Dungeon Crawl Stone Soup version 0.25-a0-308-geac79542e2 (webtiles) character file. Game seed: 17619404313742620182, levelgen mode: deterministic 28 zkyp the Insei (level 3, 27/27 HPs) Began as a Demonspawn Gladiator on Dec 22, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:00:57 (1105 turns). zkyp the Insei (Demonspawn Gladiator) Turns: 1105, Time: 00:00:57 Health: 27/27 AC: 7 Str: 14 XL: 3 Next: 0% Magic: 3/3 EV: 11 Int: 9 God: Gold: 28 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . f - +0 ring mail rPois . Spirit . b - +0 helmet rElec . Reflect . i - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: claws 1, spiny 1 a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Missiles c - 3 throwing nets {=f =F} l - 5 javelins (quivered) Armour a - a +0 leather armour b - a +0 helmet (worn) f - a +0 ring mail (worn) i - a +0 cloak (worn) Jewellery k - an uncursed ring of stealth {unknown} Scrolls e - a scroll of remove curse {unknown} g - a scroll of amnesia {unknown} h - 2 scrolls of identify {unknown} j - a scroll of magic mapping {unknown} Comestibles d - a ration Skills: - Level 2.0 Fighting - Level 1.7 Throwing - Level 2.6 Dodging + Level 3.8 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. You are partially covered in sharp spines. Message History No target in view! No target in view! No target in view! Things that are here: a +0 club; a +0 hunting sling; 17 sling bullets l - 5 javelins 2 goblins come into view. The goblin shouts! x2 There are monsters nearby! There are monsters nearby! You hit the goblin. You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. Your demonic ancestry asserts itself... Your fingernails lengthen. A bat comes into view. A rat comes into view. The bat moves out of view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.#### ###.....### .(.##....# # #.##..#.#####.r #<....#.#...... #....#...###...... #..#.#.)......#.# #..#.#####..g...# ... #.. #.@.....# ##.. ..# #.......# #. ..# .....##..# .. ..####...# .# #...# # ####. . .# You could see a goblin and a rat (wandering). Vanquished Creatures A leopard gecko (D:1) 4 bats (D:1) A giant cockroach (D:1) 5 goblins 2 hobgoblins (D:1) 2 jackals (D:1) A ball python (D:1) 3 kobolds (D:1) 9 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zkyp the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 318 | D:1 | Reached skill level 3 in Unarmed Combat 406 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 406 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 1104 | D:2 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 1104 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1105 | D:2 | Quit the game Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_basic, chequers_serial_rivers_room_a, nrook_loot_triangle, grunt_decor_mini_mirrors, lemuel_old_faithful D:2: layout_basic, first_ration, minmay_tetromino_i4 Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.8 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 67 Punch || 1 Armor: Leather armour || 15 Ring mail || 1 Dodge: Dodged || 34 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 41 | 0 | 0.0 | 28 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 37 | 0 | 0.0 | 26 | 0 | 0.0 D:2 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------