Dungeon Crawl Stone Soup version 0.25-a0-700-g7f8a7979f0 (webtiles) character file. Game seed: 1384446669718761153, levelgen mode: deterministic 7 zkyp the Charmwright (level 2, 0/22 HPs) Began as a Human Skald on Apr 3, 2020. Slain by a hobgoblin ... wielding a +0 whip (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (221 turns). zkyp the Charmwright (Human Skald) Turns: 221, Time: 00:00:17 Health: 0/22 AC: 3 Str: 11 XL: 2 Next: 5% Magic: 5/5 EV: 12 Int: 13 God: Gold: 19 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls c - a scroll of amnesia {unknown} e - a scroll of teleportation {unknown} Comestibles d - 2 rations Skills: - Level 2.0 Fighting + Level 2.6 Axes - Level 1.0 Armour - Level 2.0 Dodging - Level 2.0 Spellcasting - Level 3.0 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 10% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 14% 2 ###.... Shroud of Golubria Chrm/Tloc #..... 26% 2 ###.... Ozocubu's Armour Chrm/Ice #....... 47% 3 ####... Spectral Weapon Hex/Chrm #....... 47% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the leopard gecko. You kill the leopard gecko! You have reached level 2! You start resting. The hobgoblin is too close now for your liking. The hobgoblin hits you with a +0 whip. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a +0 whip! You die... #.# #.####### ##### #........ ....######..##### ....#...........# ....#.####.[#.#.# '# . ....#.........#.# ####### .#.# ......####..###.###.....# .#.### ..........>.....@.+.....+ ..... ...†#.#####.##.g###.....# .#.### ....#.# ..##..# #.....###...... #####.# ####..###....)......... #.# .................... #.# ......).....g........ #.# ........###.........%. #.# ......... ######...... #.# #.... ...... You could see a hobgoblin. Vanquished Creatures A leopard gecko (D:1) A giant cockroach (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zkyp the Human Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 217 | D:1 | Reached XP level 2. HP: 11/22 MP: 5/5 221 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_basic, hex_large Action || total -------------------------++------- Melee: Hand axe || 18 Armor: Leather armour || 1 Dodge: Dodged || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 10 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------