Dungeon Crawl Stone Soup version 0.25-a0-577-ga4619f409e (webtiles) character file. Game seed: 5277093760686992332, levelgen mode: deterministic 0 zkyp the Charmwright (level 1, 13/13 HPs) Began as a Vampire Wanderer on Mar 2, 2020. Safely got out of the dungeon. The game lasted 00:00:02 (1 turns). zkyp the Charmwright (Vampire Wanderer) Turns: 1, Time: 00:00:03 Health: 13/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . SeeInvis + a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn (no ring) @: regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You escaped. You were alive. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 robe (worn) Potions c - a potion of lignification Skills: + Level 1.5 Stealth Level 1.0 Shields + Level 3.0 Spellcasting Level 3.2 Charms Level 2.1 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 22% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 34% 2 N/A Call Imp Summ #....... 34% 2 N/A Corpse Rot Necr/Air N/A 34% 2 N/A Poisonous Vapours Pois/Air #..... 34% 2 N/A Slow Hex #....... 34% 2 N/A Conjure Flame Conj/Fire #....... 56% 3 N/A Mephitic Cloud Conj/Pois/Air #....... 56% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Welcome, zkyp the Vampire Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of lignification, a +0 robe; and the following spell memorised: Magic Dart; and the following spells available to memorise: Blink, Call Imp, Corpse Rot, Poisonous Vapours, Slow, Conjure Flame, Mephitic Cloud. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ♣♣♣♣♣ ♣♣∩∩∩♣♣ ∩...∩ ... ♣.♣ ♣@♣ ♣.♣ ... ∩...∩ ♣♣∩∩∩♣♣ ♣♣♣♣♣ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zkyp the Vampire Wanderer began the quest for the Orb. 0 | D:1 | zkyp set off with the following items: a +0 dagger, a | potion of lignification, a +0 robe; and the following spell | memorised: Magic Dart; and the following spells available | to memorise: Blink, Call Imp, Corpse Rot, Poisonous | Vapours, Slow, Conjure Flame, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 1 | D:$ | Safely got out of the dungeon. Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_basic, amethyst_killhole Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------