Dungeon Crawl Stone Soup version 0.25-a0-576-g50b708a4c4 (webtiles) character file. Game seed: 769676961596784581, levelgen mode: deterministic 0 zkyp the Magician (level 1, 13/13 HPs) Began as a Vampire Wanderer on Mar 2, 2020. Safely got out of the dungeon. The game lasted 00:00:05 (1 turns). zkyp the Magician (Vampire Wanderer) Turns: 1, Time: 00:00:05 Health: 13/13 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 5/5 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 8/8 levels left rFire . . . SeeInvis + a - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn (no ring) @: regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You escaped. You were alive. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) Skills: + Level 1.0 Throwing + Level 1.5 Stealth + Level 4.0 Spellcasting Level 1.0 Conjurations Level 3.0 Air Magic You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Magic Dart Conj #... 12% 1 N/A Sting Tmut/Pois #... 19% 1 N/A Blink Tloc N/A 26% 2 N/A Call Imp Summ #....... 26% 2 N/A Slow Hex #....... 26% 2 N/A Mephitic Cloud Conj/Pois/Air #....... 30% 3 N/A Conjure Flame Conj/Fire #....... 41% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Welcome, zkyp the Vampire Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 robe; and the following spells available to memorise: Magic Dart, Sting, Blink, Call Imp, Slow, Mephitic Cloud, Conjure Flame. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #....... ≈≈≈≈..## ≈≈≈≈≈≈≈ ..≈≈≈ ....# #...# #..# #@# ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zkyp the Vampire Wanderer began the quest for the Orb. 0 | D:1 | zkyp set off with the following items: a +0 club, a +0 | robe; and the following spells available to memorise: Magic | Dart, Sting, Blink, Call Imp, Slow, Mephitic Cloud, Conjure | Flame 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 1 | D:$ | Safely got out of the dungeon. Levels and vault maps discovered: D:1: eino_arrival_cavern_b, layout_rooms, serial_bayou_pond_b, minmay_misc_feat_more_columns Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------