Dungeon Crawl Stone Soup version 0.25-a0-577-ga4619f409e (webtiles) character file. Game seed: 11324003599122820269, levelgen mode: deterministic 0 zkyp the Chiller (level 1, 15/15 HPs) Began as a Vampire Wanderer on Mar 2, 2020. Safely got out of the dungeon. The game lasted 00:00:03 (1 turns). zkyp the Chiller (Vampire Wanderer) Turns: 1, Time: 00:00:03 Health: 15/15 AC: 5 Str: 13 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . b - +0 ring mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.07/turn (no ring) @: regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You escaped. You were alive. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 shortbow (weapon) e - a +0 dagger Missiles d - 24 arrows (quivered) Armour b - a +0 ring mail (worn) Skills: + Level 1.0 Fighting + Level 1.5 Bows + Level 3.0 Stealth + Level 5.0 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 9% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Frozen Ramparts Ice ##.... 24% 3 N/A Ozocubu's Armour Chrm/Ice #....... 56% 3 N/A Hailstorm Conj/Ice #....... 92% 4 N/A Summon Ice Beast Ice/Summ #....... 92% 4 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Welcome, zkyp the Vampire Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a shiny emerald ring. Found a staircase leading out of the dungeon. You begin with the following items: a +0 shortbow, a +0 ring mail, 24 arrows, a +0 dagger; and the following spell memorised: Freeze; and the following spells available to memorise: Frozen Ramparts, Ozocubu's Armour, Hailstorm, Summon Ice Beast. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##### ...###...# .=.....@.# ...###...# ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zkyp the Vampire Wanderer began the quest for the Orb. 0 | D:1 | zkyp set off with the following items: a +0 shortbow, a +0 | ring mail, 24 arrows, a +0 dagger; and the following spell | memorised: Freeze; and the following spells available to | memorise: Frozen Ramparts, Ozocubu's Armour, Hailstorm, | Summon Ice Beast 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 1 | D:$ | Safely got out of the dungeon. Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_loops_ring, chequers_serial_rivers_marsh Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------