zkyp Level 1 of the Dungeon (0, 0, D:1) 13 sling bullets (10, -28, D:1) a +0 dagger (13, -47, D:1) a +0 dagger (19, -14, D:1) 8 stones (26, -33, D:1) a +0 club (35, -38, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, 1, D:2) a cursed +0 robe (11, 6, D:2) a +0 club (15, 1, D:2) a +0 mace (16, 1, D:2) 19 bolts (19, -34, D:2) a +0 hand axe (24, -6, D:2) a +0 hand axe (33, -35, D:2) a +2 dagger of electrocution (35, -35, D:2) a +0 spear (35, -33, D:2) a +0 robe (41, -36, D:2) a +0 dagger (53, -3, D:2) a +0 whip (56, -20, D:2) 14 stones (56, -2, D:2) a stone (58, -27, D:2) a cursed -2 club (58, 2, D:2) 18 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (2, -25, D:3) a +0 falchion (20, -21, D:3) a +0 short sword (20, -19, D:3) a stone (25, -24, D:3) a +0 chain mail (25, -17, D:3) 2 stones (33, -18, D:3) a quokka corpse (36, -23, D:3) a +0 trident (42, -9, D:3) a jackal corpse