zkyp Level 1 of the Dungeon (0, 0, D:1) 15 arrows (2, -10, D:1) a ration (3, -3, D:1) a +0 robe (4, -17, D:1) a +0 dagger (9, -21, D:1) a +0 short sword (20, -27, D:1) a +0 whip (20, -19, D:1) a +0 club (22, -16, D:1) a +0 whip (28, -24, D:1) a potion of mutation (29, 1, D:1) a +0 club (34, -4, D:1) a potion of haste (36, -18, D:1) a +0 club (41, -20, D:1) 16 stones Level 2 of the Dungeon (0, 0, D:2) an atropa-tipped dart (2, -1, D:2) a stone (3, -2, D:2) a stone (4, -6, D:2) an atropa-tipped dart (4, 2, D:2) an atropa-tipped dart (12, 3, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (14, -25, D:2) 16 gold pieces (14, 7, D:2) 18 stones (15, -26, D:2) a +0 quarterstaff (15, -24, D:2) an atropa-tipped dart (15, -23, D:2) 2 atropa-tipped darts (15, -21, D:2) an atropa-tipped dart (15, 4, D:2) a cursed +0 club a +0 hunting sling 17 sling bullets a goblin corpse (skeletalised by now) (16, -22, D:2) a +0 club (unseen) (16, -11, D:2) a +0 robe (16, 4, D:2) a cursed +0 dagger (16, 17, D:2) 25 sling bullets (19, -15, D:2) a bat corpse (24, -7, D:2) a +0 spear