c) [0x558ccc90490c]: melee_attack::handle_phase_damaged() /usr/games/crawl-bcadren(_ZN12melee_attack16handle_phase_hitEv+0xc1) [0x558ccc90bab1]: melee_attack::handle_phase_hit() /usr/games/crawl-bcadren(_ZN12melee_attack6attackEv+0x314) [0x558ccc915a94]: melee_attack::attack() /usr/games/crawl-bcadren(_Z11fight_meleeP5actorS0_Pbb19wu_jian_attack_typei+0x25c) [0x558ccc72d29c]: fight_melee(actor*, actor*, bool*, bool, wu_jian_attack_type, int) /usr/games/crawl-bcadren(_Z19handle_monster_moveP7monsteri+0x246c) [0x558ccc93dfdc]: handle_monster_move(monster*, int) /usr/games/crawl-bcadren(_Z15handle_monstersb+0xc61) [0x558ccc93fcf1]: handle_monsters(bool) /usr/games/crawl-bcadren(_Z12world_reactsv+0x123) [0x558cccc89063]: world_reacts() /usr/games/crawl-bcadren(+0x9ce558) [0x558cccc8b558]: /usr/games/crawl-bcadren(+0x9ceb55) [0x558cccc8bb55]: /usr/games/crawl-bcadren(main+0x32f) [0x558ccc5a26ff]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xe7) [0x7f0a50ed3b97]: /usr/games/crawl-bcadren(_start+0x2a) [0x558ccc5a2e0a]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 7.5.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -DEXPERIMENTAL_BRANCH="bcadren" -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-bcadren/saves" -DDATA_DIR_PATH="/crawl-master/crawl-bcadren/data/" -DWEB_DIR_PATH="/crawl-master/crawl-bcadren/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = rooms, absdepth0 = 0 Level vaults: evilmike_arrival_run_for_it layout_rooms minmay_misc_feat_roman tso_altar Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (27, 33): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, zxcv the Molten Gargoyle Berserker. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Trog says: Kill them all! Press ? for a list of commands and other information. Found 2 scrolls of random uselessness. Welcome back, zxcv the Molten Gargoyle Berserker. Trog says: Kill them all! Press ? for a list of commands and other information. Found 2 scrolls of random uselessness. Welcome back, zxcv the Molten Gargoyle Berserker. Trog says: Kill them all! Press ? for a list of commands and other information. Found 2 scrolls of random uselessness. Welcome back, zxcv the Molten Gargoyle Berserker. Trog says: Kill them all! Press ? for a list of commands and other information. Found 2 scrolls of random uselessness. Found a staircase leading out of the dungeon. Unknown command. Unknown command. No target in view! No target in view! As you open the door, it creaks loudly! No target in view! A hobgoblin comes into view. The hobgoblin moves out of view. Found 17 gold pieces. There is an open door here. A rat and an ooze come into view. The hobgoblin shouts! You hear a shout! The rat closely misses you (0). You hit the hobgoblin (2). She is lacerated severely! The rat blocks your attack. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. (4/6) HP The rat barely misses you (0). The hobgoblin hits you (1). The rat bites you but does no damage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel quite a bit more hungry. The hobgoblin hits you (2). The rat bites you but does no damage. You slash the hobgoblin (12)! She is lacerated severely! You kill the hobgoblin! Trog accepts your kill. You hit the rat (4). It is lacerated severely! You kill the rat! Trog accepts your kill. The ooze hits you (3). A rat comes into view. Things that are here: 17 gold pieces; a hobgoblin corpse You hit the ooze (1). It resists. You hit the ooze (2). It is struck brutally! The ooze is moderately wounded. (8/11) HP The ooze hits you (3). You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ooze (2). It resists. The ooze blocks your attack. The ooze is heavily wounded. (6/11) HP The ooze hits you but does no damage. A kobold comes into view. The kobold shouts! You hit the ooze (2). It resists. You punch the ooze (11)! It is struck brutally! You kill the ooze! Trog accepts your kill. You see here a rat corpse. You feel a strong urge to attack something. The rat bites you but does no damage. You slash the rat (10)! It is lacerated severely! You kill the rat! Trog accepts your kill. You are no longer berserk. You are exhausted. You feel yourself slow down. You hit the kobold (3). He is lacerated severely! You barely miss the kobold. The kobold is severely wounded. (1/4) HP The kobold hits you but does no damage. The kobold hits you with a cursed +0 short sword {(Curse: *Rage)} (6). Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the kobold but do no damage. x2 The kobold is severely wounded. (1/4) HP The kobold hits you with a cursed +0 short sword {(Curse: *Rage)} (1). >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.05.4-52-gbd2e00ed8b) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 1: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_RIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [zxcv] Species: Molten Gargoyle Job: Berserker HP: 0/12; mods: 0/0 MP: 1/1; mod: 0 Stats: 14 (14) 7 (7) 15 (15) Position: (28, 40), god: Trog (10), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 2 | 40 | 3 | 345 | 93/168 Short Blades | | 0 | 0 | 0 | 0 | 0/59 Long Blades | | 0 | 0 | 0 | 0 | 0/59 Axes & Hammers | X | 2 | 40 | 2 | 345 | 167/178 Whips & Flails | | 0 | 0 | 0 | 0 | 0/70 Polearms | | 0 | 0 | 0 | 0 | 0/59 Maces & Staves | | 0 | 0 | 0 | 0 | 0/59 Slings | | 0 | 0 | 0 | 0 | 0/70 Bows | | 0 | 0 | 0 | 0 | 0/70 Crossbows | | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 1 | 20 | 3 | 324 | 72/168 Stealth | X | 0 | 0 | 0 | 0 | 0/59 Shields | | 0 | 0 | 0 | 0 | 0/42 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 0 | 0 | 0/50 Hexes | | 0 | 0 | 0 | 0 | 0/50 Charms | | 0 | 0 | 0 | 0 | 0/50 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/84 Translocations | | 0 | 0 | 0 | 0 | 0/59 Transmutations | | 0 | 0 | 0 | 0 | 0/35 Fire Magic | | 0 | 0 | 0 | 0 | 0/29 Ice Magic | | 0 | 0 | 0 | 0 | 0/84 Air Magic | | 0 | 0 | 0 | 0 | 0/70 Earth Magic | | 0 | 0 | 0 | 0 | 0/35 Poison Magic | | 0 | 0 | 0 | 0 | 0/70 Invocations | | 0 | 0 | 0 | 0 | 0/50 Evocations | | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: #3: 305 #143: 425 Attributes: #27: 11 #49: 34 #59: 1 Mutations: breathe magma: 1 (innate) fire resistance: 3 (innate) negative energy resistance: 1 (innate) electricity resistance: 1 (innate) unbreathing: 1 (innate) petrification resistance: 1 (innate) cold vulnerability: 2 (innate) rot immunity: 1 (innate) core melding: 2 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 hatchet eq slot #7, inv slot #1: +0 animal skin }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.#.. #<#.. #.#.# #.#.# #.#.## . #.#..# ...## #.#..# ......#'#†.##.#.. #.†.@K....... ######.#..##. .# ## .. .## .# .. .. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>