zkyp Level 1 of the Dungeon (0, 0, D:1) a +0 mace (2, 11, D:1) 18 stones (4, -2, D:1) a +0 club (4, 11, D:1) a +0 short sword 3 stones (5, 4, D:1) 17 sling bullets (9, 37, D:1) a +0 club (10, 4, D:1) a +0 whip (10, 35, D:1) a +0 short sword (10, 36, D:1) a +0 dagger (12, 39, D:1) 29 sling bullets (14, 48, D:1) 26 stones (15, 37, D:1) a cursed -3 dagger (15, 42, D:1) a +0 robe (31, 18, D:1) a +0 whip (33, 14, D:1) a +0 club (35, -2, D:1) a +0 club (35, 36, D:1) a stone (36, 38, D:1) a +0 vampiric short sword 3 stones (45, 35, D:1) a +0 dagger (53, 18, D:1) a +0 dagger 3 stones (54, 16, D:1) a stone (58, 13, D:1) 18 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 6, D:2) a +0 club (38, -14, D:2) a +0 robe a +0 club (41, -13, D:2) a +0 club (45, 17, D:2) 19 bolts (46, -15, D:2) a cursed -3 club (50, -15, D:2) 16 sling bullets Level 3 of the Dungeon (11, -27, D:3) 25 stones (17, -30, D:3) a +0 ring mail (21, -43, D:3) a +0 dagger a +0 scale mail (22, 3, D:3) a +0 spear (25, -11, D:3) a +0 dagger (27, -36, D:3) a +0 short sword (28, -28, D:3) a +0 dagger a +0 robe (41, -31, D:3) a +0 short sword (41, 0, D:3) a +0 chain mail (44, -26, D:3) a +0 flail (44, -25, D:3) a +0 dagger (46, -25, D:3) a +0 dagger a +0 leather armour a +0 short sword (47, -1, D:3) a +0 dagger (48, -22, D:3) a cursed +0 leather armour (53, -7, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Saob's Food Boutique 2 fruits (33 gold) 4 fruits (66 gold) a royal jelly (22 gold) a royal jelly (22 gold) a bread ration (55 gold) a fruit (16 gold) 3 fruits (49 gold) a royal jelly (22 gold) a meat ration (55 gold) 2 fruits (33 gold) (0, 0, D:4) 7 gold pieces (2, -2, D:4) 3 gold pieces (6, -1, D:4) a royal jelly (8, 7, D:4) a scroll of identify (10, 6, D:4) a potion of brilliance (13, -16, D:4) a +0 ring mail (28, -4, D:4) 15 bolts (37, 14, D:4) 13 sling bullets (38, 35, D:4) a +0 hunting sling (44, 37, D:4) 20 stones Level 5 of the Dungeon (0, 0, D:5) 16 stones (5, 21, D:5) a +0 mace (6, 17, D:5) a +0 mace (6, 18, D:5) the +2 mace "Xehihaje" {flame, *Rage *Corrode Str+6 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+6). It may make you go berserk in combat. It may corrode you when you take damage. It makes you more stealthy. a +0 halberd of chopping a +2 dagger the +10 mace of Ru's Whim {venom, +Blink MR++} It poisons the flesh of those it strikes. It affects your resistance to hostile enchantments. It lets you blink. a +4 quarterstaff of chaos a +0 cloak (6, 20, D:5) a +0 mace (7, 15, D:5) a +0 mace (7, 16, D:5) a +0 mace (13, -17, D:5) 32 bolts (17, -19, D:5) 21 arrows (18, 15, D:5) a cursed -1 giant club (20, -18, D:5) a +0 club (21, -28, D:5) a +0 halberd (22, -28, D:5) a +0 spear (23, -28, D:5) a +0 club a +0 whip a +0 leather armour (26, 15, D:5) a +0 club (37, 17, D:5) a +0 blowgun (46, -27, D:5) a +0 ring mail (47, 18, D:5) 17 stones (52, 1, D:5) a +0 scale mail (56, -4, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (1, -13, D:6) 24 arrows (3, -1, D:6) a +0 chain mail (7, -5, D:6) a +0 ring mail (13, -21, D:6) a book of Geomancy a book of Changes (13, -2, D:6) a +0 long sword (20, -9, D:6) a +0 whip (21, -11, D:6) 11 stones (28, -4, D:6) 30 stones (30, 0, D:6) 21 stones (31, -16, D:6) a +0 mace a +0 dagger a +0 war axe a +0 leather armour (31, -15, D:6) a +0 falchion (32, -15, D:6) a +0 dagger a +0 ring mail a +0 leather armour (38, 4, D:6) a +0 hand crossbow (39, 4, D:6) a +0 dagger (40, 3, D:6) a +0 flail a +0 chain mail (40, 4, D:6) a +0 flail a +0 scale mail (40, 5, D:6) a +0 hand axe a +0 scale mail (41, 5, D:6) a +0 whip a +0 leather armour (42, -5, D:6) 25 stones (43, 4, D:6) 12 sling bullets (47, -13, D:6) a +0 ring mail (48, -8, D:6) a +0 falchion a +0 leather armour Level 7 of the Dungeon [Shop] Nunn's Jewellery Shoppe an uncursed amulet of guardian spirit (420 gold) a +1 ring of protection (42 gold) an uncursed ring of stealth (245 gold) a +4 ring of intelligence (378 gold) a +4 amulet of reflection (378 gold) an uncursed ring of positive energy (280 gold) the ring of Birdsong {Wiz +Inv} (616 gold) [ring of wizardry] It improves your spell success rate. It lets you turn invisible. an uncursed amulet of harm (420 gold) an uncursed ring of wizardry (420 gold) an uncursed ring of flight (245 gold) an uncursed ring of magical power (280 gold) an uncursed ring of positive energy (280 gold) an uncursed ring of protection from fire (350 gold) a +4 ring of dexterity (378 gold) (0, 0, D:7) a +1 short sword of speed (0, 15, D:7) 28 arrows (2, 15, D:7) a +0 dagger a +0 robe (5, 37, D:7) a book of Minor Magic (11, 12, D:7) a +0 rapier (30, 16, D:7) 26 arrows (32, 16, D:7) a +0 giant club (38, 47, D:7) a +1 ring of protection Level 8 of the Dungeon [Shop] Waahiran's Jewellery Shop the ring of the Hare {rF+ Str+3} (459 gold) [ring of protection from fire] It affects your strength (+3). It protects you from fire. an uncursed ring of see invisible (180 gold) a +4 ring of protection (432 gold) an uncursed ring of flight (210 gold) a +5 amulet of reflection (494 gold) a cursed amulet of inaccuracy (24 gold) a +1 ring of evasion (36 gold) an uncursed ring of poison resistance (240 gold) an uncursed ring of magical power (240 gold) (0, 0, D:8) 2 large rocks (3, -1, D:8) a large rock (4, -1, D:8) a large rock (6, -3, D:8) a large rock (7, -4, D:8) a large rock (19, -5, D:8) a +0 robe (23, 15, D:8) a +0 long sword a +0 leather armour (24, 11, D:8) a +0 robe (54, -16, D:8) a +0 ring mail (56, 23, D:8) 18 bolts (60, -36, D:8) 16 sling bullets (61, -6, D:8) a +0 chain mail Level 9 of the Dungeon [Shop] Dimil's Book Emporium a Necronomicon (1656 gold) a book of Burglary (1125 gold) a book of Cantrips (300 gold) a book of Enchantments (750 gold) a book of Burglary (1125 gold) a book of Dreams (1125 gold) a book of Geomancy (525 gold) a book of Frost (525 gold) a book of Battle (600 gold) the Collected Works on Poisonous Moulding (555 gold) Spells Type Level a - Beastly Appendage Transmutation 1 b - Ice Form Ice/Transmutation 4 c - Venom Bolt Conjuration/Poison 5 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Blade Hands Transmutation 5 a book of Conjurations (450 gold) a book of Power (675 gold) a book of Summonings (1050 gold) the Tome of the Voyage and the Mountains (1275 gold) Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Passwall Transmutation/Earth 2 c - Teleport Other Translocation 3 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Controlled Blink Translocation 8 (0, 0, D:9) a +0 giant club a +0 giant spiked club (1, -48, D:9) a +0 club (15, -33, D:9) 17 bolts (18, -31, D:9) an uncursed amulet of magic regeneration (32, 0, D:9) a +0 rapier (34, -27, D:9) 19 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow 17 arrows (0, 2, D:10) a +0 dagger (3, 3, D:10) 2 arrows (3, 4, D:10) a +0 glaive a +0 chain mail (4, 4, D:10) 3 arrows (5, 3, D:10) a +0 club a +0 scale mail (5, 4, D:10) an arrow a +0 mace a +0 robe (5, 5, D:10) 3 arrows (6, 4, D:10) an arrow (6, 5, D:10) an arrow (9, -28, D:10) a +4 shortbow 14 arrows (11, -27, D:10) an arrow (11, -20, D:10) a +0 giant spiked club (12, -27, D:10) an arrow (16, 6, D:10) a +0 robe (18, 6, D:10) a cursed +0 mace (24, -12, D:10) a cursed +4 mace a +0 robe (25, -12, D:10) a +0 robe a +5 flail of freezing a +0 robe (27, -10, D:10) 22 arrows (31, -17, D:10) a +0 leather armour a +0 club (32, -18, D:10) a +0 mace (32, -17, D:10) a +0 flail (32, -15, D:10) a +0 robe a +0 dagger (32, -2, D:10) 12 stones (33, -17, D:10) a +0 dagger (33, -7, D:10) a stone (34, -6, D:10) a stone (36, 1, D:10) a +0 short sword (37, -6, D:10) a stone (41, -32, D:10) a +0 trident Level 11 of the Dungeon [Shop] Zeorch Eseicw's Assorted Antiques a scroll of identify (60 gold) a +1 halberd of flaming (426 gold) a cursed +0 ring mail (90 gold) a +0 broad axe of chopping (240 gold) a scroll of remove curse (90 gold) a cursed +0 falchion (3 gold) a +0 leather armour (60 gold) the +9 fustibalus of Prudence {venom, rN+ Int+4 Dex+2} (2604 gold) It poisons the ammo it fires. It affects your intelligence (+4). It affects your dexterity (+2). It protects you from negative energy. a phial of floods (inert) (1200 gold) (0, 0, D:11) a +0 club (1, -14, D:11) 23 bolts (1, -1, D:11) a +0 halberd (3, -3, D:11) a +0 short sword a +0 plate armour (3, 3, D:11) a +0 halberd a +0 plate armour (5, -3, D:11) a +0 giant spiked club (5, 32, D:11) a +0 spear (6, 31, D:11) a +0 giant club (9, 12, D:11) a +2 spear of venom a +0 ring mail (16, 9, D:11) a +0 spear of pain a +0 scale mail (17, 1, D:11) a +0 whip (18, 1, D:11) a stone (20, 2, D:11) a +0 flail a +0 scale mail (22, -2, D:11) a +0 giant club (23, 5, D:11) a +0 giant spiked club (24, 0, D:11) a +1 halberd of venom (24, 1, D:11) 23 stones a +0 short sword (24, 22, D:11) 21 arrows a +0 shortbow (24, 23, D:11) a potion of degeneration a +0 plate armour a +0 club a +0 short sword a +0 flail (25, 4, D:11) a +0 giant club (26, 22, D:11) a +0 giant club (27, 2, D:11) a stone (27, 22, D:11) a +0 club (27, 23, D:11) a +0 club (28, 2, D:11) a stone (28, 22, D:11) 2 arrows (28, 33, D:11) a large rock (29, 3, D:11) a stone (29, 4, D:11) 2 stones (29, 21, D:11) 15 arrows a +0 shortbow (29, 31, D:11) a large rock (30, 2, D:11) a +0 halberd (30, 7, D:11) a +0 scale mail a +0 short sword (30, 32, D:11) a large rock (31, 20, D:11) an arrow (32, 20, D:11) 2 arrows (33, -13, D:11) 16 arrows (33, 19, D:11) 2 arrows (35, 7, D:11) a +0 battleaxe (36, 18, D:11) a +0 chain mail (39, 36, D:11) a +0 short sword a +0 robe (40, 35, D:11) a +2 spear of freezing a +0 robe (40, 36, D:11) a +5 war axe a +0 robe a +0 morningstar a +0 robe (41, 36, D:11) a +0 giant spiked club a +0 giant club (45, 35, D:11) a +0 shortbow (49, 8, D:11) a +0 trident a +0 plate armour (50, -9, D:11) a +0 hand axe (51, 6, D:11) a +0 leather armour of magic resistance a +0 hand axe (54, 5, D:11) a +0 robe a +0 dagger (63, 10, D:11) 18 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (6, 1, Lair:1) a black bear corpse (skeletalised by now) (7, -19, Lair:1) a +0 dagger (7, 1, Lair:1) a +0 arbalest (8, -5, Lair:1) a porcupine corpse (skeletalised by now) (10, -4, Lair:1) a royal jelly (16, -21, Lair:1) a +0 dagger (18, -13, Lair:1) a polar bear corpse (skeletalised by now) (19, -12, Lair:1) the +6 whip of Cowardice {flame, Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). (23, -16, Lair:1) a polar bear corpse (skeletalised by now) (26, -22, Lair:1) a +0 ring mail (28, -22, Lair:1) a +0 chain mail a volcano (0, 0, Volcano) an ugly thing corpse