zkyp the Dungeon (0, 0, D) a +0 shortbow 6 arrows a centaur corpse (0, 1, D) a hound skeleton (0, 8, D) a +0 giant spiked club (0, 12, D) a +0 pair of gloves (0, 14, D) a +4 quarterstaff of speed a +2 halberd of protection a +2 dire flail of protection a +3 war axe of chopping a +2 rapier of distortion (0, 15, D) an uncursed staff of energy {!a} (0, 48, D) a +0 shortbow 23 arrows a centaur corpse (skeletalised by now) (0, 50, D) an arrow (0, 54, D) a cursed +0 short sword 4 stones a kobold corpse (skeletalised by now) (0, 55, D) a +0 club a +0 club a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now)