zkyp Level 1 of the Dungeon (0, 0, D:1) 5 large rocks (3, -38, D:1) a +0 club (4, -49, D:1) 3 stones (4, -8, D:1) a +0 dagger (15, 2, D:1) a +1 hand axe of venom (16, -28, D:1) 2 stones a +0 club (22, -56, D:1) a +0 whip (23, -48, D:1) a +0 dagger (32, -39, D:1) a stone (45, -41, D:1) a +0 robe (61, -39, D:1) a +0 sling (61, -37, D:1) a +0 sling Level 2 of the Dungeon (34, 0, D:2) 4 stones (39, -13, D:2) a +0 club (49, -16, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 scythe a +0 robe (20, -32, D:3) 8 stones (28, -27, D:3) a +0 short sword 7 poisoned darts (31, -26, D:3) the +2 helmet of the Bursting Gods {rPois Will++} rPois: It protects you from poison Will++: It greatly increases your willpower. (40, -35, D:3) a +0 club (47, -7, D:3) a +0 short sword a stone (48, -7, D:3) a +0 flail (48, -3, D:3) a +0 club (49, 10, D:3) a +0 club (53, -35, D:3) a +0 helmet (56, 13, D:3) a +0 giant spiked club Level 4 of the Dungeon (8, 10, D:4) a +0 dagger (10, 11, D:4) a +0 dagger (10, 22, D:4) a +0 club (15, 3, D:4) a +0 hand axe (16, 4, D:4) a +0 hand axe a +0 leather armour (16, 5, D:4) a +0 short sword (17, -6, D:4) 3 stones (18, 4, D:4) a +0 club (19, 5, D:4) a +0 club a +0 robe (20, 6, D:4) a +0 dagger a +0 club (23, -4, D:4) a +0 club (28, 14, D:4) a +0 whip (29, -4, D:4) 12 stones (30, 13, D:4) a +0 club a +0 robe (31, 23, D:4) a +2 whip of draining (31, 24, D:4) a +0 club a +0 leather armour a +0 short sword (31, 25, D:4) a +0 war axe a +0 leather armour (32, 11, D:4) a +0 flail a +0 club a +0 spear (42, 17, D:4) a +0 flail (43, 11, D:4) 5 stones (43, 14, D:4) a +0 club (49, -6, D:4) a +0 barding (58, 3, D:4) a +0 robe Level 5 of the Dungeon (14, -18, D:5) a +0 club (15, -19, D:5) a +1 antimagic halberd (15, -18, D:5) a +4 halberd (26, 2, D:5) 6 stones (38, 12, D:5) a +3 trident of distortion a +0 scale mail (40, 11, D:5) a +0 halberd (44, -9, D:5) a +0 hand axe a +0 leather armour (45, -10, D:5) a +1 whip of venom a +0 hand axe a +0 leather armour (46, -34, D:5) a +0 flail (46, -10, D:5) a +0 dagger a +0 scale mail (46, -7, D:5) a +0 club a +0 whip (47, -10, D:5) a +0 hand axe a +0 whip a +0 leather armour a +0 dagger a +0 robe a +0 hand axe a +0 chain mail (48, -7, D:5) a +0 mace a +0 giant spiked club (49, 3, D:5) a +0 flail (49, 4, D:5) a +0 spear (53, -30, D:5) 8 stones (54, -12, D:5) a +0 shortbow (62, -29, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (5, 10, D:6) a +0 whip 4 stones (6, 8, D:6) a +0 dagger (6, 9, D:6) a +0 dagger (6, 10, D:6) a +2 dagger of speed a +0 dagger 3 stones (7, 10, D:6) a +0 short sword 3 stones (13, 11, D:6) a +0 giant spiked club (16, 2, D:6) 4 stones (18, -9, D:6) a +0 dagger (19, 5, D:6) 7 stones (20, 18, D:6) a scroll of identify (23, -28, D:6) a +0 war axe (24, 7, D:6) Sif Muna's Compendium of Assaults Spells Type Level a - Magic Dart Conjuration 1 (unseen) (28, 21, D:6) a +0 helmet Level 7 of the Dungeon (0, 0, D:7) a +0 short sword a curare-tipped dart a +0 club 2 stones a +2 dagger of holy wrath (2, 1, D:7) a +0 dagger (4, 1, D:7) a +0 dagger 5 stones (6, 3, D:7) a +0 dagger (14, 17, D:7) a +0 short sword of distortion 4 stones (18, -2, D:7) 8 stones (18, 10, D:7) a +0 short sword (43, 2, D:7) the ring "Mutidun" {Fire rPois Dex+4} [ring of fire] Fire: It enhances your fire magic. Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison (unseen) (44, 3, D:7) a scroll of identify (45, 1, D:7) 2 potions of ambrosia (45, 2, D:7) a +0 long sword (47, -2, D:7) a potion of heal wounds (50, 14, D:7) a +0 shortbow (54, -28, D:7) a +0 scale mail (61, 1, D:7) a +0 chain mail (62, 19, D:7) a +0 leather armour (63, 9, D:7) a +2 great sword a +0 robe (64, -18, D:7) a +0 spear (64, 9, D:7) a +0 spear a +0 robe (65, 9, D:7) a +0 spear a +0 robe (65, 17, D:7) an amulet of faith (71, -13, D:7) a +0 leather armour (72, -14, D:7) a +0 long sword a +0 falchion a +0 robe a +0 robe Level 8 of the Dungeon [Shop] Lerch's Jewellery Emporium a ring of fire (300 gold) the ring of the Salmon {Wiz rF- Dex+4} (460 gold) [ring of wizardry] Wiz: It improves your spell success rate. Dex+4: It affects your dexterity (+4). rF-: It makes you vulnerable to fire. a serpent talisman (360 gold) a blade talisman (360 gold) a ring of poison resistance (240 gold) an amulet of the acrobat (360 gold) an amulet of magic regeneration (360 gold) an amulet of faith (480 gold) a ring of positive energy (240 gold) a ring of wizardry (360 gold) [Shop] Poocydgh's General Store 2 potions of attraction (90 gold) a scroll of vulnerability (60 gold) the Catalogue of the Platytaur (660 gold) Spells Type Level a - Flame Wave Conjuration/Fire 4 b - Passage of Golubria Translocation 4 c - Irradiate Conjuration/Alchemy 5 d - Freezing Cloud Conjuration/Ice/Air 5 a ring of wizardry (450 gold) a +0 war axe (52 gold) a +0 whip (37 gold) a +0 robe (10 gold) [Shop] Goceysao's Jewellery Shoppe an amulet of guardian spirit (390 gold) a ring of ice (325 gold) an amulet of guardian spirit (390 gold) a ring of fire (325 gold) a ring of protection from cold (325 gold) a ring of resist corrosion (260 gold) an amulet of the acrobat (390 gold) (0, 0, D:8) a +2 short sword of holy wrath (2, -1, D:8) a +0 dagger (3, -2, D:8) a +0 mace a +0 club a +0 leather armour (3, 0, D:8) a +0 hand axe (5, -3, D:8) a +0 club (8, -3, D:8) a +0 club (9, -3, D:8) a +0 dagger 2 stones (9, -2, D:8) a +0 short sword a stone a +0 flail a +0 leather armour (9, -1, D:8) a +0 whip a +0 leather armour a +0 halberd (10, 24, D:8) a +0 dagger a +0 robe (10, 25, D:8) a +0 hand axe (10, 26, D:8) a +0 dagger a +0 leather armour (16, -7, D:8) a +0 club (16, -2, D:8) a +0 dagger (18, -7, D:8) a +0 short sword (19, 10, D:8) a +0 short sword 4 stones (19, 11, D:8) a +2 dagger of draining a +0 dagger 4 stones a +0 dagger a +0 short sword (19, 12, D:8) a +0 short sword 4 stones (20, 12, D:8) a +0 dagger 3 stones a +0 club a curare-tipped dart (25, 22, D:8) a +0 hand axe (25, 26, D:8) a +0 club (25, 30, D:8) 3 stones (29, 4, D:8) a +0 whip (30, 5, D:8) a +0 short sword (31, 4, D:8) a +0 dagger 2 stones (32, 8, D:8) a +0 hand axe (33, 7, D:8) a +0 dagger 5 stones (33, 8, D:8) a +0 club a +0 leather armour a +0 mace a +0 scale mail a +0 short sword (36, 3, D:8) a +0 whip (37, 3, D:8) a +0 club (37, 7, D:8) a +0 club a +0 dagger Level 9 of the Dungeon (2, -11, D:9) a +0 club (3, -12, D:9) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (3, -11, D:9) a +0 club a +0 flail a +0 rapier (6, -22, D:9) 3 boomerangs (21, 0, D:9) 3 large rocks (23, -5, D:9) 3 stones (24, 0, D:9) 5 large rocks (25, -1, D:9) a +0 club (28, -4, D:9) a +0 club a +0 dagger a +0 club a +0 short sword a +0 dagger a +0 leather armour a +0 hand axe a +0 chain mail a +0 dire flail (29, -4, D:9) a +0 robe a +0 dagger (32, -22, D:9) a +0 leather armour a +0 club (32, -21, D:9) a +0 chain mail a +0 hand axe (32, -8, D:9) a +0 flail (38, -2, D:9) a +0 dagger 4 stones (42, 1, D:9) a +0 falchion (45, -27, D:9) a +0 plate armour a +0 battleaxe (45, -26, D:9) a +0 dagger (45, -18, D:9) a +0 leather armour a +0 mace a +0 trident (45, -17, D:9) a +0 leather armour a +0 club (46, -27, D:9) a +0 robe a +0 dagger (46, -19, D:9) a +0 robe a +0 dagger (46, -18, D:9) a +0 robe a +0 dagger (47, -33, D:9) a +0 robe (47, -16, D:9) a +0 plate armour a +0 scimitar (47, -15, D:9) a +0 falchion a +0 leather armour a +0 dagger of venom a +0 chain mail a +0 halberd (48, -15, D:9) a +0 dagger (50, -34, D:9) 3 large rocks Level 10 of the Dungeon (1, 9, D:10) a +0 rapier (1, 17, D:10) a +0 dagger (1, 21, D:10) a +0 dagger a +0 robe (2, 23, D:10) a +0 rapier a +0 orcbow (3, 15, D:10) a +0 dagger (3, 23, D:10) a +0 glaive (4, 23, D:10) a +0 orcbow a +0 giant club a +0 great mace (8, 9, D:10) a beast talisman (9, 15, D:10) a +0 club (16, 18, D:10) a +0 chain mail a +0 glaive (16, 19, D:10) a +0 robe a +0 dagger (18, 18, D:10) a +0 short sword 3 boomerangs a +0 flail (29, 3, D:10) a +0 plate armour (34, 3, D:10) a +0 shortbow Level 11 of the Dungeon [Shop] Mozxiwim's Antique Weapon Boutique a +6 great sword of freezing (1136 gold) the +3 quarterstaff of Yteliosh {flame, Str+2 Dex+2} (977 gold) Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). a +2 spear of venom (405 gold) a +3 antimagic short sword (676 gold) a +2 mace of protection (405 gold) a +0 heavy flail (215 gold) a +5 whip of electrocution (863 gold) a +2 great mace of holy wrath (616 gold) a +0 great mace of holy wrath (356 gold) (0, 0, D:11) a +0 orcbow (2, 10, D:11) a +0 hand axe (9, -14, D:11) 4 stones (14, 1, D:11) a +0 mace (28, 21, D:11) 5 stones (30, 8, D:11) a +0 whip Level 1 of the Orcish Mines (5, 0, Orc:1) 24 gold pieces (7, 2, Orc:1) 38 gold pieces (21, 3, Orc:1) a +0 hand axe (22, 3, Orc:1) a +0 scale mail (23, 3, Orc:1) the +4 ring mail "Tebacai" {rCorr} rCorr: It protects you from acid and corrosion. (31, -6, Orc:1) a +0 giant club (31, -4, Orc:1) a +0 giant spiked club a +0 dire flail (32, -6, Orc:1) a +0 giant club a +0 giant club a +0 giant club a +0 giant club