zuik Level 1 of the Dungeon (0, 0, D:1) 29 stones (6, 1, D:1) a stone (13, -16, D:1) a +0 scale mail (13, 3, D:1) a +0 animal skin (19, -9, D:1) a cursed -3 club (22, 5, D:1) a +0 spear (25, 18, D:1) a +0 leather armour (26, -4, D:1) a +0 robe (30, 23, D:1) a +0 dagger (33, -6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -22, D:2) a +0 dagger (16, -11, D:2) a +0 club (19, 4, D:2) a stone (19, 6, D:2) 3 stones (20, -44, D:2) a +0 dagger (27, 7, D:2) 18 arrows (32, -10, D:2) 3 tomahawks (33, -46, D:2) a +0 leather armour (49, -23, D:2) a +0 mace (50, -42, D:2) a stone (54, -16, D:2) a +0 club (55, -36, D:2) a +0 hunting sling 10 stones (61, -46, D:2) a +0 whip (62, -11, D:2) a +0 hunting sling (62, -8, D:2) a +0 flail a +2 chain mail of fire resistance Level 3 of the Dungeon (5, 12, D:3) a +0 ring mail (11, 34, D:3) a +0 leather armour (14, 20, D:3) a +0 ring mail (15, 18, D:3) a +0 club a +0 dagger (16, 18, D:3) a stone (23, 27, D:3) a +0 blowgun 2 poisoned needles (33, 18, D:3) a +0 dagger (35, 42, D:3) a +0 dagger (36, 16, D:3) a +0 falchion (37, 21, D:3) a +0 hunting sling (39, 30, D:3) a +0 scythe a +0 robe (40, 24, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 21 arrows (3, -3, D:4) a +0 dagger a +0 leather armour a +0 whip a +0 chain mail (3, -2, D:4) a +3 falchion a +0 dagger a +1 robe of cold resistance a +0 ring mail (4, 6, D:4) a +0 chain mail (11, 8, D:4) 15 arrows (11, 10, D:4) 21 sling bullets (36, 5, D:4) a +0 falchion a +2 leather armour of cold resistance (39, -10, D:4) a +0 hand axe (41, 3, D:4) 15 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (1, -3, D:5) the cursed +0 leather armour of Youthful Indiscretion {rPois} It protects you from poison. It has a curse placed upon it. (5, -6, D:5) 13 poisoned needles (8, -22, D:5) a +0 robe (11, -11, D:5) an arrow (13, -21, D:5) a +0 ring mail (13, -11, D:5) 17 bolts (14, -13, D:5) an arrow (14, -3, D:5) a +0 rapier (14, 4, D:5) an uncursed ring of wizardry (15, -18, D:5) an arrow (15, -16, D:5) an arrow (16, -20, D:5) a +0 shortbow 9 arrows (16, -15, D:5) an arrow (17, -19, D:5) an arrow (17, -17, D:5) an arrow (17, -16, D:5) an arrow (19, 10, D:5) 16 stones (26, -25, D:5) a +0 giant club (26, -19, D:5) 8 stones (27, -25, D:5) a +0 leather armour (29, 14, D:5) an arrow (30, -24, D:5) a +0 chain mail (30, 14, D:5) an arrow (31, -17, D:5) a +0 trident (31, 13, D:5) a +0 shortbow 9 arrows (42, -12, D:5) 23 arrows (47, 2, D:5) 19 stones (49, 0, D:5) an arrow (50, -4, D:5) a cursed +0 shortbow a +0 flail 15 arrows a +0 centaur barding (50, 3, D:5) an arrow (51, -1, D:5) a +0 leather armour (51, 0, D:5) an arrow Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (1, -1, D:6) a +0 dagger a +0 robe a +0 dagger (1, 0, D:6) a cursed -1 mace (2, -2, D:6) a +0 vampiric whip a +0 scale mail (3, 0, D:6) a +0 chain mail a +0 hand axe (44, -17, D:6) 27 arrows (46, -13, D:6) a +0 dagger a +0 robe a +0 chain mail (49, -17, D:6) a +0 flail (51, -17, D:6) a +0 falchion a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 robe (5, -7, D:7) a +0 ring mail (13, 10, D:7) 26 stones (15, 18, D:7) 27 stones (19, 32, D:7) a +0 pair of boots (20, 0, D:7) 22 stones (40, 6, D:7) a +0 shortbow 10 arrows Level 8 of the Dungeon [Shop] Acegov's Jewellery Shoppe a cursed ring of teleportation (49 gold) an uncursed ring of protection from magic (275 gold) an uncursed ring of ice (275 gold) an uncursed ring of protection from cold (275 gold) an uncursed amulet of regeneration (330 gold) an uncursed amulet of rage (440 gold) an uncursed ring of magical power (220 gold) an uncursed ring of ice (275 gold) a +6 ring of dexterity (643 gold) an uncursed ring of positive energy (220 gold) an uncursed ring of stealth (192 gold) a +5 amulet of reflection (453 gold) a +2 ring of protection (110 gold) an uncursed ring of flight (192 gold) [Shop] Qohid's Antique Weapon Boutique a +0 war axe (112 gold) a +0 dagger (64 gold) a +0 club (32 gold) a +0 morningstar (128 gold) a +0 short sword (96 gold) a +0 quarterstaff (128 gold) a +0 trident (112 gold) the +4 trident "Trog's Fury" {antimagic, MR+} (1379 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. a +0 broad axe (128 gold) the +5 halberd "Wam Qeafew" {flame, *Rage rElec rC++ Stlth+} (2060 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from cold. It insulates you from electricity. It may make you go berserk in combat. It makes you more stealthy. a +0 flail (112 gold) a +0 great mace (208 gold) a +0 spear (96 gold) [Shop] Fuesei's Food Emporium a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) [Shop] Bitij's Weapon Shoppe 29 stones (40 gold) a cursed -3 hand axe (1 gold) a +2 great mace of crushing (303 gold) a +6 dire flail of holy wrath (548 gold) the +6 morningstar "Eruch" {distort, rPois} (716 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It protects you from poison. the +7 great mace "Undeadhunter" {disrupt, rN+} (737 gold) It protects you from negative energy. a +0 dagger (28 gold) a +0 war axe (49 gold) a +0 battleaxe (91 gold) a +0 battleaxe (91 gold) a +2 hand axe of flaming (243 gold) a +0 war axe (49 gold) the +5 short sword of Neurosis {protect, +Fly rF- rC+ Dex+5} (674 gold) It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+5). It makes you vulnerable to fire. It protects you from cold. It lets you fly. (0, 0, D:8) a cursed +0 leather armour (3, 19, D:8) an uncursed ring of wizardry (4, 3, D:8) a +0 leather armour (6, 42, D:8) a +0 plate armour (12, 25, D:8) 25 stones (12, 27, D:8) a +0 giant spiked club a +0 giant spiked club (12, 35, D:8) a +0 rapier (23, -7, D:8) a +0 mace (23, 16, D:8) a +0 dagger (26, 28, D:8) a +0 giant spiked club (27, 23, D:8) a +0 flail a +0 leather armour (27, 24, D:8) a +0 glaive a +0 chain mail (28, 22, D:8) a +0 dagger a +0 robe (29, -8, D:8) a +0 robe (35, 23, D:8) a +2 robe of the Archmagi (37, 21, D:8) a +0 leather armour (43, 39, D:8) a scroll of noise (46, 1, D:8) a book of Callings (50, 2, D:8) an uncursed amulet of inaccuracy 2 scrolls of noise (52, 3, D:8) a scroll of amnesia Level 9 of the Dungeon [Shop] Vyirysa's Distillery a potion of flight (36 gold) a potion of curing (36 gold) a potion of mutation (96 gold) 2 potions of ambrosia (192 gold) a potion of agility (48 gold) 2 potions of mutation (192 gold) a potion of mutation (96 gold) a potion of curing (36 gold) a potion of resistance (120 gold) (0, 0, D:9) a +0 pair of gloves (1, 0, D:9) a +0 leather armour (1, 26, D:9) 20 arrows (12, 13, D:9) the +4 hand crossbow of the Thing {flame, rElec} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. (12, 18, D:9) a +0 helmet (16, 21, D:9) an uncursed ring of loudness (17, -3, D:9) a +0 giant club (24, 6, D:9) an arrow (24, 39, D:9) a box of beasts (26, 33, D:9) a scroll of amnesia (29, 9, D:9) an arrow (30, -7, D:9) a book of Cantrips (32, 3, D:9) a +0 shortbow 15 arrows (33, 4, D:9) 3 arrows (33, 5, D:9) an arrow (37, -11, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a cursed -3 flail a +1 scale mail of fire resistance a +0 hand axe (0, 2, D:10) a +0 whip a +0 leather armour (0, 27, D:10) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (1, -15, D:10) a +0 club a +0 leather armour (1, 0, D:10) a +0 club a +4 ring mail (3, -15, D:10) a +0 leather armour (8, 11, D:10) a +0 dagger of distortion a +2 robe of the Archmagi (8, 29, D:10) a +0 giant club a +0 giant club (9, -17, D:10) a +0 dagger a +0 robe (10, -17, D:10) a cursed -2 club (11, -18, D:10) a +0 hand axe a +0 leather armour (11, -17, D:10) a +0 dagger a +0 leather armour (12, -4, D:10) a +0 long sword (15, -11, D:10) a +0 long sword (16, 18, D:10) a +1 morningstar of protection (24, -13, D:10) a +0 giant spiked club (32, 0, D:10) a +1 dagger of protection a +0 robe (34, 2, D:10) a +0 club (35, 3, D:10) a +0 whip (43, -11, D:10) a +1 glaive of venom 3 javelins a +0 ring mail (44, -11, D:10) a javelin (45, -11, D:10) a +0 troll leather armour (47, -12, D:10) a javelin (47, -11, D:10) a javelin (49, -12, D:10) a javelin (51, 29, D:10) a +0 whip a +0 leather armour (51, 31, D:10) a +0 leather armour (52, 31, D:10) a +0 falchion (54, 5, D:10) a +0 quarterstaff a +0 hunting sling 22 sling bullets a +0 leather armour (54, 6, D:10) a sling bullet (54, 28, D:10) an arrow (55, 3, D:10) a sling bullet (56, 28, D:10) a +0 shortbow 15 arrows (63, -10, D:10) 12 arrows Level 11 of the Dungeon (0, 0, D:11) a bullfrog corpse (1, -3, D:11) a jackal corpse (1, -1, D:11) a +0 giant spiked club a +0 dagger a +0 robe a +0 short sword a +0 plate armour an ogre corpse an orc corpse (1, 0, D:11) an ugly thing corpse