zkyp Level 1 of the Dungeon [Shop] Zeuj's Antique Armour Emporium a +0 robe (11 gold) the +3 leather armour "Diutin" {Harm SInv} (479 gold) SInv: It lets you see invisible. Harm: It increases damage dealt and taken. a +0 leather armour (34 gold) a +0 ring mail (68 gold) a +0 pair of gloves of hurling (195 gold) a +0 robe (11 gold) a +0 ring mail (68 gold) an orb of guile (221 gold) a +0 robe (11 gold) an orb of energy (272 gold) (0, 0, D:1) a +0 short sword 2 stones (4, -9, D:1) a +0 ring mail (6, -7, D:1) a +0 club (11, -28, D:1) 4 stones (15, -9, D:1) a +0 leather armour (17, -21, D:1) a +0 spear (20, 2, D:1) 9 gold pieces (25, -12, D:1) a +0 leather armour (26, -22, D:1) an amulet of magic regeneration (27, -13, D:1) a +0 short sword (32, -2, D:1) a +0 dagger (44, -20, D:1) a +0 ring mail (46, -32, D:1) 3 stones (48, -12, D:1) a +0 quarterstaff (48, -5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 falchion (2, -22, D:2) a +0 mace (5, -11, D:2) a +0 ring mail (10, 17, D:2) a +0 dagger (11, -7, D:2) a +0 leather armour (13, -15, D:2) 5 stones (18, -17, D:2) a +0 dagger (23, 32, D:2) 6 stones (29, 18, D:2) 6 stones (30, -10, D:2) a +0 scale mail (40, 18, D:2) a +0 sling (41, 0, D:2) a +0 club (46, -4, D:2) a +0 robe (47, 20, D:2) 4 stones (50, 25, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (7, -3, D:3) a ball python corpse (10, -6, D:3) a bat corpse