Dungeon Crawl Stone Soup version 0.24-a0-84-g25a2d9f (webtiles) character file. Game seed: 18190735852118863595 4 zkyp the Skirmisher (level 1, -3/22 HPs) Began as an Ogre Skald on Feb 7, 2019. Slain by a hobgoblin ... wielding a +0 club (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (166 turns). zkyp the Skirmisher (Ogre Skald) Turns: 166, Time: 00:00:11 Health: -3/22 AC: 3 Str: 14 XL: 1 Next: 60% Magic: 3/3 EV: 10 Int: 14 God: Gold: 11 SH: 0 Dex: 8 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of amnesia {unknown} Comestibles d - a ration Skills: + Level 2.8 Fighting * Level 2.2 Axes - Level 2.1 Dodging - Level 2.4 Spellcasting - Level 2.6 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 8% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 12% 2 ###.... Shroud of Golubria Chrm/Tloc #......... 21% 2 ###.... Regeneration Chrm/Necr #......... 36% 3 ###.... Spectral Weapon Hex/Chrm #....... 36% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The bat closely misses you. The bat hits you but does no damage. The hobgoblin hits you but does no damage. A goblin comes into view. It is wielding a +0 dagger. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you with a +0 club! You die... #.... .# ....##.# ......# .... .....# #... ....# ...##.(.. #..#..#.# #.###..#.##@# #.##..w#.##g# #.##.....#gb#### #.##.#...w...).# #..#.#...##....# #..#.#..###..g.# #......####....# #).#...........# #....#.####....# You could see a dart slug, 2 hobgoblins, a goblin and a bat. Vanquished Creatures 2 hobgoblins (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zkyp the Ogre Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 3/3 166 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: Action || total -------------------------++------- Melee: Hand axe || 20 Armor: Robe || 10 Dodge: Dodged || 14 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------