Dungeon Crawl Stone Soup version 0.24-a0-368-g0e0cebd0f3 (webtiles) character file. Game seed: 665151755732312984 9 zkyp the Skirmisher (level 2, 0/19 HPs) Began as a Gargoyle Abyssal Knight on May 28, 2019. Was a Follower of Lugonu. Slain by a leopard gecko (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (591 turns). zkyp the Skirmisher (Gargoyle Abyssal Knight) Turns: 591, Time: 00:00:26 Health: 0/19 AC: 6 Str: 15 XL: 2 Next: 16% Magic: 3/3 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 8 SH: 0 Dex: 9 Spells: 1/1 levels left rFire . . . SeeInvis . a - +1 mace rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 leather armour rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: Depart the Abyss, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 8 gold pieces. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 leather armour (worn) Comestibles c - 2 rations d - a chunk of flesh Skills: - Level 3.2 Fighting + Level 2.8 Maces & Flails - Level 2.1 Armour - Level 0.7 Dodging - Level 2.0 Invocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The bat closely misses you. The bat barely misses you. x2 The bat barely misses you. The bat hits you but does no damage. The bat closely misses you. The bat hits you but does no damage. You hit the bat. The bat is severely wounded. The bat barely misses you. x2; The bat closely misses you. You hit the bat. You kill the bat! Lugonu accepts your kill. The leopard gecko barely misses you. You closely miss the leopard gecko. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * The leopard gecko bites you. You die... .#.#.#.###..## #.## ..# .#.#.......## #.# ### ##.###.#.### #.# ..<......# #.. ##.###.#.## ### .#.#......########### .#.#.#.###.##........ .......#.........#### .#.#.###...##.##@# .....# #..###.##l# .###)#.#..###.##g# ## ###........##K### .....####?.r..# #####....K.###..# #.##.r## #..# #........?#..# #..###....## .# You could see a leopard gecko, a hobgoblin, a kobold and a rat. Vanquished Creatures A hobgoblin (D:1) 3 jackals (D:1) A ball python (D:1) 3 bats (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | zkyp the Gargoyle Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 14/14 MP: 2/2 28 | Abyss:1 | Found a corrupted altar of Lugonu. 77 | Abyss:1 | Noticed a large abomination 82 | Abyss:1 | Noticed a chaos spawn 88 | Abyss:1 | Noticed a thrashing horror 92 | Abyss:1 | Noticed an orange demon 95 | D:1 | Escaped the Abyss 401 | D:1 | Reached * piety under Lugonu 404 | D:1 | Reached XP level 2. HP: 14/19 MP: 3/3 591 | D:1 | Slain by a leopard gecko Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_loops_corners, minmay_three_crescents Action || total -------------------------++------- Melee: Mace || 36 Invok: Depart the Abyss || 1 Armor: Leather armour || 36 Dodge: Dodged || 59 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 4 | 28.6 | 6 | 3 | 33.3 +---------+---------+-------+---------+---------+------- D:1 | 10 | 4 | 28.6 | 6 | 3 | 33.3 +---------+---------+-------+---------+---------+-------