Dungeon Crawl Stone Soup version 0.32-a0-673-g3729bd50f8 (webtiles) character file. Game seed: 1335695856035173622 198 zkyp the Chopper (level 5, -2/42 HPs) Began as a Coglin Gladiator on Mar 10, 2024. Slain by a mummy (7 damage) ... in an ossuary. The game lasted 00:02:59 (2383 turns). zkyp the Chopper (Coglin Gladiator) Turns: 2383, Time: 00:02:59 Health: -2/42 AC: 6 Str: 17 XL: 5 Next: 77% Magic: 5/5 EV: 11 Int: 7 God: Gold: 171 SH: 0 Dex: 15 Spells: 4/4 levels left rFire . . . u - +0 hand axe (elec) {Surin} rCold . . . r - +1 dagger (venom) {Umi} rNeg . . . l - +0 ring mail rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth (ring unavailable) HPRegen 0.27/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: confused, ambrosia-drunk, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 171 gold pieces. Inventory: Hand Weapons a - a +0 war axe {Matia} f - a +0 dagger {Laurinda} r - a +1 dagger of venom (offhand) {Umi} u - a +0 hand axe of electrocution (weapon) {Surin} v - the +10 dagger of Asurr {speed, ^Contam rF++ rC- Will+} (You found it on level 4 of the Dungeon) rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. ^Contam: It causes magical contamination when unequipped. Missiles d - 4 throwing nets {=f =F} e - a javelin (quivered) Armour c - a +0 helmet (worn) l - a +0 ring mail (worn) t - a +0 buckler Scrolls b - a scroll of enchant armour {unknown} i - a scroll of fog {unknown} j - 3 scrolls of teleportation {unknown} k - a scroll of amnesia {unknown} n - a scroll of vulnerability {unknown} Potions g - a potion of haste {unknown} h - 2 potions of curing {@q1} o - a potion of lignification {unknown} p - a potion of berserk rage {unknown} q - 2 potions of attraction s - a potion of brilliance {unknown} Skills: + Level 3.6 Fighting * Level 5.4 Axes - Level 1.7 Throwing - Level 2.6 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 65% 1 Shock Conj/Air 0% 1d3 65% 1 Summon Small Mammal Summ 0% N/A 65% 1 Blink Tloc 0% N/A 78% 2 Lesser Beckoning Tloc 0% N/A 78% 2 Momentum Strike Conj/Tloc 0% 3d8 78% 2 Searing Ray Conj 0% 2d4 78% 2 Call Canine Familiar Summ 0% N/A 95% 3 Swiftness Air 0% N/A 95% 3 Airstrike Air 0% 2d(0-16) 100% 4 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Summon Blazeheart Golem Fire/Summ 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The scorpion zombie hits you but does no damage. You hit the mummy with your +0 hand axe of electrocution. The mummy is heavily damaged. You hit the mummy but do no damage. You hit the scorpion zombie with your +0 hand axe of electrocution. You barely miss the mummy with your +1 dagger of venom. The mummy closely misses you. The mummy hits you! The scorpion zombie hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the mummy with your +1 dagger of venom. The mummy is severely damaged. You hit the mummy with your +0 hand axe of electrocution. You hit the scorpion zombie with your +0 hand axe of electrocution. Lightning courses through the scorpion zombie!! You hit the mummy but do no damage. The scorpion zombie hits you. You hit the mummy but do no damage. The mummy is severely damaged. You hit the scorpion zombie but do no damage. Lightning courses through the scorpion zombie! You destroy the scorpion zombie! You hit the mummy with your +0 hand axe of electrocution. You hit the mummy but do no damage. The mummy hits you! * * * LOW HITPOINT WARNING * * * The mummy hits you. * * * LOW HITPOINT WARNING * * * You are confused. You feel invigorated. The mummy hits you! You die... ### #..###### ##M@....# #..M∩.∩.+ ##......# #..###### ### You could see 2 mummies. Vanquished Creatures A bombardier beetle (D:4) A hound (D:4) Jessica (D:2) A scorpion zombie (Ossuary) 3 adders A dart slug (D:1) 6 orcs (D:3) 5 bats 5 endoplasms A giant cockroach (D:1) 4 goblins (D:1) 7 hobgoblins 2 quokkas (D:1) 5 ball pythons A frilled lizard (D:1) 4 kobolds 5 rats (D:1) 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zkyp the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 2 | D:1 | Noticed a naga 4 | D:1 | Noticed a tengu 4 | D:1 | Noticed an elf 6 | D:1 | Noticed a gargoyle 10 | D:1 | Noticed a demigod 10 | D:1 | Noticed a vine stalker 12 | D:1 | Noticed an armataur 12 | D:1 | Noticed an oni 14 | D:1 | Noticed a djinni 14 | D:1 | Noticed a merfolk 16 | D:1 | Noticed a human 16 | D:1 | Noticed a felid 18 | D:1 | Noticed a barachi 18 | D:1 | Noticed a troll 21 | D:1 | Noticed a draconian 21 | D:1 | Noticed a dwarf 23 | D:1 | Noticed a spriggan 23 | D:1 | Noticed a minotaur 25 | D:1 | Noticed a vampire 25 | D:1 | Noticed a demonspawn 27 | D:1 | Noticed a ghoul 27 | D:1 | Noticed an octopode 29 | D:1 | Noticed a formicid 61 | D:1 | Reached XP level 2. HP: 17/22 MP: 2/2 277 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 731 | D:2 | Reached skill level 4 in Axes 1106 | D:2 | Noticed Jessica 1111 | D:2 | Killed Jessica 1112 | D:2 | Reached XP level 4. HP: 29/35 MP: 4/4 1344 | D:3 | Found a faded altar of an unknown god. 2294 | D:4 | Identified the +10 dagger of Asurr {speed, ^Contam rF++ rC- | Will+} 2326 | D:4 | Reached skill level 5 in Axes 2326 | D:4 | Reached XP level 5. HP: 32/41 MP: 5/5 2335 | D:4 | Found a sand-covered staircase. 2373 | Ossuary | Entered an ossuary 2382 | Ossuary | HP: 1/41 [mummy (4)] 2383 | Ossuary | Slain by a mummy Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_rooms, minmay_door_square, minmay_heptomino_o4 D:2: layout_basic, uniq_jessica D:3: layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven D:4: layout_basic, grunt_temple_overflow_order_and_chaos_2, lightli_ossuary_entry_decrepit_ruins, uniq_eustachio Ossuary: ossuary_minmay_chase Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 4 5 | 5.4 Fighting | 3 | 3.6 Throwing | | 1.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 62 | 26 || 88 Dagger | 48 | 42 || 90 Hand axe | | 23 || 23 Use: Scroll | | 3 || 3 Potion | | 1 || 1 Armour: Leather armour | 28 | || 28 Ring mail | 6 | 33 || 39 Dodge: Dodged | 47 | 25 || 72 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2398 | 2251 | 147 | 173 | 1696 | 5 | 479.6 | Dungeon | 2388 | 2241 | 147 | 173 | 1696 | 4 | 597.0 | Ossuary | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1086 daAuts D:2: 670 daAuts D:1: 535 daAuts D:4: 97 daAuts Ossuary: 10 daAuts