Dungeon Crawl Stone Soup version 0.30-a0-782-ge64f9170bb (webtiles) character file. Game seed: 15620262566459815621 30 zkyp the Conjurer (level 2, 0/20 HPs) Began as a Demigod Conjurer on Mar 13, 2023. Slain by an orc ... wielding a +0 falchion (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:30 (1076 turns). zkyp the Conjurer (Demigod Conjurer) Turns: 1076, Time: 00:01:30 Health: 0/20 AC: 2 Str: 8 XL: 2 Next: 84% Magic: 0/7 EV: 12 Int: 20 God: Gold: 65 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of enchant weapon {unknown} i - a scroll of teleportation {unknown} Potions b - a potion of magic c - 2 potions of attraction {unknown} e - a potion of heal wounds {unknown} f - a potion of haste {unknown} g - a potion of mutation {unknown} h - a potion of lignification {unknown} j - a potion of flight {unknown} k - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level x - Magic Dart Conj 76% 1d6 2% 1 z - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 16% 1 Necrotise Necr 8% 1d4 16% 1 Summon Small Mammal Summ 8% N/A 16% 1 Scorch Fire 4% 2d5 24% 2 Dazzling Flash Conj/Hex 20% N/A 19% 3 Flame Wave Conj/Fire 10% 2d6 54% 4 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. An orc comes into view. It is wielding a +0 falchion. The orc barely misses you. An endoplasm comes into view. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 flail and wearing a +0 leather armour (78% to hit) The searing ray hits the orc but does no damage. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The orc shouts! The endoplasm quivers. The orc hits you with a +0 flail! The searing ray hits the orc. The orc is heavily wounded. The searing ray hits the orc wizard! The orc wizard is heavily wounded. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc hits you with a +0 flail. The searing ray hits the orc! You kill the orc! The searing ray hits something. A magic dart appears from out of thin air! The magic dart hits you. You finish channelling your searing ray. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The orc attacks as you move away! The orc hits you with a +0 falchion! You die... #.........# ....... #.........# ....... #.........# #### #.........# ######'#### ##..####### #.........# ###.........# #.@........... #o##.......... #)#######+#... J)# ^. ..## . ..> .... ..... ...... You could see an orc and an endoplasm. Vanquished Creatures 2 orcs (D:2) 2 ball pythons 2 endoplasms (D:1) A giant cockroach (D:1) 7 goblins (D:1) 5 hobgoblins A quokka (D:2) A kobold (D:2) 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zkyp the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 347 | D:1 | Reached skill level 4 in Conjurations 347 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 354 | D:1 | Learned a level 2 spell: Searing Ray 595 | D:1 | You fall into a shaft and drop 1 floor! 1076 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_rooms, shapermc_ecumenical_altar_hornbeckon D:2: layout_basic, basic_altar, kennysheep_another_room, minmay_ruptured Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.2 Conjurations | 4 | 4.3 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Cast: Magic Dart || 45 Searing Ray || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1086 | 1069 | 17 | 59 | 883 | 2 | 543.0 | Dungeon | 1086 | 1069 | 17 | 59 | 883 | 2 | 543.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 870 daAuts D:2: 216 daAuts