zkyp Level 1 of the Dungeon (5, -26, D:1) 21 stones (9, -38, D:1) 33 arrows (21, -46, D:1) 7 stones (27, -42, D:1) a +0 club (28, -41, D:1) a +0 club (28, -27, D:1) a +0 club (31, -7, D:1) 12 arrows (32, -14, D:1) 17 bolts (37, -32, D:1) 20 stones (41, -28, D:1) a stone (42, -29, D:1) a stone (44, -4, D:1) a +0 club (46, -3, D:1) a +0 club (47, -3, D:1) a +0 whip of flaming (48, -19, D:1) a cursed -3 whip Level 2 of the Dungeon (6, 8, D:2) a +0 short sword (8, 6, D:2) a +0 club (8, 21, D:2) a +0 dagger (10, 6, D:2) a +0 whip (21, 25, D:2) a +0 dagger (27, 3, D:2) 23 bolts (27, 9, D:2) a +0 dagger (35, 5, D:2) a +0 hand axe (37, 9, D:2) a +0 spear (38, 10, D:2) a +0 robe (39, 2, D:2) 22 arrows (40, 7, D:2) a stone (41, 6, D:2) a stone (42, 6, D:2) a stone (43, 6, D:2) a cursed -2 club (44, 6, D:2) a +6 spear Level 3 of the Dungeon (0, 0, D:3) 23 stones (2, 10, D:3) a +0 robe (33, -15, D:3) a +0 whip (39, -2, D:3) a stone (40, -4, D:3) 4 stones (45, -9, D:3) a +0 ring mail (55, -23, D:3) a +3 quarterstaff of chaos (57, -22, D:3) a +0 mace Level 4 of the Dungeon [Shop] Cusiukem's Book Shoppe a book of Annihilations (1435 gold) a book of Battle (520 gold) a book of Maledictions (325 gold) the Compendium of Warped Aid (726 gold) Spells Type Level a - Infusion Charms 1 b - Regeneration Charms/Necromancy 3 c - Spectral Weapon Hexes/Charms 3 d - Lesser Beckoning Translocation 3 e - Deflect Missiles Charms/Air 6 a book of Spatial Translocations (845 gold) the Tome of Stolen Souls and Ignition (1007 gold) Spells Type Level a - Vampiric Draining Necromancy 3 b - Sticky Flame Conjuration/Fire 4 c - Excruciating Wounds Charms/Necromancy 5 d - Ignition Fire 8 a book of Frost (455 gold) a book of Conjurations (390 gold) a book of Maledictions (325 gold) a book of Misfortune (260 gold) Ganih's Further Steps in the Arcane Arts (833 gold) Spells Type Level a - Fireball Conjuration/Fire 5 b - Iskenderun's Battlesphere Conjuration/Charms 5 c - Summon Mana Viper Hexes/Summoning 5 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Silence Hexes/Air 5 f - Aura of Abjuration Summoning 5 a book of Debilitation (520 gold) [Shop] Odicoroi's Magic Scroll Shoppe a scroll of enchant armour (75 gold) a scroll of noise (10 gold) a scroll of enchant armour (75 gold) [Shop] Garaw's Jewellery Emporium a cursed amulet of inaccuracy (28 gold) the ring "Jilemug" {rF++ AC+3} (637 gold) [ring of protection] It affects your AC (+3). It greatly protects you from fire. a +2 ring of dexterity (105 gold) a +3 ring of strength (219 gold) a cursed amulet of inaccuracy (28 gold) an uncursed ring of see invisible (210 gold) an uncursed ring of protection from fire (350 gold) an uncursed amulet of harm (420 gold) the ring of Tuhel {+Fly rF+ rC+ Str+3} (627 gold) [ring of flight] It affects your strength (+3). It protects you from fire. It protects you from cold. It lets you fly. an uncursed amulet of faith (560 gold) an uncursed amulet of guardian spirit (420 gold) an uncursed amulet of regeneration (420 gold) (6, 15, D:4) 12 stones (12, -9, D:4) a +0 club a +0 hunting sling 15 stones (12, -8, D:4) a stone (13, -12, D:4) a +0 dagger (13, -7, D:4) a cursed -2 short sword (13, -6, D:4) a +0 club (15, -11, D:4) a +0 club (15, 2, D:4) a +0 rapier of venom (16, -11, D:4) a +0 flail a +0 scale mail (16, 2, D:4) a +0 ring mail a +0 club (19, -13, D:4) a +0 short sword (19, -12, D:4) a +0 dagger of draining 3 stones (19, -11, D:4) a +0 flail (19, 3, D:4) a +0 dagger (20, -10, D:4) a stone (21, -8, D:4) 21 stones (21, -3, D:4) 25 arrows (22, -7, D:4) a +0 flail (22, 3, D:4) a +0 whip of distortion (24, -8, D:4) a +0 hunting sling 16 stones a +0 club (24, 3, D:4) a +0 blowgun (24, 4, D:4) a +0 leather armour (25, -7, D:4) a stone (26, 0, D:4) a +0 flail a +0 leather armour (27, -4, D:4) a +0 short sword 2 stones (27, -1, D:4) a +0 scale mail (28, -9, D:4) a +0 short sword (29, -12, D:4) 19 sling bullets (29, -6, D:4) a +0 spear (30, -17, D:4) a +0 dagger (35, -21, D:4) a +0 club a +0 scale mail a +0 flail of crushing a +0 dagger a +0 robe a +0 dagger a +0 robe (41, -10, D:4) 16 stones Level 5 of the Dungeon [Shop] Hanaymm's Food Boutique a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) (0, 0, D:5) a book of Callings a +0 dagger a +0 giant spiked club (2, 10, D:5) a +0 chain mail (4, 5, D:5) a +1 vampiric rapier a +0 leather armour (14, -5, D:5) 18 arrows (16, 6, D:5) 18 arrows (16, 14, D:5) a +2 dire flail of protection a +0 ring mail (21, -2, D:5) a +0 dagger (21, 6, D:5) 15 stones (24, -1, D:5) 23 stones (29, 23, D:5) 18 arrows (32, -9, D:5) a +0 giant spiked club (36, 6, D:5) 17 bolts Level 6 of the Dungeon [Shop] Duted's Antique Weapon Shoppe a +0 great sword (195 gold) a +3 rapier of protection (654 gold) a +0 hand axe (90 gold) a +0 hand axe (90 gold) a +0 halberd (120 gold) a +0 dagger (60 gold) a +0 flail of protection (186 gold) a +1 great sword of electrocution (696 gold) a +0 dagger (60 gold) the +4 dagger "Morg" {pain, MR+ Int+5} (1443 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (0, 0, D:6) an uncursed amulet of magic regeneration 2 needles of sleeping (26, 30, D:6) 21 stones (44, 7, D:6) a +0 giant club (44, 8, D:6) a +0 robe a +2 dagger of speed a +0 leather armour a +0 rapier (58, 15, D:6) 18 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow 11 arrows (2, 0, D:7) an arrow (3, 0, D:7) an arrow (4, 0, D:7) an arrow (5, 1, D:7) an arrow (6, 0, D:7) an arrow (10, 26, D:7) a +0 hand axe (18, 24, D:7) a +0 flail (19, 9, D:7) a +0 longbow (20, 1, D:7) 11 sling bullets (24, 6, D:7) a +0 morningstar (26, -11, D:7) a +0 dire flail a cursed +0 giant club (31, -17, D:7) a +0 broad axe (32, -13, D:7) 16 sling bullets (32, -9, D:7) 25 stones (37, 12, D:7) a +0 giant spiked club (37, 14, D:7) an uncursed ring of wizardry an uncursed ring of loudness (44, -7, D:7) a +0 hand axe of flaming (47, -6, D:7) a +0 whip (48, -7, D:7) a +0 spear (48, -6, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) 22 stones (5, -2, D:8) a +0 whip (6, -3, D:8) a +0 club (6, -2, D:8) a +0 club a cursed -3 flail (8, 23, D:8) a +0 blowgun (10, 22, D:8) a +0 club (11, -8, D:8) a +0 halberd a +0 robe (11, 22, D:8) 3 stones a +0 whip (11, 23, D:8) 3 stones (11, 24, D:8) a +0 club a +0 dagger (13, -8, D:8) a +0 halberd a +0 robe (15, -2, D:8) a +0 flail (16, -23, D:8) a cursed +0 giant spiked club (18, -21, D:8) a +0 dagger a +0 robe (18, 2, D:8) 18 stones (20, -19, D:8) a +0 short sword a +0 chain mail (20, -18, D:8) a +0 leather armour (20, 25, D:8) a cursed +0 hand crossbow (23, 10, D:8) a cursed +3 trident a +0 robe (33, 15, D:8) 17 sling bullets Level 9 of the Dungeon (0, 0, D:9) a +0 robe (12, 12, D:9) a cursed -3 giant club a +0 giant club (13, -9, D:9) a +0 hunting sling (15, 3, D:9) a +0 ring mail a +1 mace of protection (17, 5, D:9) a +0 robe a +0 dagger (24, -15, D:9) a +0 giant spiked club (25, -15, D:9) a +0 pair of boots Level 10 of the Dungeon (14, 9, D:10) a +0 rapier (20, 31, D:10) a +0 scale mail (30, 49, D:10) a cursed +0 long sword a +0 robe a +2 war axe of flaming a +0 robe a cursed +1 dagger a +0 robe (30, 50, D:10) a +5 falchion a +0 robe (35, 30, D:10) a +0 robe (42, -2, D:10) a +0 flail a +0 dagger a +0 robe a +0 club (43, 15, D:10) a +0 halberd (55, 6, D:10) a +0 giant club an ogre corpse (skeletalised by now) (55, 30, D:10) a +0 club 3 stones (55, 31, D:10) a +0 hand crossbow 13 bolts (55, 34, D:10) a stone (56, 34, D:10) a +0 short sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of identify (1, 11, Lair:1) 15 sling bullets (2, 0, Lair:1) an uncursed staff of death (4, 3, Lair:1) 23 gold pieces (4, 34, Lair:1) a porcupine skeleton (6, 2, Lair:1) 30 stones (7, 3, Lair:1) a +0 ring mail (8, 47, Lair:1) 18 arrows (9, 47, Lair:1) 17 arrows (24, 25, Lair:1) a +0 chain mail (29, 41, Lair:1) 17 sling bullets (50, 13, Lair:1) 26 bolts (52, 14, Lair:1) a +0 war axe