Dungeon Crawl Stone Soup version 0.25-a0-578-gc91f01c39c (webtiles) character file. Game seed: 5445613322786910980, levelgen mode: deterministic 0 zkyp the Magician (level 1, 15/15 HPs) Began as a Vampire Wanderer on Mar 4, 2020. Safely got out of the dungeon. The game lasted 00:00:01 (1 turns). zkyp the Magician (Vampire Wanderer) Turns: 1, Time: 00:00:01 Health: 15/15 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 6/6 levels left rFire . . . SeeInvis + a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn (no ring) @: regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You escaped. You were alive. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 robe (worn) Wands c - a wand of random effects (15) Skills: + Level 1.0 Fighting Level 1.0 Axes + Level 1.0 Throwing + Level 1.0 Armour + Level 3.0 Spellcasting Level 1.3 Conjurations + Level 1.0 Evocations You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Magic Dart Conj #... 11% 1 N/A Infusion Chrm #... 19% 1 N/A Blink Tloc N/A 28% 2 N/A Call Imp Summ #....... 28% 2 N/A Slow Hex #....... 28% 2 N/A Conjure Flame Conj/Fire #....... 38% 3 N/A Mephitic Cloud Conj/Pois/Air #....... 43% 3 N/A Spectral Weapon Hex/Chrm #....... 50% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Welcome, zkyp the Vampire Wanderer. Will you be the one to retrieve the fabled Orb of Zot from the depths? Press ? for a list of commands and other information. Found 19 arrows. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a wand of random effects (15), a +0 robe; and the following spells available to memorise: Magic Dart, Infusion, Blink, Call Imp, Slow, Conjure Flame, Mephitic Cloud, Spectral Weapon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .# .. ###.# ....# ....# ##....#.. #8....... #@.(..... #8.....## ##.....# .....# ....## ###.# .# # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zkyp the Vampire Wanderer began the quest for the Orb. 0 | D:1 | zkyp set off with the following items: a +0 dagger, a wand | of random effects (15), a +0 robe; and the following spells | available to memorise: Magic Dart, Infusion, Blink, Call | Imp, Slow, Conjure Flame, Mephitic Cloud, Spectral Weapon 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 1 | D:$ | Safely got out of the dungeon. Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_basic, corexii_leaking_fountain, minmay_domino_4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------