Dungeon Crawl Stone Soup version 0.25-a0-578-gc91f01c39c (webtiles) character file. Game seed: 5391231246379237597, levelgen mode: deterministic 0 zkyp the Sneak (level 1, 13/13 HPs) Began as a Vampire Wanderer on Mar 5, 2020. Safely got out of the dungeon. The game lasted 00:00:02 (1 turns). zkyp the Sneak (Vampire Wanderer) Turns: 1, Time: 00:00:02 Health: 13/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) @: regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You escaped. You were alive. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 robe (worn) Scrolls c - a scroll of teleportation Potions b - a potion of curing {@q1} Skills: + Level 1.0 Throwing + Level 1.1 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting Level 2.0 Summonings Level 1.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 26% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ #....... 17% 2 N/A Blink Tloc N/A 36% 2 N/A Slow Hex #....... 36% 2 N/A Mephitic Cloud Conj/Pois/Air #....... 54% 3 N/A Conjure Flame Conj/Fire #....... 58% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Welcome, zkyp the Vampire Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a robe. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of curing {@q1}, a scroll of teleportation, a +0 robe; and the following spell memorised: Magic Dart; and the following spells available to memorise: Call Imp, Blink, Slow, Mephitic Cloud, Conjure Flame. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #+# ####.#### # ..#.#.. # #. .#.#. .# #..#.[.#..# ####.....#### +.....@.....+ ####.....#### #..#...#..# #. .#.#. .# # ..#.#.. # ####.#### #+# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zkyp the Vampire Wanderer began the quest for the Orb. 0 | D:1 | zkyp set off with the following items: a +0 dagger, a | potion of curing {@q1}, a scroll of teleportation, a +0 | robe; and the following spell memorised: Magic Dart; and | the following spells available to memorise: Call Imp, | Blink, Slow, Mephitic Cloud, Conjure Flame 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:$ | Safely got out of the dungeon. Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------