zkyp Level 1 of the Dungeon (0, 0, D:1) 19 stones (4, -12, D:1) a +0 club (6, -7, D:1) a +0 whip (10, -2, D:1) 18 sling bullets (14, 13, D:1) a +0 robe (15, 11, D:1) 32 stones (16, -11, D:1) a +0 club (17, 0, D:1) 20 arrows (19, -17, D:1) a cursed -2 dagger (22, 24, D:1) a +0 leather armour (27, 21, D:1) a +0 club (27, 24, D:1) a +0 club (30, 29, D:1) 13 stones (33, -8, D:1) a stone (37, -9, D:1) a stone (37, -8, D:1) 2 stones (38, 33, D:1) a +0 dagger (48, -16, D:1) a +0 hunting sling (49, 13, D:1) a +0 club (53, -16, D:1) 24 arrows Level 2 of the Dungeon (0, 0, D:2) a stone (6, 0, D:2) a +0 short sword (11, -7, D:2) a +0 dagger 4 stones (11, 1, D:2) 24 bolts (14, -32, D:2) a +0 whip (14, -8, D:2) a stone (30, -1, D:2) a +0 club (36, -16, D:2) a stone (36, -10, D:2) a +0 club (38, -16, D:2) a +0 club (41, -37, D:2) 11 sling bullets (49, -47, D:2) a +0 club a +0 robe (54, -43, D:2) 24 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, -13, D:3) a +0 dagger (6, 18, D:3) 21 stones (13, 3, D:3) a stone (14, 2, D:3) a stone (15, -6, D:3) a +0 trident (16, -1, D:3) a +0 club (17, -14, D:3) a +0 halberd (20, -14, D:3) a +0 dagger (21, -14, D:3) a cursed -1 flail a +0 spear (31, -29, D:3) 22 arrows (33, -17, D:3) 14 sling bullets (33, -14, D:3) a +0 leather armour (40, -17, D:3) a +0 club (43, -17, D:3) 17 sling bullets (44, -11, D:3) a cursed -3 spear (52, 11, D:3) 13 stones Level 4 of the Dungeon (15, 14, D:4) a +0 club a cursed -2 dagger (16, 14, D:4) a +0 club (17, 14, D:4) a cursed -1 club (18, 14, D:4) a +0 dagger a +0 club a +0 club a +0 animal skin a +0 helmet (19, 14, D:4) a +0 club (23, 16, D:4) a +0 ring mail (25, 15, D:4) a +0 robe (25, 34, D:4) a cursed -1 club (31, 33, D:4) a +0 large shield (32, 18, D:4) a +0 dagger (33, 15, D:4) 9 arrows (36, 3, D:4) a cursed -3 club (39, 13, D:4) 19 arrows (39, 21, D:4) a +0 spear (41, 1, D:4) a +0 dagger a +0 robe (41, 3, D:4) a +0 leather armour a +0 flail a +0 leather armour a +0 hand axe a +0 chain mail (42, 13, D:4) a +0 spear 19 stones (43, 12, D:4) a +0 mace a +0 ring mail (43, 13, D:4) a +0 leather armour (45, 3, D:4) a +0 whip a +0 short sword a +0 leather armour a +0 dagger a +0 leather armour (46, -8, D:4) a +0 scale mail (48, 0, D:4) a +0 trident (50, -3, D:4) a +0 ring mail (50, 9, D:4) a +0 dagger (52, 6, D:4) a +0 whip (52, 7, D:4) a +0 spear (54, 11, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (11, 40, D:5) a +0 mace a +2 flail of draining a +0 leather armour (12, -3, D:5) a +0 short sword a +0 flail (12, -2, D:5) a +0 hand axe a +0 chain mail (13, -11, D:5) 12 bolts (13, -4, D:5) a +0 whip (14, 6, D:5) 15 arrows (26, 3, D:5) 6 stones (29, 1, D:5) a -3 hand axe the cursed +0 dagger of Leabbuko {vamp, rF++ Int+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+2). It greatly protects you from fire. It has a curse placed upon it. a +0 short sword (43, 43, D:5) a +0 shortbow 15 arrows (45, 45, D:5) an arrow (46, 46, D:5) an arrow (47, 46, D:5) an arrow (48, 34, D:5) a +0 spear (57, -3, D:5) a +0 spear Level 6 of the Dungeon [Shop] Qurhyu Ugee's Antique Weapon Emporium a +0 mace (84 gold) a +0 club (28 gold) a +1 hunting sling of flaming (271 gold) a +0 morningstar (112 gold) a +2 great sword of electrocution (789 gold) the +3 hunting sling of Ragnarok {venom, *Contam rN++ Int+5} (1097 gold) It poisons the ammo it fires. It affects your intelligence (+5). It greatly protects you from negative energy. It causes magical contamination when unequipped. a +0 dagger (56 gold) a +0 trident (98 gold) the +5 spear of the Pits of Slime {antimagic, rF+ Str+5} (1638 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+5). It protects you from fire. a +0 fustibalus (420 gold) (0, 0, D:6) a +0 mace a +0 leather armour (1, 17, D:6) 14 stones a +2 mace of draining (8, 32, D:6) a potion of degeneration (16, 28, D:6) a +0 dagger of freezing a +0 robe (17, 28, D:6) a +0 shortbow 4 arrows (18, 25, D:6) an arrow (18, 27, D:6) 20 stones (18, 28, D:6) a +0 falchion a +0 ring mail a +0 club (19, 25, D:6) an uncursed staff of power (21, 43, D:6) a +0 falchion (31, 3, D:6) a +0 dagger a +0 robe (31, 4, D:6) a +0 hand axe a +0 leather armour (33, 2, D:6) 14 stones (33, 4, D:6) a +3 dagger a +0 robe (41, 13, D:6) a +0 hand axe (42, 42, D:6) a +0 mace (42, 43, D:6) a +0 hand axe a +0 chain mail a +0 mace (42, 44, D:6) a +0 short sword (43, 31, D:6) a +0 spear (44, 30, D:6) a +0 whip (47, 5, D:6) a +0 dagger (54, 7, D:6) a +0 leather armour a +0 ring mail (55, 7, D:6) a +0 scimitar a +0 chain mail a cursed -2 club (56, 7, D:6) a +0 short sword a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 20 stones (2, -36, D:7) a +0 dagger a +0 robe (5, -19, D:7) 2 arrows (6, -45, D:7) 25 bolts (6, -43, D:7) a +0 ring mail (6, -42, D:7) a cursed -2 short sword a cursed +0 leather armour (6, -18, D:7) an arrow (8, -16, D:7) 2 arrows (10, -15, D:7) 14 arrows a +0 shortbow (11, -15, D:7) an arrow (12, -39, D:7) a +0 hand axe a +0 ring mail (18, -16, D:7) a +0 scale mail a +0 hand axe (34, -22, D:7) a +0 flail (44, -20, D:7) a +0 scale mail (46, -35, D:7) a +0 trident (50, -39, D:7) a +0 mace (53, -13, D:7) a +0 quarterstaff (62, -40, D:7) a +0 rapier (68, -22, D:7) a +0 falchion Level 8 of the Dungeon [Shop] Tigaeh's Food Shoppe a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) (0, 0, D:8) a +0 scale mail (8, -4, D:8) a +0 robe (8, 32, D:8) a +0 club a +0 dagger a +0 robe (9, 32, D:8) a +0 mace a cursed -2 mace a +0 leather armour (17, -21, D:8) a +0 long sword (19, -4, D:8) 26 stones (19, 30, D:8) a +0 long sword (20, 6, D:8) a +0 giant club a +0 giant spiked club (26, 10, D:8) 20 sling bullets (26, 11, D:8) a +0 giant club (27, 11, D:8) a +0 giant spiked club (47, 8, D:8) a +0 giant spiked club a cursed +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 helmet (1, 13, D:9) a stone (5, 13, D:9) a stone (6, 13, D:9) a +0 dagger (7, 13, D:9) a +0 dagger (8, 14, D:9) a +0 club a stone (11, -8, D:9) a crystal ball of energy (15, 24, D:9) a +2 whip of flaming a +0 robe (16, 24, D:9) a +0 animal skin (19, 16, D:9) a +0 dagger a +0 robe (20, -18, D:9) a cursed -3 dagger a +0 robe (22, -18, D:9) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (23, -18, D:9) a +0 short sword a +0 robe a +0 dagger (23, -12, D:9) a +0 robe (28, 29, D:9) a +0 animal skin (29, 22, D:9) 2 arrows (29, 24, D:9) an arrow (30, 27, D:9) a +0 shortbow 9 arrows (34, 17, D:9) 20 arrows (40, 23, D:9) a -2 spear a +0 animal skin (42, -7, D:9) a +0 dagger (43, -13, D:9) a +0 short sword (43, -12, D:9) a +0 dagger a +0 robe a +0 morningstar (43, 28, D:9) a +0 dagger a +0 robe (44, -13, D:9) a +0 short sword a +0 chain mail (44, -12, D:9) a +0 dagger a +0 leather armour (44, 28, D:9) a +0 dagger a +0 robe (46, -12, D:9) a +4 trident a +0 robe (50, -20, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (2, -9, D:10) a +0 hand axe (3, -10, D:10) a +0 club (3, -9, D:10) a +0 flail (11, -20, D:10) a +0 dagger (11, -19, D:10) a +0 falchion (12, 3, D:10) a +0 robe a +0 dagger (15, -20, D:10) a +0 dagger (18, -18, D:10) a +0 ring mail a +0 flail a +0 plate armour (21, -16, D:10) 7 stones (21, 5, D:10) a +0 robe (23, -2, D:10) 25 sling bullets (34, -14, D:10) a +0 giant club a +0 giant club (37, -5, D:10) a +0 whip (38, -19, D:10) a +0 mace (38, -7, D:10) a cursed -2 blowgun a +0 dagger a +0 whip (38, -5, D:10) a +0 morningstar (40, -3, D:10) 3 stones (42, -30, D:10) a +0 ring mail (47, 13, D:10) a +0 dagger a +0 robe (49, 9, D:10) a +0 falchion a +0 plate armour (51, 15, D:10) a +0 chain mail (57, 22, D:10) a +0 chain mail (62, -2, D:10) a +0 club (63, 23, D:10) 6 tomahawks a +0 dagger of venom a +0 war axe a +0 hand axe an uncursed ring of protection from fire (64, 23, D:10) 6 scrolls of amnesia a scroll of vulnerability Level 11 of the Dungeon (0, 0, D:11) 28 sling bullets (5, 8, D:11) an arrow (5, 9, D:11) a +0 hand axe (unseen) (6, 4, D:11) an arrow (6, 10, D:11) 3 arrows (6, 11, D:11) an arrow (7, -10, D:11) a large rock (7, -3, D:11) 13 gold pieces (7, 6, D:11) a cursed -3 dagger (unseen) (7, 9, D:11) a +0 falchion (unseen) (7, 12, D:11) an arrow (9, -10, D:11) a large rock (12, 10, D:11) an arrow (15, 14, D:11) 2 arrows (17, 6, D:11) a +0 leather armour (27, -37, D:11) a +0 club (29, -26, D:11) a +0 dagger (31, -38, D:11) 3 stones (31, -37, D:11) a +0 blowgun (unseen) (34, -37, D:11) a +0 blowgun 13 poisoned needles (35, -31, D:11) a poisoned needle the Ecumenical Temple (6, -5, Temple) an uncursed ring of wizardry Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 spear (2, 34, Lair:1) a +0 scimitar (3, -5, Lair:1) 14 stones (5, 5, Lair:1) 16 arrows (39, 0, Lair:1) a +0 ring mail (40, 21, Lair:1) a +1 dagger of venom (53, -13, Lair:1) 21 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of random uselessness (3, 2, Lair:2) 34 stones (3, 14, Lair:2) a +0 plate armour (4, -8, Lair:2) 24 stones (7, -8, Lair:2) a +0 robe (7, 12, Lair:2) a +0 flail (13, -22, Lair:2) a +0 chain mail (14, -22, Lair:2) 27 poisoned needles a +0 blowgun (34, 15, Lair:2) a +0 flail (35, 13, Lair:2) a lamp of fire Level 3 of the Lair of Beasts (0, 0, Lair:3) 16 sling bullets (18, 13, Lair:3) a +0 robe (37, -22, Lair:3) 15 bolts (43, 0, Lair:3) a +0 trident (51, 13, Lair:3) a +0 spear (54, -11, Lair:3) a scroll of torment {!r} (55, -15, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 helmet (19, 55, Lair:4) 24 stones (20, 10, Lair:4) 23 stones (20, 28, Lair:4) a +0 flail (27, 21, Lair:4) 19 arrows (27, 28, Lair:4) 6 needles of confusion (32, 34, Lair:4) a +0 ring mail (42, 28, Lair:4) 21 sling bullets (46, 15, Lair:4) a +0 hand crossbow (62, 40, Lair:4) a scroll of immolation (65, 56, Lair:4) the +1 scale mail of Virtue {-Tele rElec Slay+4 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+4). It insulates you from electricity. It lets you see invisible. It prevents most forms of teleportation. Level 5 of the Lair of Beasts (0, 0, Lair:5) 15 stones (1, -1, Lair:5) 10 arrows (10, 23, Lair:5) the +4 mace of the Shoals {drain, rN+ Str+7} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+7). It protects you from negative energy. (29, 28, Lair:5) 17 stones (55, 22, Lair:5) 29 stones Level 6 of the Lair of Beasts (5, -31, Lair:6) a lindwurm corpse (6, -31, Lair:6) a tyrant leech corpse (9, -33, Lair:6) a lindwurm corpse (10, -35, Lair:6) a hornet corpse (16, -33, Lair:6) a hornet corpse (16, -9, Lair:6) a +0 halberd (23, -13, Lair:6) 15 stones (31, -3, Lair:6) 12 bolts (32, 10, Lair:6) a +0 great sword (35, -2, Lair:6) a +0 cloak (44, -27, Lair:6) a +0 plate armour (45, 18, Lair:6) 7 bolts (48, -17, Lair:6) 25 stones (53, 19, Lair:6) a +0 war axe (56, -21, Lair:6) 8 stones (61, -31, Lair:6) a cursed +0 ring mail (61, -29, Lair:6) a cursed staff of cold an uncursed staff of power (65, -15, Lair:6) 3 large rocks