Dungeon Crawl Stone Soup version 0.25-a0-578-gc91f01c39c (webtiles) character file. Game seed: 8619540989446545491, levelgen mode: deterministic 0 zkyp the Vexing (level 1, 13/13 HPs) Began as a Vampire Wanderer on Mar 5, 2020. Safely got out of the dungeon. The game lasted 00:00:04 (1 turns). zkyp the Vexing (Vampire Wanderer) Turns: 1, Time: 00:00:04 Health: 13/13 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis + a - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) @: regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You escaped. You were alive. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) Potions b - a potion of lignification Skills: + Level 0.0 Fighting - Level 1.5 Stealth Level 1.0 Shields - Level 2.0 Spellcasting - Level 4.4 Hexes Level 2.6 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 4% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confusing Touch Hex ##...... 13% 3 N/A Tukima's Dance Hex ##...... 13% 3 N/A Ensorcelled Hibernation Hex/Ice #..... 16% 2 N/A Dazzling Flash Conj/Hex #..... 30% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Welcome, zkyp the Vampire Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of lignification, a +0 robe; and the following spell memorised: Corona; and the following spells available to memorise: Confusing Touch, Tukima's Dance, Ensorcelled Hibernation, Dazzling Flash. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##+## +...+ #.@.# +...+ ##+## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zkyp the Vampire Wanderer began the quest for the Orb. 0 | D:1 | zkyp set off with the following items: a +0 club, a potion | of lignification, a +0 robe; and the following spell | memorised: Corona; and the following spells available to | memorise: Confusing Touch, Tukima's Dance, Ensorcelled | Hibernation, Dazzling Flash 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:$ | Safely got out of the dungeon. Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_basic, minmay_indecisive_spiral Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------