zkyp Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (1, 7, D:1) a stone a +0 dagger (2, 7, D:1) a stone (8, -6, D:1) a +0 short sword (9, -5, D:1) a +0 dagger 2 stones (19, -15, D:1) a stone (19, -14, D:1) 6 stones (20, -22, D:1) a +0 leather armour (20, -13, D:1) 2 stones (21, -13, D:1) 2 stones (22, -13, D:1) a stone (23, -17, D:1) a +0 ring mail (23, -16, D:1) a stone (23, -13, D:1) 8 stones (24, -12, D:1) 2 stones (24, -10, D:1) 28 arrows (27, -18, D:1) a +0 mace (33, -33, D:1) a +0 ring mail (34, -28, D:1) 23 arrows (34, -16, D:1) 27 stones (35, 3, D:1) a +0 club (36, -16, D:1) 2 stones (37, -16, D:1) 2 stones (37, -15, D:1) 3 stones (37, 4, D:1) a +0 club (39, -20, D:1) a +0 short sword a +0 spear a +0 club Level 2 of the Dungeon (7, 31, D:2) an uncursed amulet of harm (9, 21, D:2) a +0 club (12, 22, D:2) a +0 trident (19, 23, D:2) a +0 club (37, -8, D:2) a +0 short sword 4 stones (39, 18, D:2) a +0 dagger (42, 38, D:2) a +0 hand axe (44, 29, D:2) 11 stones (49, 3, D:2) a +0 spear (49, 7, D:2) a +0 spear (50, 10, D:2) a +0 club (50, 35, D:2) a +0 club (52, -17, D:2) a +0 mace (55, -8, D:2) a +0 dagger a +0 robe (55, -7, D:2) a +0 club (56, 13, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 20 sling bullets (3, -14, D:3) a stone (7, -16, D:3) 2 stones (8, -16, D:3) 2 stones (10, -17, D:3) a cursed +0 hunting sling 12 stones (11, 2, D:3) a +0 ring mail a cursed ring of attention a +0 short sword a +0 dagger (16, 17, D:3) 16 sling bullets (25, -10, D:3) 17 stones (40, -16, D:3) a +0 short sword (47, -23, D:3) a +0 mace (49, -24, D:3) a +0 mace (49, -23, D:3) a cursed -2 mace (51, -24, D:3) a +1 mace of protection (52, -25, D:3) a +0 mace (54, -26, D:3) a +0 mace Level 4 of the Dungeon (11, 17, D:4) a cursed +0 leather armour (13, 17, D:4) a +0 ring mail (14, 24, D:4) a +0 giant club (15, 5, D:4) a +0 pair of boots (22, 0, D:4) a +0 scale mail (33, -1, D:4) a +0 club (37, 5, D:4) a +0 leather armour a +0 whip (40, 5, D:4) 11 stones (55, 10, D:4) 12 poisoned darts Level 5 of the Dungeon (10, -4, D:5) a +0 leather armour (19, -9, D:5) a +0 giant spiked club (24, -54, D:5) a ration (25, -54, D:5) 14 gold pieces (27, -54, D:5) the amulet of Byteonik {Spirit +Blink MP+9 SInv Stlth+} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your magic capacity (+9). It lets you see invisible. It lets you blink. It makes you more stealthy. (29, -54, D:5) a scroll of identify (29, -49, D:5) a scroll of magic mapping (31, -54, D:5) 13 gold pieces (32, -54, D:5) a +1 great mace of holy wrath (33, -8, D:5) a +0 hand axe a +0 robe (40, -52, D:5) a potion of flight (40, -44, D:5) a +0 robe (41, -46, D:5) a +0 short sword (46, -42, D:5) a +0 leather armour a +0 falchion (50, -7, D:5) a +0 giant club Level 6 of the Dungeon (2, 45, D:6) a +0 club 4 silver boomerangs a +0 leather armour (4, 33, D:6) a cursed +0 helmet (4, 45, D:6) a +0 short sword 2 boomerangs (6, 7, D:6) 20 poisoned darts (22, 3, D:6) a +0 mace of holy wrath a +0 chain mail (24, 9, D:6) a cursed +0 pair of boots (25, 37, D:6) a +0 dagger a +0 robe (26, 30, D:6) a +0 giant club (26, 31, D:6) a +0 club (26, 37, D:6) a +0 club 5 boomerangs (36, 26, D:6) a +0 robe (43, 25, D:6) a +0 quarterstaff a +0 hunting sling 15 sling bullets a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (4, 28, D:7) a +0 plate armour (5, -3, D:7) 20 stones (8, 13, D:7) a +0 chain mail (12, 0, D:7) 4 stones (15, 1, D:7) a +0 club 9 sling bullets (15, 2, D:7) 14 poisoned darts (16, 0, D:7) a stone a +0 club (16, 1, D:7) 13 stones (16, 10, D:7) a +0 scale mail (17, 0, D:7) a stone (17, 1, D:7) 3 stones (17, 11, D:7) 21 arrows (20, 49, D:7) a potion of degeneration (21, -2, D:7) a +0 dagger (22, 34, D:7) a sling bullet (24, 36, D:7) 4 sling bullets (45, 2, D:7) a +0 whip a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 2 stones (0, 1, D:8) a +0 scale mail (1, 0, D:8) a +0 club a cursed +0 scimitar a +0 plate armour (2, 0, D:8) a +0 robe a +0 dagger (3, -3, D:8) a cursed -2 whip a +0 robe a +0 dagger (4, -5, D:8) a potion of flight (4, 0, D:8) a +0 robe a +0 dagger (5, -5, D:8) a +0 leather armour a +0 flail (5, -4, D:8) a +0 robe a +0 dagger (5, 0, D:8) 21 stones a +0 club a +0 hand axe a +0 plate armour (7, -7, D:8) 4 stones a +0 dagger (7, -4, D:8) 2 poisoned darts (7, 1, D:8) a stone (8, 8, D:8) a lightning rod (4/4) (11, -9, D:8) a stone (11, -7, D:8) a stone (14, -13, D:8) a +0 hand axe (15, -10, D:8) a poisoned dart (16, -18, D:8) a +0 giant club (16, -13, D:8) 2 stones (16, 9, D:8) a +0 hand crossbow (17, -16, D:8) a +0 spear (17, -14, D:8) a +0 giant club (17, -13, D:8) a +0 giant club (17, -11, D:8) a +0 dagger (18, -10, D:8) a stone (20, -10, D:8) a cursed -3 spear (21, -5, D:8) a stone (26, 3, D:8) 26 arrows (29, -15, D:8) 4 stones (31, -6, D:8) a +0 mace a +0 plate armour (31, -5, D:8) a +0 hand axe Level 9 of the Dungeon [Shop] Jiukam's Antique Armour Shop a +0 scale mail (136 gold) a +0 ring mail (136 gold) a +0 scale mail (136 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (3651 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. a +4 scale mail of poison resistance (952 gold) a +2 robe of magic resistance (601 gold) a +0 ring mail (136 gold) a +1 scale mail of cold resistance (544 gold) a +0 leather armour (68 gold) a +0 scale mail (136 gold) a +1 robe of fire resistance (431 gold) a +0 robe (23 gold) (0, 0, D:9) a stone (1, 0, D:9) 2 stones (1, 3, D:9) a stone (2, -17, D:9) a +0 bardiche (2, -14, D:9) a +1 mace of pain (2, -2, D:9) a +0 war axe (2, 0, D:9) a stone (3, -3, D:9) a +0 long sword a +0 plate armour (3, -2, D:9) a +0 club a +0 leather armour (4, -2, D:9) a stone (5, -4, D:9) a +0 ring mail (6, 3, D:9) a stone (7, 3, D:9) a stone a +0 dagger a +0 chain mail of fire resistance (7, 4, D:9) a +0 short sword a +0 club 2 stones (8, 4, D:9) a +0 hand axe a +1 dagger of pain (9, 6, D:9) a stone (14, 28, D:9) 14 arrows (16, 19, D:9) a +0 spear (17, 18, D:9) a +0 spear (17, 19, D:9) a +0 robe a +0 dagger (17, 20, D:9) a +0 spear (18, 19, D:9) a +0 dagger a +0 spear (18, 21, D:9) a +0 leather armour (29, 14, D:9) a +0 robe a +0 giant club (30, 5, D:9) a +0 plate armour a +0 halberd (30, 6, D:9) a +0 ring mail a cursed +0 short sword (31, 6, D:9) a +0 leather armour a +0 dagger (38, 22, D:9) a +0 hunting sling (42, -9, D:9) a book of Misfortune (48, 23, D:9) a +0 club a +0 ring mail (48, 31, D:9) a +0 robe a +0 dagger (49, 23, D:9) a +0 flail (49, 30, D:9) 19 arrows (unseen) (54, -14, D:9) 18 stones (54, -8, D:9) 15 stones (55, -2, D:9) a cursed +0 hand crossbow (56, 11, D:9) 19 stones (56, 26, D:9) 24 stones (58, 28, D:9) a +0 leather armour (59, -18, D:9) a +0 dagger (61, 11, D:9) a +0 spear (64, 20, D:9) 12 poisoned darts Level 10 of the Dungeon (0, 0, D:10) a +0 quarterstaff (5, -1, D:10) a +0 dagger (8, -10, D:10) a cursed -2 leather armour (11, 5, D:10) 11 stones (13, 4, D:10) a +0 whip (21, 18, D:10) 27 stones (25, -26, D:10) a large rock (25, -19, D:10) a +0 dagger an elf skeleton (26, -29, D:10) a +0 trident (26, -26, D:10) a +0 club a cursed +0 ring mail 4 boomerangs of dispersal (26, 11, D:10) a +0 mace (27, 10, D:10) a +0 trident a +0 plate armour (31, -5, D:10) a cursed +0 plate armour a +0 hand axe (32, -5, D:10) a cursed +0 leather armour a +0 hand axe (33, -17, D:10) a +0 robe (34, -11, D:10) a +0 chain mail a +0 club (36, -12, D:10) a +0 giant club (39, 14, D:10) a +1 mace of protection (42, 15, D:10) a +0 dagger (43, -3, D:10) 9 arrows (44, 20, D:10) a +0 club a +0 leather armour (44, 21, D:10) a +0 hand axe a +0 leather armour a +0 dagger (44, 23, D:10) a +0 dagger a +0 leather armour (44, 24, D:10) a +0 plate armour (44, 25, D:10) a +0 short sword the Ecumenical Temple