zkyp Level 1 of the Dungeon (0, 0, D:1) a cursed -3 dagger (1, 5, D:1) a +2 dagger of protection (2, 6, D:1) a cursed -1 short sword (27, -8, D:1) a +0 club (27, 16, D:1) 15 sling bullets (28, -8, D:1) a +0 hunting sling (30, 44, D:1) a +0 whip of draining (32, 14, D:1) a +0 club a +0 club (33, 14, D:1) 2 stones (34, 14, D:1) 2 stones (36, 13, D:1) 24 sling bullets (36, 27, D:1) a cursed +0 hand axe (38, 20, D:1) 3 stones (38, 23, D:1) a +0 dagger (39, 22, D:1) 4 stones (39, 23, D:1) 11 stones (51, -7, D:1) a stone (51, 20, D:1) 2 stones (51, 21, D:1) a cursed -3 whip (52, -4, D:1) a stone (52, 27, D:1) a stone (53, -3, D:1) a +0 dagger 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 flail (6, 11, D:2) 19 stones (9, 15, D:2) a +0 robe (21, 10, D:2) a +0 short sword (23, 15, D:2) 14 arrows (33, 32, D:2) a +0 club (39, -16, D:2) 27 stones Level 3 of the Dungeon (0, 0, D:3) 21 bolts (4, -26, D:3) a +0 dagger (7, -3, D:3) 13 arrows (10, -24, D:3) a +0 short sword (10, -20, D:3) a +0 scale mail a +0 leather armour (10, -15, D:3) a +0 club (14, -1, D:3) a cursed +0 short sword (23, -23, D:3) 4 boomerangs (31, -26, D:3) a +0 club (32, -7, D:3) 16 bolts (37, -22, D:3) 19 arrows (38, -17, D:3) 12 arrows (46, 7, D:3) 19 stones (47, -15, D:3) a +0 club Level 4 of the Dungeon [Shop] Veimuty's Jewellery Shoppe a +3 amulet of reflection (219 gold) the ring of the Mage {Wiz MR++ Int+3} (723 gold) [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. an uncursed ring of see invisible (210 gold) an uncursed ring of poison resistance (280 gold) an uncursed ring of resist corrosion (280 gold) a cursed -5 ring of protection (28 gold) a cursed ring of teleportation (63 gold) an uncursed ring of flight (245 gold) a +2 ring of strength (105 gold) (0, 0, D:4) 8 stones (5, -17, D:4) a +0 ring mail (15, -17, D:4) a howler monkey skeleton a gnoll corpse (skeletalised by now) (18, -21, D:4) the +1 pair of boots of Devotion {+Inv rC+ Str-5} It affects your strength (-5). It protects you from cold. It lets you turn invisible. (26, -35, D:4) 22 stones (28, 8, D:4) 20 stones (32, -10, D:4) a +0 flail a cursed +0 ring mail (33, -13, D:4) a +0 short sword (33, -11, D:4) a +0 club (34, -15, D:4) a cursed -1 short sword (34, -13, D:4) a cursed -2 falchion a +0 leather armour a cursed -3 dagger (34, 4, D:4) a +0 scale mail (36, -13, D:4) a +2 dagger of speed a +0 robe (38, 6, D:4) 20 stones (44, 7, D:4) a +0 robe (48, -4, D:4) a +0 pair of boots (63, -11, D:4) 26 stones Level 5 of the Dungeon (0, 0, D:5) a jackal skeleton a jackal corpse (2, 7, D:5) the cursed +0 long sword "Myoh" {venom, Dex+4} It poisons the flesh of those it strikes. It affects your dexterity (+4). It has a curse placed upon it. (4, 7, D:5) 2 arrows (5, 7, D:5) an arrow (15, 4, D:5) an arrow (16, 10, D:5) a scroll of identify (16, 11, D:5) 10 gold pieces (17, -1, D:5) an arrow (17, 0, D:5) an arrow (22, -7, D:5) an arrow (24, -9, D:5) an arrow (25, -10, D:5) an arrow (25, -9, D:5) 2 arrows (29, -9, D:5) 25 stones (31, -14, D:5) a +0 robe