Dungeon Crawl Stone Soup version 0.25-a0-690-g234afa57d4 (webtiles) character file. Game seed: 9655079547712793527, levelgen mode: deterministic 2 zkyp the Vexing (level 1, 0/15 HPs) Began as a Demonspawn Arcane Marksman on Mar 31, 2020. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:05 (87 turns). zkyp the Vexing (Demonspawn Arcane Marksman) Turns: 87, Time: 00:00:06 Health: 0/15 AC: 2 Str: 10 XL: 1 Next: 25% Magic: 2/2 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles c - 4 javelins (quivered) d - 2 throwing nets {=f =F} Armour a - a +0 robe (worn) Scrolls e - a scroll of immolation {unknown} Potions b - a potion of ambrosia {unknown} Comestibles f - a ration Skills: + Level 1.3 Fighting - Level 1.7 Throwing - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 8% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 12% 2 ###.... Inner Flame Hex/Fire #....... 38% 3 ####... Portal Projectile Hex/Tloc #..... 38% 3 ####... Cause Fear Hex #......... 58% 4 #####.. Leda's Liquefaction Hex/Erth #......... 80% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin misses you. Throwing (i - inventory) c - 5 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (moderately wounded) You throw a javelin. The javelin barely misses the hobgoblin. The hobgoblin barely misses you. The hobgoblin hits you. You die... #.#.. ...##..#. ....... ##.#.# #....#.. .......##..#.####.###..# ........................ ....... #....#...##.#### ....... #....#.......# .......##.##.........# ...$...#..#...#......# #..g@....########## #.####..## #..# #...$...... ##.######## #.# ..# ..## .# You could see a hobgoblin. Vanquished Creatures A goblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zkyp the Demonspawn Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 2 | D:1 | Noticed a naga 2 | D:1 | Noticed a human 4 | D:1 | Noticed an octopode 6 | D:1 | Noticed a dwarf 6 | D:1 | Noticed an elf 8 | D:1 | Noticed a vine stalker 10 | D:1 | Noticed a centaur 10 | D:1 | Noticed a felid 12 | D:1 | Noticed a demigod 12 | D:1 | Noticed a tengu 14 | D:1 | Noticed an ogre 14 | D:1 | Noticed a draconian 16 | D:1 | Noticed a troll 18 | D:1 | Noticed a vampire 20 | D:1 | Noticed a minotaur 20 | D:1 | Noticed a demonspawn 22 | D:1 | Noticed a formicid 22 | D:1 | Noticed a ghoul 24 | D:1 | Noticed a spriggan 24 | D:1 | Noticed a merfolk 26 | D:1 | Noticed a halfling 26 | D:1 | Noticed a gargoyle 87 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: kb_arrival_jail, layout_rooms, lemuel_another_geyser Action || total -------------------------++------- Melee: Unarmed || 14 Throw: Javelin || 1 Armor: Robe || 2 Dodge: Dodged || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------