Dungeon Crawl Stone Soup version 0.25-a0-316-gd28d56f9c5 (webtiles) character file. Game seed: 1319337243827761025, levelgen mode: deterministic 29 zkyp the Ruffian (level 3, 29/29 HPs) Began as a Demonspawn Chaos Knight on Dec 24, 2019. Was a Plaything of Xom. Quit the game on level 1 of the Dungeon. The game lasted 00:00:36 (604 turns). zkyp the Ruffian (Demonspawn Chaos Knight) Turns: 604, Time: 00:00:36 Health: 29/29 AC: 7 Str: 13 XL: 3 Next: 1% Magic: 3/3 EV: 11 Int: 13 God: Xom [..*...] Gold: 28 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +2 leather armour rPois . Spirit . c - +2 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: demonic guardian 1, nightstalker 1 a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Xom. You were a toy of Xom. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Armour a - a +2 leather armour (worn) c - a +2 hat (worn) Scrolls e - a scroll of identify {unknown} f - a scroll of fear {unknown} Potions d - a potion of brilliance {unknown} g - a potion of haste {unknown} Comestibles b - 2 rations Skills: - Level 3.0 Fighting - Level 1.7 Armour - Level 0.8 Dodging + Level 3.8 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You are slightly more attuned to the shadows. Message History You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You completely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Your demonic ancestry asserts itself... You slip into the darkness of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #..# #.# #..# #..# #..# .#######..# ..........# .########.####.# #.............. #..^#@##.####### #.....†).#.# #..!....##.# .........#.# .(.........# .........### #.......## ##.....## There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A leopard gecko (D:1) A giant cockroach (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) A bat (D:1) A frilled lizard (D:1) 3 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zkyp the Demonspawn Chaos Knight began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 42 | D:1 | XOM: potion effect (curing) 44 | D:1 | XOM: harmless Hex miscast 54 | D:1 | XOM: silly message 66 | D:1 | XOM: potion effect (agility) 69 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 69 | D:1 | Reached XP level 2. HP: 8/24 MP: 2/2 603 | D:1 | Gained mutation: You are slightly more attuned to the | shadows. [demonic ancestry] 603 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 604 | D:1 | Quit the game Levels and vault maps discovered: D:1: dpeg_arrival_chase, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.8 Fighting | | 3.0 Armour | | 1.7 Dodging | | 0.8 Action || total -------------------------++------- Melee: Unarmed || 69 Punch || 1 Armor: Leather armour || 17 Dodge: Dodged || 38 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 42 | 0 | 0.0 | 17 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 42 | 0 | 0.0 | 17 | 0 | 0.0 +---------+---------+-------+---------+---------+-------