zkyp Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (1, 7, D:1) a +0 robe (2, -6, D:1) a +0 whip (13, -3, D:1) a +0 club (15, -3, D:1) a stone (16, -3, D:1) a stone (21, -19, D:1) a +2 short sword of electrocution (31, 14, D:1) a +0 dagger (41, -17, D:1) 24 stones Level 2 of the Dungeon (2, -34, D:2) 12 arrows (4, -19, D:2) 18 stones (9, 7, D:2) a +0 dagger (12, -1, D:2) 26 sling bullets (13, -17, D:2) a +0 club (13, -15, D:2) a stone (14, -19, D:2) a stone (14, -12, D:2) a +0 dagger a stone (14, 4, D:2) 16 stones (24, -6, D:2) a -1 hand axe (31, 4, D:2) a stone (32, 4, D:2) 2 stones (32, 5, D:2) a stone (32, 6, D:2) a stone (32, 11, D:2) a +0 hunting sling 9 stones (39, 0, D:2) a +0 robe (42, -7, D:2) 16 arrows (46, -3, D:2) a +0 short sword (48, -3, D:2) a stone (49, -3, D:2) a stone (50, -2, D:2) a stone (50, 0, D:2) a +0 short sword (61, -8, D:2) 21 bolts Level 3 of the Dungeon (0, 0, D:3) an uncursed ring of teleportation (17, -36, D:3) a +0 club a +0 hunting sling 20 stones (18, 0, D:3) a stone (19, -36, D:3) a stone (20, -36, D:3) a stone (20, -20, D:3) 22 stones (22, -37, D:3) a stone (25, -31, D:3) a +0 short sword (28, -24, D:3) 23 sling bullets (30, -21, D:3) a +0 ring mail (36, -15, D:3) 19 stones Level 4 of the Dungeon (0, 0, D:4) 6 stones (0, 14, D:4) 17 stones (9, 9, D:4) the +2 robe of Kuodgh {rC+ rN+++ Str+2 Slay-5} It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It protects you from cold. It renders you almost immune to negative energy. a +0 robe (12, 13, D:4) 12 stones (12, 18, D:4) 12 sling bullets (15, 23, D:4) an adder corpse (skeletalised by now) (18, 11, D:4) a +0 scythe (20, -8, D:4) a ration (20, 6, D:4) 2 javelins (20, 8, D:4) a javelin (20, 10, D:4) a javelin (20, 21, D:4) a +0 flail (21, 3, D:4) 28 bolts (27, -12, D:4) a +0 flail (29, -7, D:4) a scroll of blinking (30, -11, D:4) 21 arrows (31, 5, D:4) 25 arrows (32, 25, D:4) 10 arrows (33, 24, D:4) 20 arrows