zkyp Level 1 of the Dungeon (0, 0, D:1) a +0 whip (5, -30, D:1) 18 stones (21, -16, D:1) a +0 scale mail (27, -6, D:1) 21 stones (36, -40, D:1) 20 arrows Level 2 of the Dungeon (2, 2, D:2) 8 stones (4, -7, D:2) a stone (4, -6, D:2) 3 stones (10, -14, D:2) a cursed -3 dagger a +0 hunting sling 15 stones (10, -2, D:2) a +0 club 52 stones (23, 2, D:2) a +0 ring mail (30, -34, D:2) a cursed -2 club (30, -26, D:2) a cursed -1 spear (31, -19, D:2) a +0 short sword (33, -15, D:2) a +0 dagger (37, -1, D:2) a +0 dagger (39, 27, D:2) a +0 club a +0 hunting sling 20 stones (42, 9, D:2) a +0 mace (49, -24, D:2) a +0 ring mail (55, -3, D:2) 19 stones (62, 5, D:2) 4 boomerangs (63, 5, D:2) a +0 club (64, -15, D:2) a +0 plate armour (64, 0, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, 1, D:3) a +0 ring mail (4, 1, D:3) a +0 dagger a +0 robe (11, 4, D:3) a +0 club (13, 4, D:3) 26 stones (33, 6, D:3) a +0 short sword (40, 28, D:3) an uncursed amulet of rage (44, 12, D:3) 14 stones (45, 17, D:3) a cursed -1 hunting sling a +0 trident (51, 28, D:3) a +0 club (51, 29, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 15 arrows (11, -6, D:4) 11 arrows (13, -17, D:4) 22 stones (13, 43, D:4) a +0 flail (13, 44, D:4) a cursed +0 flail a +0 halberd (14, 29, D:4) a +0 robe (15, 6, D:4) 12 gold pieces (17, -14, D:4) a +0 halberd (18, -14, D:4) a +0 whip (19, -14, D:4) a +0 halberd (28, 31, D:4) a +0 flail (44, 45, D:4) a +0 leather armour a +0 whip 2 boomerangs a +0 chain mail (47, 40, D:4) 12 sling bullets (49, 30, D:4) 16 arrows (50, 14, D:4) a +0 hunting sling (60, 8, D:4) a cursed +0 leather armour (62, 31, D:4) a +0 glaive Level 5 of the Dungeon (27, 9, D:5) a +2 flail of crushing a +0 dagger (28, 9, D:5) a +0 club a +0 leather armour (29, 3, D:5) a +0 long sword (29, 7, D:5) a cursed -2 giant spiked club a +0 hand axe a +0 chain mail (31, 4, D:5) a +0 shortbow 18 arrows (34, 24, D:5) a +0 robe (35, 9, D:5) 29 stones (36, 9, D:5) a +0 giant spiked club (39, 12, D:5) 6 boomerangs (45, 21, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 10 stones (6, 9, D:6) a cursed -2 mace (6, 35, D:6) a +0 hand axe a +0 leather armour (7, -3, D:6) a +0 war axe a +0 chain mail a +0 hand axe a +0 leather armour (7, -1, D:6) a +0 mace a +0 leather armour (7, 0, D:6) 3 boomerangs a +0 chain mail (7, 1, D:6) a +0 trident 5 boomerangs (7, 4, D:6) a +2 flail of holy wrath (15, 14, D:6) a +0 dagger a +0 scale mail (15, 16, D:6) a +0 club a +0 leather armour (15, 18, D:6) a +0 club (18, 32, D:6) 6 boomerangs of dispersal (24, -2, D:6) a +0 club (26, 51, D:6) a +0 ring mail (27, 51, D:6) a +0 dagger a +0 robe (28, 51, D:6) a +0 flail a +0 hand axe a +0 leather armour (36, 27, D:6) a +0 dagger a +0 robe (54, 20, D:6) an uncursed amulet of guardian spirit (54, 25, D:6) a +0 robe (55, 9, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (15, -4, D:7) 8 arrows (18, 2, D:7) 13 bolts (18, 6, D:7) a +0 leather armour (22, -25, D:7) a +0 dagger (26, 5, D:7) 15 stones (29, -7, D:7) a +0 quarterstaff (31, -30, D:7) an uncursed amulet of harm (36, -5, D:7) a +0 dagger a +0 robe (39, -5, D:7) a +0 trident a +0 robe (41, -31, D:7) a +2 mace a +0 robe (41, 1, D:7) a +0 trident a +0 plate armour (43, -34, D:7) a +0 robe (44, -11, D:7) a +0 ring mail (47, -11, D:7) the +0 robe of Insecurity {*Slow Int+3 Dex+2} It affects your intelligence (+3). It affects your dexterity (+2). It may slow you when you take damage. (49, -34, D:7) a cursed +0 flail a +0 robe (53, -34, D:7) a +0 giant club (54, -24, D:7) a +0 helmet Level 8 of the Dungeon (0, 0, D:8) 4 stones (4, -3, D:8) 2 bolts (4, 2, D:8) a stone (4, 3, D:8) 2 stones (5, -3, D:8) a +0 short sword (5, 2, D:8) a +0 club (5, 3, D:8) a bolt 4 stones (6, 0, D:8) a bolt (8, 1, D:8) a stone (11, 3, D:8) a stone (12, -1, D:8) a stone (14, 9, D:8) 15 sling bullets (16, 26, D:8) a bolt (16, 29, D:8) 18 bolts a +0 hand crossbow a +0 club (17, 29, D:8) a bolt 8 stones (17, 30, D:8) a stone a +0 dagger (18, 31, D:8) a bolt (19, -3, D:8) a cursed -3 ring of dexterity (19, 26, D:8) a bolt (19, 33, D:8) a +0 giant club 12 bolts a +0 hand crossbow (20, 24, D:8) a stone (20, 25, D:8) a bolt (32, 0, D:8) 19 arrows (36, 12, D:8) a +0 war axe a +0 chain mail (37, 11, D:8) a potion of flight a +0 flail a +0 leather armour (38, 11, D:8) a +0 short sword a +0 leather armour (38, 12, D:8) a +0 whip a +0 ring mail a +0 hand axe (50, 19, D:8) a +0 triple sword Level 9 of the Dungeon (0, 0, D:9) a +0 club a +0 leather armour (1, -2, D:9) a +0 dagger (1, 0, D:9) a +0 trident a +0 plate armour (4, 5, D:9) a +0 scale mail (14, -5, D:9) 26 arrows (15, -2, D:9) a +0 dagger a +0 leather armour (15, 6, D:9) a +0 giant club (15, 11, D:9) 2 arrows (16, 13, D:9) 11 arrows a +0 shortbow a +0 chain mail a +0 short sword (17, 2, D:9) a +0 giant club (17, 6, D:9) an arrow (17, 13, D:9) an arrow (20, 3, D:9) a +0 leather armour a +0 whip (20, 15, D:9) a +0 robe (21, 7, D:9) a +0 cloak (25, 16, D:9) a +0 ring mail (27, -15, D:9) a +0 war axe (28, -7, D:9) a +0 hand axe (30, -14, D:9) a +1 whip of freezing (30, -7, D:9) a +0 leather armour a +0 club (34, -20, D:9) 28 arrows (34, -14, D:9) 7 boomerangs (36, 15, D:9) a +0 giant spiked club a +0 giant spiked club (37, 13, D:9) a +0 dagger a +0 robe (40, 11, D:9) 21 stones (46, 9, D:9) a +0 giant club (47, -2, D:9) a +0 long sword (47, 3, D:9) a cursed -1 spear (49, 8, D:9) a +0 giant spiked club (50, -16, D:9) a +0 dire flail a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a book of Callings (1, 1, D:10) a +0 great sword (4, 1, D:10) a +0 robe (unseen) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 club (3, -30, Lair:1) a +0 long sword (4, 3, Lair:1) a +0 robe (7, -2, Lair:1) a +0 robe (12, -26, Lair:1) a +0 long sword (18, -8, Lair:1) a +0 ring mail (21, -30, Lair:1) a cursed +0 club (26, -18, Lair:1) the cursed +2 hunting sling "Cookie Cutter" {velocity, rElec Int+2 Stlth+} Any stone fired from it inflicts extra damage. It affects your intelligence (+2). It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. (33, -23, Lair:1) a +0 chain mail (50, 4, Lair:1) a +2 quarterstaff of chaos (61, -14, Lair:1) 8 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 22 stones (14, -15, Lair:2) an elephant corpse (15, -16, Lair:2) 31 stones (19, -16, Lair:2) an elephant skeleton (24, -18, Lair:2) a water moccasin corpse