zkyp Level 1 of the Dungeon (5, -4, D:1) a +0 short sword (7, -4, D:1) 4 stones (8, -19, D:1) a +0 club (9, 5, D:1) 11 arrows (15, 6, D:1) a cursed -3 dagger (15, 10, D:1) a +0 club (18, -7, D:1) a +0 club (27, -17, D:1) a +0 leather armour (30, 7, D:1) a +2 vampiric dagger (32, -3, D:1) 5 stones (34, 10, D:1) a +0 dagger (38, 12, D:1) 22 bolts Level 2 of the Dungeon (2, 10, D:2) a +0 club (6, -9, D:2) a +0 club (13, -10, D:2) a cursed -1 short sword (20, 11, D:2) a +0 dagger (21, 11, D:2) a +0 club (34, -24, D:2) a +0 club (39, 5, D:2) a cursed -3 short sword (41, 5, D:2) a stone (42, 5, D:2) a stone (43, 14, D:2) a +0 mace (55, -27, D:2) a +0 helmet (56, 3, D:2) 13 gold pieces (56, 5, D:2) a ration (56, 8, D:2) 10 gold pieces (58, -16, D:2) a +0 club Level 3 of the Dungeon (13, -1, D:3) 3 stones (15, 25, D:3) a +0 club (16, 43, D:3) a +0 dagger a +0 short sword a +0 leather armour a +0 club (25, 26, D:3) a +0 ring mail (27, 36, D:3) a +0 short sword (32, 6, D:3) a +0 dagger (33, 7, D:3) a cursed +0 club (40, 21, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 13 stones (6, 37, D:4) a +0 hunting sling 16 stones (7, 20, D:4) a stone (7, 34, D:4) a +0 dagger (7, 37, D:4) a +0 club a +0 club a +1 mace of holy wrath a +0 whip (10, 37, D:4) a +0 dagger a +0 dagger (13, -2, D:4) a +0 giant club (13, 34, D:4) a +0 club a +0 dagger of venom (24, 16, D:4) a stone (25, 16, D:4) a +0 club a +0 animal skin a +0 helmet a +0 club a +0 club a stone (26, 16, D:4) 45 stones (27, 41, D:4) 29 arrows (28, 25, D:4) a book of Maledictions (29, 22, D:4) a +0 robe (35, 13, D:4) 13 arrows (48, 13, D:4) a +0 leather armour (48, 31, D:4) a +0 dagger (50, 4, D:4) a potion of degeneration a +0 war axe a +2 robe of fire resistance a +0 chain mail a +0 ring mail a +2 dagger of freezing a +0 hand axe a +1 dagger a +0 robe (52, 19, D:4) a stone (52, 21, D:4) a stone (53, 6, D:4) a +0 scale mail a +0 mace (53, 12, D:4) 4 boomerangs (53, 19, D:4) a stone (53, 20, D:4) a stone (54, 6, D:4) a +0 whip (54, 8, D:4) a +0 flail (54, 12, D:4) a +0 dagger a +0 robe (54, 13, D:4) a +0 club a +0 falchion a +0 leather armour (54, 14, D:4) a +0 giant club a +0 chain mail (54, 19, D:4) a stone (57, 21, D:4) a +0 whip of venom (58, 21, D:4) a +0 short sword a stone (59, 21, D:4) a +0 short sword (60, 21, D:4) a stone (63, 21, D:4) 2 stones Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club a +0 shortbow 20 arrows (2, -13, D:5) a +0 hand axe (3, -13, D:5) a +0 club a +0 scale mail a +0 club a +0 dagger a +0 robe (4, -13, D:5) a +0 dagger a +0 robe (12, -23, D:5) a +0 ring mail (16, -15, D:5) a +0 giant club (24, 1, D:5) 10 bolts (41, -39, D:5) a +0 hand axe a +0 hunting sling (41, 6, D:5) a +0 spear (42, -12, D:5) 11 bolts (43, -20, D:5) a +0 club a +0 leather armour (45, -2, D:5) 27 arrows (46, -22, D:5) a +0 flail a +0 dagger a +0 robe (46, -21, D:5) a +0 flail (48, -24, D:5) a +0 leather armour (51, -41, D:5) 2 arrows (51, -40, D:5) an arrow (51, -30, D:5) a +0 mace 2 silver boomerangs (51, -29, D:5) a +0 glaive a +0 plate armour (51, -28, D:5) a +0 dagger a +0 robe (53, -43, D:5) an arrow (54, -45, D:5) a cursed -1 shortbow 9 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (3, 7, D:6) a +0 scale mail (14, 16, D:6) a +0 leather armour (16, 2, D:6) a stone (17, -2, D:6) a stone a +0 war axe a +0 leather armour (18, 3, D:6) 22 stones (19, -2, D:6) a +0 falchion a +0 scale mail a +0 flail (19, -1, D:6) a +0 hand axe a +0 leather armour (21, -3, D:6) a +0 falchion a +0 leather armour (22, 4, D:6) 9 stones (26, -26, D:6) a +0 war axe (27, 2, D:6) a cursed -3 mace (27, 6, D:6) a +0 arbalest (28, -1, D:6) a +2 quarterstaff of chaos (30, -17, D:6) a +0 trident a +0 leather armour (30, -16, D:6) a +0 whip a +0 mace a +0 leather armour (31, -16, D:6) a cursed -1 flail (32, -16, D:6) a +0 dagger a +0 robe (35, 8, D:6) a +0 hand crossbow Level 7 of the Dungeon (0, 0, D:7) 34 bolts (2, -27, D:7) a +0 spear (3, -25, D:7) a +0 club (9, -40, D:7) a +0 leather armour a +0 short sword a +0 leather armour (10, -40, D:7) a +0 dagger (11, -40, D:7) a +3 short sword a +0 dagger a +0 flail a +0 club a +0 leather armour (12, -40, D:7) a +0 dagger a +0 flail (13, -12, D:7) 6 arrows (17, -20, D:7) the +8 short sword of the Orb {antimagic, rC+ Dex+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+2). It protects you from cold. (18, -24, D:7) a +0 ring mail (21, -24, D:7) a +0 chain mail (34, -28, D:7) a +0 dagger (34, -24, D:7) 10 sling bullets Level 8 of the Dungeon (0, 0, D:8) a +0 robe (0, 3, D:8) an uncursed staff of fire (2, -35, D:8) a scroll of noise a scroll of amnesia (3, -26, D:8) 10 bolts (4, -1, D:8) a +0 dagger (5, 4, D:8) 26 arrows (11, -7, D:8) 2 arrows (12, -7, D:8) an arrow (14, -8, D:8) a +0 shortbow 22 arrows (20, -19, D:8) a +0 robe (22, -16, D:8) a +0 dagger a +0 robe (23, -7, D:8) a +0 spear (25, -7, D:8) a +0 robe (26, -34, D:8) a +0 trident a +0 leather armour (27, -34, D:8) a +0 dagger a +0 robe (27, -33, D:8) a +0 ring mail a +0 war axe (27, -8, D:8) a +0 rapier a +0 robe a cursed -3 rapier a +0 robe (28, -33, D:8) a +0 halberd 4 boomerangs of dispersal a +0 chain mail (30, -28, D:8) a +0 short sword a +0 robe (31, -35, D:8) a +0 rapier a +0 robe a +0 buckler (42, -21, D:8) a +0 rapier a +0 robe (46, -13, D:8) a +3 dagger a +0 robe (55, -34, D:8) a +0 dagger (60, -31, D:8) a +0 hand axe a +0 rapier 5 boomerangs Level 9 of the Dungeon (1, 14, D:9) a +0 dagger 4 stones (3, 4, D:9) a +0 giant club (3, 14, D:9) a stone (5, 14, D:9) a stone (6, 13, D:9) a stone (7, 10, D:9) a +0 hand axe (16, 11, D:9) a +0 giant spiked club a +0 giant club (22, -19, D:9) a +0 war axe (26, 0, D:9) a +0 dagger (27, 0, D:9) a +0 dire flail a +0 chain mail (41, 5, D:9) a +0 troll leather armour Level 10 of the Dungeon (0, 0, D:10) a +1 ring mail of poison resistance (2, 3, D:10) a kobold skeleton (2, 4, D:10) a +0 short sword a +0 arbalest 3 large rocks a kobold corpse (skeletalised by now) a cyclops corpse (skeletalised by now) (2, 5, D:10) a +0 flail a +0 shortbow 17 arrows a centaur skeleton (3, 2, D:10) a +0 scimitar a cursed +0 plate armour an orc corpse (3, 3, D:10) 4 stones (3, 4, D:10) a stone (3, 5, D:10) a +0 dagger of venom a big kobold skeleton (6, 4, D:10) a large rock (13, -2, D:10) a large rock (14, -1, D:10) 2 large rocks (16, 30, D:10) a +5 vampiric trident a +0 ring mail a +0 buckler (17, 8, D:10) a sack of spiders (17, 30, D:10) a +0 spear (17, 31, D:10) a +0 spear (24, -16, D:10) a +0 ring mail (28, -13, D:10) a +0 trident (40, 16, D:10) a +0 battleaxe (unseen) (40, 18, D:10) a +0 battleaxe (unseen) (41, 17, D:10) the +7 great sword of Governance {flame, rPois rF+ Str+3 Int-3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It affects your intelligence (-3). It protects you from fire. It protects you from poison. (45, -10, D:10) 2 scrolls of noise