zkyp Level 1 of the Dungeon (3, 11, D:1) a +0 whip (7, 20, D:1) a +0 short sword 5 stones (18, 20, D:1) 4 boomerangs (29, -9, D:1) 4 stones (33, -18, D:1) a +0 spear (35, 22, D:1) a +0 dagger (41, 10, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Sausiad's Weapon Emporium a +0 flail (45 gold) 4 stones (5 gold) a +0 spear (39 gold) a +0 trident (45 gold) a +1 hand axe of electrocution (188 gold) 9 stones (11 gold) a +0 spear (39 gold) a +2 flail of holy wrath (237 gold) a +0 mace (39 gold) (3, -34, D:2) a +0 dagger (11, -2, D:2) a +0 spear (13, -26, D:2) a +0 hand axe (13, 6, D:2) a +0 ring mail (14, 14, D:2) a +0 club (17, -33, D:2) a +0 hand axe Level 3 of the Dungeon [Shop] Xutiall's General Store a +0 robe (8 gold) a scroll of noise (12 gold) a scroll of enchant weapon (90 gold) the +5 quarterstaff of the Fray {chaos, Str+4 Int+3} (646 gold) Each time it hits an enemy it has a different, random effect. Str: It affects your strength (+4). Int: It affects your intelligence (+3). a potion of magic (96 gold) a +0 short sword (36 gold) a +0 dagger (24 gold) 6 poisoned darts (28 gold) a scroll of fog (24 gold) a book of Winter (408 gold) (0, 0, D:3) a +0 dagger (1, 10, D:3) 5 boomerangs (5, -19, D:3) a ball python corpse (skeletalised by now) (8, -16, D:3) 4 poisoned darts (11, -30, D:3) a +0 sling (15, -4, D:3) a +0 leather armour (17, -30, D:3) 2 stones (25, -13, D:3) a hobgoblin corpse (skeletalised by now) (32, 11, D:3) a +0 dagger (40, -24, D:3) 3 stones (41, -9, D:3) a hound corpse (45, -33, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a potion of curing (4, -2, D:4) a +0 leather armour (7, 3, D:4) a +0 short sword (still there?) 16 gold pieces (still there?) a kobold corpse (still there?)