ERROR in 'mon-util.cc' at line 309: ASSERT failed: lev of 3 out of range 0 (0) .. 2 (2) Version: BcadrenCrawl: Boulder Brew 0.05.4-52-gbd2e00ed8b Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 2332116314365303720, deterministic pregen: 1 Command line: /usr/games/crawl-bcadren -name zxcv -rc /dgldir/rcfiles/crawl-bcadren/zxcv.rc -macro /dgldir/rcfiles/crawl-bcadren/zxcv.macro -morgue /dgldir/morgue/zxcv/ -webtiles-socket /crawl-master/webserver/sockets/zxcv:2022-05-16.04:06:23.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 31 stack frames. /usr/games/crawl-bcadren(_Z17write_stack_traceP8_IO_FILE+0x3b) [0x56097236268b]: write_stack_trace(_IO_FILE*) /usr/games/crawl-bcadren(_Z13do_crash_dumpv+0x47a) [0x56097236b60a]: do_crash_dump() /usr/games/crawl-bcadren(_Z20crash_signal_handleri+0xae) [0x5609723629fe]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3ef20) [0x7f29b0fe9f20]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xc7) [0x7f29b13ae727]: /usr/games/crawl-bcadren(+0x3a1c7b) [0x56097236ac7b]: /usr/games/crawl-bcadren(+0x3a2035) [0x56097236b035]: /usr/games/crawl-bcadren(+0x70e254) [0x5609726d7254]: /usr/games/crawl-bcadren(_ZN11ghost_demon17init_player_ghostEv+0x256) [0x56097246b946]: ghost_demon::init_player_ghost() /usr/games/crawl-bcadren(_ZN11ghost_demon11find_ghostsEb+0x126) [0x56097246be86]: ghost_demon::find_ghosts(bool) /usr/games/crawl-bcadren(_Z8end_gameR15scorefile_entry+0x9db) [0x56097241e5db]: end_game(scorefile_entry&) /usr/games/crawl-bcadren(_Z4ouchi16kill_method_typejPKcbS1_b+0x3231) [0x560972749d41]: ouch(int, kill_method_type, unsigned int, char const*, bool, char const*, bool) /usr/games/crawl-bcadren(_ZN6player4hurtEPK5actori9beam_type16kill_method_typeNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEESA_bb+0x77) [0x560972778087]: player::hurt(actor const*, int, beam_type, kill_method_type, std::__cxx11::basic_string, std::allocator >, std::__cxx11::basic_string, std::allocator >, bool, bool) /usr/games/crawl-bcadren(_ZN6attack14inflict_damageEi9beam_typeb+0x118) [0x5609722fefa8]: attack::inflict_damage(int, beam_type, bool) /usr/games/crawl-bcadren(_ZN6attack20handle_phase_damagedEv+0x33) [0x5609722f9cd3]: attack::handle_phase_damaged() /usr/games/crawl-bcadren(_ZN13ranged_attack16handle_phase_hitEv+0x115) [0x5609727b4235]: ranged_attack::handle_phase_hit() /usr/games/crawl-bcadren(_ZN13ranged_attack6attackEv+0x17f) [0x5609727b367f]: ranged_attack::attack() /usr/games/crawl-bcadren(_ZN4bolt13affect_playerEv+0x8dc) [0x56097231445c]: bolt::affect_player() /usr/games/crawl-bcadren(_ZN4bolt11affect_cellEv+0x26c) [0x56097231c93c]: bolt::affect_cell() /usr/games/crawl-bcadren(_ZN4bolt7do_fireEv+0x27c) [0x56097231d68c]: bolt::do_fire() /usr/games/crawl-bcadren(_ZN4bolt4fireEv+0x1148) [0x56097231f818]: bolt::fire() /usr/games/crawl-bcadren(_Z10mons_throwP7monsterR4boltib+0x878) [0x5609728d8038]: mons_throw(monster*, bolt&, int, bool) /usr/games/crawl-bcadren(_Z12handle_throwP7monsterR4bolt10spell_typeb+0x450) [0x5609726460e0]: handle_throw(monster*, bolt&, spell_type, bool) /usr/games/crawl-bcadren(_Z19handle_monster_moveP7monsteri+0x16ce) [0x56097264923e]: handle_monster_move(monster*, int) /usr/games/crawl-bcadren(_Z15handle_monstersb+0xc61) [0x56097264bcf1]: handle_monsters(bool) /usr/games/crawl-bcadren(_Z12world_reactsv+0x123) [0x560972995063]: world_reacts() /usr/games/crawl-bcadren(+0x9ce558) [0x560972997558]: /usr/games/crawl-bcadren(+0x9ceb55) [0x560972997b55]: /usr/games/crawl-bcadren(main+0x32f) [0x5609722ae6ff]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xe7) [0x7f29b0fccb97]: /usr/games/crawl-bcadren(_start+0x2a) [0x5609722aee0a]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 7.5.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -DEXPERIMENTAL_BRANCH="bcadren" -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-bcadren/saves" -DDATA_DIR_PATH="/crawl-master/crawl-bcadren/data/" -DWEB_DIR_PATH="/crawl-master/crawl-bcadren/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = rooms, absdepth0 = 0 Level vaults: evilmike_arrival_run_for_it layout_rooms minmay_misc_feat_roman tso_altar Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (27, 33): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, zxcv the Molten Gargoyle Berserker. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Trog says: Kill them all! Press ? for a list of commands and other information. Found 2 scrolls of random uselessness. Welcome back, zxcv the Molten Gargoyle Berserker. Trog says: Kill them all! Press ? for a list of commands and other information. Found 2 scrolls of random uselessness. Welcome back, zxcv the Molten Gargoyle Berserker. Trog says: Kill them all! Press ? for a list of commands and other information. Found 2 scrolls of random uselessness. Found a staircase leading out of the dungeon. Unknown command. You open the door. A hobgoblin comes into view. The hobgoblin shouts! You hear a shout! You hear an angry hiss. Found 17 gold pieces. There is an open door here. Setting a skill training target for Axes & Hammers at 14.0. A rat and an ooze come into view. The ooze blocks your attack. The ooze quivers. You hit the rat (1). It is lacerated severely! The rat is moderately wounded. (2/3) HP You hit the ooze (1). It is struck brutally! The ooze is lightly wounded. (10/11) HP The rat barely misses you (0). The ooze hits you (5). You hit the rat (3). It is lacerated severely! You kill the rat! Trog accepts your kill. You hit the ooze (1). It resists. The ooze is lightly wounded. (9/11) HP The ooze hits you but does no damage. You hit the ooze but do no damage. You hit the hobgoblin (4). She is lacerated severely! The hobgoblin is severely wounded. (2/6) HP You hit the ooze (1). It is struck brutally! The ooze is moderately wounded. (8/11) HP The hobgoblin hits you (5). * * * LOW HITPOINT WARNING * * * A kobold comes into view. The ooze closely misses you (0). You are too injured to fight recklessly! You are too injured to fight recklessly! There is an open door here. Breath at? Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (93%, 93% to-hit, severely wounded (2/6), 66% (Melee)) You breathe a surge of molten rock. The lava breath hits the hobgoblin (4). You kill the hobgoblin! Trog accepts your kill. You feel somewhat more hungry. The kobold shouts! You hear a slurping noise. You can't do that yet. Unknown command. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel quite a bit more hungry. You hear a slurping noise. The ooze hits you but does no damage. You hit the ooze (1). It resists. You hit the ooze (6). It is struck brutally! The ooze is moderately wounded. (17/24) HP The ooze barely misses you (0). You hit the ooze but do no damage. You hit the ooze (6). It is struck brutally! The ooze is heavily wounded. (11/24) HP The ooze hits you but does no damage. You hit the ooze but do no damage. You punch the ooze (11)! It is struck brutally! You kill the ooze! Trog accepts your kill. Your Axes & Hammers skill increases to level 3! You have reached level 2! A cinder newt comes into view. You feel a strong urge to attack something. The kobold hits you with a cursed +0 short sword {(Curse: *Rage)} (3). * * * LOW HITPOINT WARNING * * * You hit the kobold (1). He is lacerated severely! You hit the kobold (6). You kill the kobold! Trog accepts your kill. Things that are here: a cursed +0 short sword {(Curse: *Rage)} 17 gold pieces; a kobold corpse You feel a strong urge to attack something. You hit the cinder newt (2). It resists. You hit the cinder newt (3). It is struck brutally! The cinder newt is heavily wounded. (7/12) HP The cinder newt bites you (0). You hit the cinder newt (1). It resists. You hit the cinder newt (4). It is struck brutally! The cinder newt is almost dead. (2/12) HP You are no longer berserk. You are exhausted. You feel yourself slow down. The cinder newt barely misses you (0). You barely miss the cinder newt. You hit the cinder newt (2). It is struck brutally! The cinder newt is almost dead. (1/12) HP The cinder newt bites you (1). * * * LOW HITPOINT WARNING * * * The cinder newt barely misses you (0). You barely miss the cinder newt. You hit the cinder newt (1). It is struck brutally! You kill the cinder newt! Trog accepts your kill. You have got your breath back. You now have 17 gold pieces. Things that are here: a cursed +0 short sword {(Curse: *Rage)} a kobold corpse d - a cursed +0 short sword {(Curse: *Rage)} You start waiting. You feel yourself speed up. You start waiting. You recover from your berserk rage. You start waiting. HP restored. Drop what? 4/52 slots (_ for help) (? for menu, Esc to quit) You drop a cursed +0 short sword {(Curse: *Rage)}. You see here a kobold corpse. You see here a cinder newt corpse. A bat comes into view. The bat moves out of view. Found 12 gold pieces. A hobgoblin comes into view. The hobgoblin shouts! The bat hits you (1). The hobgoblin drinks a potion. The hobgoblin flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A bat is nearby! A bat is nearby! A bat is nearby! You hit the bat (2). It is lacerated severely! You hit the bat but do no damage. The bat is heavily wounded. (2/4) HP The bat closely misses you (0). The bat hits you but does no damage. The bat barely misses you (0). You hit the bat (5). It is lacerated severely! You kill the bat! Trog accepts your kill. No target in view! No target in view! No target in view! Something hits you (2). You hit something (1). It is lacerated severely! You hit something but do no damage. Something hits you (1). No target in view! You hit something (2). It is lacerated severely! You barely miss something. Something hits you (5). You are too injured to fight recklessly! You are too injured to fight recklessly! You hit something but do no damage. x2; Something hits you (1). You hit something (2). It is lacerated severely! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You hit something (1). Trog accepts your kill. Reactivating autopickup. You feel a bit more experienced. Things that are here: a +0 club; a hobgoblin corpse d - a +0 club You feel a strong urge to attack something. You feel your anger nearly subside. You see here a bat corpse. You butcher the bat corpse. You are no longer berserk. You are exhausted. You feel yourself slow down. f - a chunk of flesh You see here a bat skeleton. You start waiting. You feel yourself speed up. You start waiting. You recover from your berserk rage. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. You see here a hobgoblin corpse. You now have 29 gold pieces (gained 12). HP restored. A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! A giant cockroach is nearby! A hobgoblin comes into view. Found a potion of magic. Found a +0 whip. A rat comes into view. The hobgoblin shouts! A goblin comes into view. The giant cockroach barely misses you (0). The goblin shouts! You hit the giant cockroach (2). You hit the giant cockroach but do no damage. The giant cockroach is heavily wounded. (3/5) HP The giant cockroach bites you (3). You hit the giant cockroach (4). You kill the giant cockroach! Trog accepts your kill. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel strong. A leopard gecko comes into view. The leopard gecko moves out of view. You hit the rat (2). It is lacerated severely! You kill the rat! Trog accepts your kill. You hit the hobgoblin (2). She is lacerated severely! The hobgoblin is moderately wounded. (4/6) HP The hobgoblin barely misses you (0). You hit the hobgoblin (3). She is lacerated severely! You hit the hobgoblin (1). You kill the hobgoblin! Trog accepts your kill. A giant cockroach comes into view. The goblin hits you but does no damage. Things that are here: a rat corpse; a giant cockroach corpse You barely miss the goblin. The leopard gecko hisses angrily. You hit the goblin (1). The goblin is moderately wounded. (3/4) HP The goblin hits you with a +0 club (4). You slash the goblin (7)! He is lacerated severely! You kill the goblin! Trog accepts your kill. Your Fighting skill increases to level 4! The giant cockroach bites you but does no damage. Things that are here: a +0 club; a goblin corpse You hit the giant cockroach (1). You hit the leopard gecko but do no damage. The leopard gecko is healthy. (5/5) HP You hit the giant cockroach but do no damage. The giant cockroach is moderately wounded. (4/5) HP The giant cockroach bites you but does no damage. The leopard gecko bites you (2). The giant cockroach bites you but does no damage. You hit the giant cockroach (1). You hit the leopard gecko but do no damage. The leopard gecko is healthy. (5/5) HP The giant cockroach blocks your attack. The giant cockroach is heavily wounded. (3/5) HP The leopard gecko bites you (1). The giant cockroach barely misses you (0). The leopard gecko closely misses you (0). You barely miss the giant cockroach. You hit the leopard gecko but do no damage. The leopard gecko is healthy. (5/5) HP You hit the giant cockroach (1). It is struck brutally! The giant cockroach is severely wounded. (2/5) HP The giant cockroach bites you (1). The leopard gecko barely misses you (0). The giant cockroach closely misses you (0). You barely miss the giant cockroach. You hit the leopard gecko but do no damage. The leopard gecko is healthy. (5/5) HP You hit the giant cockroach (2). It is struck brutally! You kill the giant cockroach! Trog accepts your kill. The leopard gecko bites you (1). You hit the leopard gecko (2). It resists. You hit the leopard gecko (2). It is struck brutally! The leopard gecko is almost dead. (1/5) HP The leopard gecko bites you but does no damage. The leopard gecko closely misses you (0). You hit the leopard gecko but do no damage. You hit the leopard gecko (1). It is struck brutally! You kill the leopard gecko! Trog accepts your kill. You see here a leopard gecko corpse. You see here a +0 whip. e - a +0 whip Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. You see here a hobgoblin corpse. Things that are here: a rat corpse; a giant cockroach corpse Things that are here: a +0 club; a goblin corpse You now have 34 gold pieces (gained 5). You see here a giant cockroach corpse. g - a potion of magic A goblin and a kobold come into view. The goblin unwields a +0 dagger. The goblin wields a cursed +0 hunting sling {(Curse: *Corrode)}. The goblin shoots a sling bullet. The sling bullet closely misses you (0). Found a scroll of bless item. Things that are here: a +0 club; a goblin corpse h - a +0 club The goblin shoots a sling bullet. The sling bullet pokes you (3). Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Drop what? 8/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 club. The goblin shoots a sling bullet. You stop dropping stuff. The sling bullet pokes you (3). The goblin shoots a sling bullet. The sling bullet punctures you (6). * * * LOW HITPOINT WARNING * * * The goblin shoots a sling bullet. The sling bullet punctures you (9)! >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.05.4-52-gbd2e00ed8b) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 1: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_RIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [zxcv] Species: Molten Gargoyle Job: Berserker HP: -3/21; mods: 0/0 MP: 3/3; mod: 0 Stats: 15 (15) 7 (7) 15 (15) Position: (49, 49), god: Trog (10), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 2 | 35 | 4 | 450 | 30/210 Short Blades | | 1 | 0 | 0 | 0 | 0/59 Long Blades | | 1 | 0 | 0 | 0 | 0/59 Axes & Hammers | X | 2 | 35 | 3 | 469 | 113/238 Whips & Flails | X | 1 | 0 | 0 | 0 | 0/70 Polearms | | 1 | 0 | 0 | 0 | 0/59 Maces & Staves | X | 1 | 0 | 0 | 0 | 0/59 Slings | | 1 | 0 | 0 | 0 | 0/70 Bows | | 1 | 0 | 0 | 0 | 0/70 Crossbows | | 1 | 0 | 0 | 0 | 0/70 Dodging | X | 1 | 18 | 3 | 351 | 99/168 Stealth | X | 1 | 1 | 0 | 0 | 0/59 Shields | | 1 | 0 | 0 | 0 | 0/42 Unarmed Combat | X | 1 | 11 | 0 | 18 | 18/50 Spellcasting | X | 1 | 0 | 0 | 0 | 0/50 Hexes | | 1 | 0 | 0 | 0 | 0/50 Charms | | 1 | 0 | 0 | 0 | 0/50 Summonings | | 1 | 0 | 0 | 0 | 0/50 Necromancy | | 1 | 0 | 0 | 0 | 0/84 Translocations | | 1 | 0 | 0 | 0 | 0/59 Transmutations | | 1 | 0 | 0 | 0 | 0/35 Fire Magic | | 1 | 0 | 0 | 0 | 0/29 Ice Magic | | 1 | 0 | 0 | 0 | 0/84 Air Magic | | 1 | 0 | 0 | 0 | 0/70 Earth Magic | | 1 | 0 | 0 | 0 | 0/35 Poison Magic | | 1 | 0 | 0 | 0 | 0/70 Invocations | | 1 | 0 | 0 | 0 | 0/50 Evocations | | 1 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 34 #23: 136 #24: -1957825106 #27: 79 #49: 34 #59: 1 Mutations: breathe magma: 1 (innate) fire resistance: 3 (innate) negative energy resistance: 1 (innate) electricity resistance: 1 (innate) unbreathing: 1 (innate) petrification resistance: 1 (innate) cold vulnerability: 2 (innate) rot immunity: 1 (innate) core melding: 2 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 hatchet eq slot #7, inv slot #1: +0 animal skin }}}}}}}}}}} Unlinked temporary item: sling bullet item #21: base: 1; sub: 20; plus: 0; plus2: 0; special: 0 brand: 0; quant: 1; ident: 0x00000002; ident_type: 0 x: 0; y: 0; link: 27000 Webtiles message buffer: Webtiles JSON stack: Screenshot: .##......... .. ##### ###.#####.#.##. .... # #.## ....##..# # #..# #. #.....# ####.# #.. #...# ...÷.## #.####..##### .....†## #..#.††.....####+####.. .......####...)......g..#....... .............#†.@.....#..# .......####....†......##...g.?.. .......# ###.........####...... .......# #..........# ...... ......## ##.#........# ..... ......# ##..########## ..... #####.# #..## .... #.####.## .K.. #......# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>