ztt the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +14 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a +2 chain mail of cold resistance (62, 1, D) a +3 scale mail of magic resistance (63, 1, D) a +0 trident (67, 1, D) a book of Frost (68, 1, D) a +1 robe of fire resistance (69, 1, D) a +3 leather armour of magic resistance (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) the Collected Works on Companions Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Summon Mana Viper Hexes/Summoning 5 c - Aura of Abjuration Summoning 5 (73, 2, D) a +1 dagger of freezing (75, 2, D) a +2 ring mail of cold resistance (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (61, 3, D) a +0 trident (unseen) (62, 3, D) a +0 dire flail of protection a merfolk corpse (63, 3, D) a +0 trident (69, 3, D) a swamp drake corpse (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a disc of storms (61, 4, D) a +0 trident (unseen) (73, 4, D) a +0 long sword (unseen) (4, 5, D) a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (66, 6, D) a steam dragon corpse (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a +1 greatsling of velocity (62, 9, D) the Collected Works on Stolen Souls and Augmentations Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Regeneration Charms/Necromancy 3 d - Animate Dead Necromancy 4 e - Excruciating Wounds Charms/Necromancy 5 (63, 9, D) a +0 great sword of slicing (70, 9, D) a phantom mirror (71, 9, D) a +2 short sword of venom (72, 9, D) an uncursed staff of summoning (62, 10, D) a plain deck of defence (70, 10, D) an uncursed staff of energy (72, 10, D) a +2 scale mail of magic resistance (61, 17, D) a stone of tremors (62, 17, D) an uncursed staff of fire (63, 17, D) a +2 rapier of freezing (72, 17, D) the Collected Works on Transformation Spells Type Level a - Stoneskin Transmutation/Earth 2 b - Passwall Transmutation/Earth 3 c - Dragon Form Transmutation 7 (62, 18, D) the cursed +1 ring mail of Fanaticism {Str+4} It affects your strength (+4). It has a curse placed upon it. (63, 18, D) an uncursed staff of death (64, 18, D) a +8 plate armour of ponderousness (71, 18, D) a plain deck of changes (72, 18, D) a phial of floods (73, 18, D) a fan of gales (74, 19, D) a +0 short sword (unseen) (72, 20, D) a +0 longbow (unseen) (74, 20, D) a +0 short sword (unseen) (63, 21, D) a +1 great sword a +0 robe (71, 21, D) a +2 long sword of slicing (72, 21, D) 3 arrows (73, 21, D) a +0 shortbow (still there?) 3 arrows (still there?) (73, 22, D) 3 arrows (72, 23, D) 2 arrows (72, 24, D) 2 arrows (61, 27, D) a +0 rapier (63, 27, D) the +5 rapier "Raing" {speed, rPois MP-9 Int+2 Dex-2} Attacks with this weapon are significantly faster. It affects your intelligence (+2). It affects your dexterity (-2). It protects you from poison. It affects your magic capacity (-9). (64, 27, D) an ornate deck of changes (65, 27, D) a +1 plate armour of fire resistance (71, 27, D) the +1 leather armour "Tystruqy" {rElec Dex+5 Stlth+} It affects your dexterity (+5). It insulates you from electricity. It makes you more stealthy. (72, 27, D) a +2 mace of crushing (73, 27, D) an uncursed ring of protection from magic (63, 28, D) a +0 shield a +0 scale mail (64, 28, D) a +2 antimagic halberd (71, 28, D) a +3 scale mail of magic resistance (72, 28, D) a book of Battle (73, 28, D) the amulet of Diocun {Gourm rC+ Int+4 Dex-5 Stlth+} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (+4). It affects your dexterity (-5). It protects you from cold. It makes you more stealthy. (64, 31, D) a +0 spear (unseen) (71, 31, D) a +0 scimitar of flaming (73, 31, D) a fire drake corpse (61, 32, D) a wolf corpse (62, 32, D) a +2 quarterstaff of protection (unseen) (63, 32, D) a +0 rapier a +0 robe a +0 buckler (71, 32, D) a +1 scimitar of flaming (61, 33, D) a +0 short sword (unseen) (63, 33, D) a black bear corpse (59, 37, D) a +2 gold dragon armour (62, 37, D) a manual of Unarmed Combat (63, 37, D) a book of Spatial Translocations (70, 37, D) an uncursed staff of energy (71, 37, D) an uncursed amulet of regeneration (72, 37, D) a book of Enchantments (59, 38, D) a +4 scale mail of poison resistance (60, 38, D) an uncursed amulet of stasis (61, 38, D) a +0 dagger (62, 38, D) a book of Dreams (63, 38, D) an uncursed ring of wizardry (70, 38, D) the +7 hand crossbow "Cutyruih" {freeze, MR+ Str+6 Int-4 Stlth-} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+6). It affects your intelligence (-4). It affects your resistance to hostile enchantments. It makes you less stealthy. (71, 38, D) an uncursed ring of sustain attributes (72, 38, D) an uncursed staff of fire