ztt the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. Dithmenos disapproves of the use of such an item. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the -1 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Dithmenos disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a +2 ring of strength (62, 1, D) a box of beasts (63, 1, D) the +2 robe of Slovenliness {rN+ MR+} It protects you from negative energy. It affects your resistance to hostile enchantments. (67, 1, D) the +7 arbalest "Ywnuibuf" {velocity, rPois rF+} Any bolt fired from it inflicts extra damage. It protects you from fire. It protects you from poison. (68, 1, D) a +0 robe of cold resistance (69, 1, D) Iskenderun's Volume of Conjuration Spells Type Level a - Shock Conjuration/Air 1 b - Searing Ray Conjuration 2 c - Throw Frost Conjuration/Ice 2 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Bolt of Magma Conjuration/Fire/Earth 5 (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 dagger (62, 2, D) the ring "Ryobofed" {+Blink rElec Int+3 Dex+3 Stlth+} [ring of stealth] It affects your intelligence (+3). It affects your dexterity (+3). It insulates you from electricity. It lets you blink. It makes you more stealthy. (73, 2, D) a phial of floods (75, 2, D) the +7 chain mail of Temperance {-Tele rF++ Str+2 Int-2} It affects your strength (+2). It affects your intelligence (-2). It greatly protects you from fire. It prevents most forms of teleportation. (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a disc of storms (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (7, 5, D) 4 meat rations (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a scroll of holy word (62, 9, D) the +4 chain mail of Pywuhen {*Drain +Inv Int-5 Stlth+} It affects your intelligence (-5). It lets you turn invisible. It causes draining when unequipped. It makes you more stealthy. (63, 9, D) a book of Necromancy (70, 9, D) a +4 short sword of freezing (62, 10, D) an uncursed staff of wizardry (70, 10, D) the +2 pair of boots of the Assassin {DetectMon Stab+ Stlth++} It makes you much more stealthy. (72, 10, D) a +4 long sword of holy wrath (61, 17, D) a +2 robe of positive energy (62, 17, D) an uncursed staff of conjuration (63, 17, D) a manual of Long Blades (64, 17, D) an uncursed ring of ice (71, 17, D) an uncursed staff of power (72, 17, D) the ring "Aworch" {+Fly rPois rN+ Str-4 Int-2} [ring of flight] It affects your strength (-4). It affects your intelligence (-2). It protects you from poison. It protects you from negative energy. It lets you fly. a +2 ring of intelligence (73, 17, D) a +1 flail of protection (62, 18, D) a +2 whip of flaming (63, 18, D) the +1 ring mail "Ryuteex" {Str+7} It affects your strength (+7). (64, 18, D) a +4 broad axe of chopping (71, 18, D) an uncursed staff of wizardry (73, 18, D) a +0 long sword of venom (66, 22, D) a +0 ring mail (74, 22, D) a +3 battleaxe a +0 robe (71, 27, D) an uncursed amulet of the gourmand (72, 27, D) a +2 dagger of venom (72, 28, D) a book of Hinderance (73, 28, D) a +1 arbalest of freezing